Player Matchup

Ao Kuang
Ao Kuang
Platinum II
CùmGuzzler69
Ao Kuang
Platinum II
Level 129
God Stats
13W - 3L
2,085 SR
Queue Stats
14W - 6L
2,179 MMR
Party 1
Tyr
Tyr
Platinum II
LaMelóBall
Tyr
Platinum II
Level 133
God Stats
2W - 1L
1,658 SR
Queue Stats
452W - 434L
1,913 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
QW1K
Kukulkan
Diamond II
Level 160
God Stats
17W - 4L
1,861 SR
Queue Stats
376W - 367L
2,188 MMR
Solo
Neith
Neith
Masters
coolnezzzz
Neith
Masters
Level 160
God Stats
11W - 8L
1,588 SR
Queue Stats
707W - 687L
2,183 MMR
Solo
Cerberus
Cerberus
Platinum III
doubletrouble224
Cerberus
Platinum III
Level 131
God Stats
4W - 1L
1,889 SR
Queue Stats
353W - 345L
1,756 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,816 SR
2,044 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,577 SR
1,989 MMR
Athena
Athena
Platinum III
 
Athena
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
The_R_Joker
Izanami
Gold I
Level 123
God Stats
7W - 10L
1,518 SR
Queue Stats
179W - 181L
1,654 MMR
Party 2
Ravana
Ravana
Masters
Vzft
Ravana
Masters
Level 143
God Stats
5W - 9L
1,622 SR
Queue Stats
537W - 537L
2,785 MMR
Solo
Hera
Hera
Diamond III
elguajeavuelto
Hera
Diamond III
Level 160
God Stats
19W - 8L
1,805 SR
Queue Stats
503W - 500L
2,288 MMR
Solo
Loki
Loki
Platinum V
xjimskyyx
Loki
Platinum V
Level 123
God Stats
7W - 15L
1,439 SR
Queue Stats
193W - 191L
1,719 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CùmGuzzler69
Ao Kuang
19
8 / 1 / 1
11,753
560
16,749
20,080
9,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 3 / 3
11,908
567
20,165
26,846
25,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
QW1K
Kukulkan
18
1 / 0 / 7
11,370
541
7,762
9,649
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
4 / 3 / 6
11,747
559
14,237
13,803
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 6
9,177
437
4,084
10,720
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FreyaKaliUllrGeb

VS

Bans
BakasuraAh Muzen CabNemesisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 1 / 4
9,139
435
7,843
15,695
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
The_R_Joker
Izanami
17
2 / 3 / 1
10,553
503
7,312
14,833
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Vzft
Ravana
16
4 / 5 / 0
10,239
488
17,697
24,165
20,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 2
9,267
441
8,613
10,350
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
1 / 5 / 1
9,552
455
4,552
19,943
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
7
7
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
4
2
W
Ao Kuang
CùmGuzzler69
Ao Kuang
8
1
1
8.5
W
5
3
3
2.17
W
Kukulkan
QW1K
Kukulkan
1
0
7
4.5
L
Izanami
The_R_Joker
Izanami
2
3
1
0.83
L
Ravana
Vzft
Ravana
4
5
0
0.8
W
Neith
4
3
6
2.33
W
0
0
6
3
L
0
4
2
0.25
L
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,997
Damage
46,017
81,098
Taken
84,986
56,473
Mitigated
58,687
26,769
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,843
2,095
0
2,880
15,695
20,649
18
8,985
6,710
31,630
0
W
Ao Kuang
CùmGuzzler69
Ao Kuang
16,749
4,001
0
5,268
20,080
9,383
341
4,887
15,193
130,092
0
W
20,165
5,026
0
11,013
26,846
25,986
0
1,142
25,704
0
96,198
W
Kukulkan
QW1K
Kukulkan
7,762
1,424
0
982
9,649
4,727
212
6,333
3,316
115,518
0
L
Izanami
The_R_Joker
Izanami
7,312
4,325
0
6,099
14,833
5,455
0
1,105
13,728
0
107,244
L
Ravana
Vzft
Ravana
17,697
6,321
0
9,159
24,165
20,250
0
5,470
18,695
0
75,274
W
Neith
14,237
5,267
0
3,470
13,803
7,310
799
1,759
12,044
0
107,328
W
4,084
450
2,599
3,437
10,720
9,067
420
2,335
8,001
29,957
0
L
8,613
2,077
0
520
10,350
4,036
20
6,564
3,786
91,448
0
L
Loki
4,552
1,233
0
6,976
19,943
8,297
0
6,471
13,472
0
94,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
48,750
730
Minions Killed
656
0
Camps Cleared
0
2,095,437
Distance Traveled
1,919,147
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,139
435
32
2
0
437,698
5
W
Ao Kuang
11,753
560
161
8
0
481,580
3
W
Tyr
11,908
567
161
8
0
429,920
2
W
Kukulkan
11,370
541
203
10
0
430,930
6
L
Izanami
10,553
503
191
9
0
339,065
5
L
Ravana
10,239
488
124
6
0
377,169
3
W
Neith
11,747
559
145
7
0
349,723
5
W
Cerberus
9,177
437
60
3
0
403,284
2
L
Hera
9,267
441
166
8
0
365,981
6
L
Loki
9,552
455
143
7
0
399,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role