Player Matchup

He Bo
He Bo
Akamatsu12
He Bo
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,445 Elo+
Solo
The Morrigan
The Morrigan
JSingsAlot
The Morrigan
Level 47
God Stats
7W - 5L
1,820 SR
Queue Stats
407W - 388L
1,516 Elo+
Party 1
Awilix
Awilix
NuclearFalllout
Awilix
Level 89
God Stats
16W - 12L
1,592 SR
Queue Stats
43W - 45L
1,469 Elo+
Party 3
Khepri
Khepri
UnfairVerona
Khepri
Level 3
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ashthebadash
Ah Muzen Cab
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
213W - 210L
1,556 Elo+
Party 1
Team Averages
Level 48
1,584 SR
1,499 Elo+

VS

Team Averages
Level 55
1,470 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Atropa007
Tsukuyomi
Level 95
God Stats
7W - 6L
1,410 SR
Queue Stats
96W - 84L
1,494 Elo+
Party 2
Anubis
Anubis
UncleBenBich
Anubis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 111L
1,519 Elo+
Party 4
Sol
Sol
Zekillacat
Sol
Level 27
God Stats
2W - 0L
1,697 SR
Queue Stats
61W - 59L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
flyingbear305
Amaterasu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 187L
1,539 Elo+
Party 4
Jing Wei
Jing Wei
valeriastark
Jing Wei
Level 42
God Stats
1W - 9L
1,245 SR
Queue Stats
122W - 103L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
4 / 4 / 10
12,797
1,066
10,858
12,956
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
JSingsAlot
The Morrigan
20
12 / 11 / 8
15,826
1,319
33,325
20,327
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 8 / 12
13,270
1,106
16,821
21,877
10,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
18
0 / 7 / 12
12,110
1,009
5,019
28,152
40,742
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ashthebadash
Ah Muzen Cab
19
1 / 8 / 10
12,062
1,005
8,354
21,012
9,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atropa007
Tsukuyomi
20
17 / 5 / 10
16,055
1,338
29,309
21,038
9,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
4 / 6 / 16
13,589
1,132
12,812
15,607
8,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 17
12,300
1,025
8,283
13,623
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
flyingbear305
Amaterasu
20
4 / 4 / 21
14,277
1,190
15,067
24,286
26,181
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
valeriastark
Jing Wei
20
12 / 4 / 15
15,243
1,270
33,800
14,620
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
22
Kills
38
38
Deaths
22
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
4
10
2.25
W
Tsukuyomi
Atropa007
Tsukuyomi
17
5
10
4.4
L
The Morrigan
JSingsAlot
The Morrigan
12
11
8
1.45
L
5
8
12
1.38
W
Anubis
4
6
16
2
L
Khepri
0
7
12
0.86
W
1
3
17
3.17
L
Ah Muzen Cab
ashthebadash
Ah Muzen Cab
1
8
10
0.75
W
Amaterasu
flyingbear305
Amaterasu
4
4
21
3.63
W
Jing Wei
valeriastark
Jing Wei
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,377
Damage
99,271
104,324
Taken
89,174
74,126
Mitigated
56,386
3,990
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,858
721
0
250
12,956
5,245
0
2,571
10,385
23,595
0
W
Tsukuyomi
Atropa007
Tsukuyomi
29,309
9,763
0
7,452
21,038
9,734
0
11,702
9,234
0
65,139
L
The Morrigan
JSingsAlot
The Morrigan
33,325
3,267
0
109
20,327
8,867
0
4,144
16,042
51,124
0
L
16,821
6,291
168
1,311
21,877
10,143
0
3,750
18,127
0
27,689
W
Anubis
12,812
709
0
3,586
15,607
8,218
0
8,620
6,987
47,444
0
L
Khepri
5,019
358
215
1,152
28,152
40,742
0
7,866
20,286
30,208
0
W
8,283
3,840
0
2,403
13,623
5,802
0
10,100
3,523
31,386
2,170
L
Ah Muzen Cab
ashthebadash
Ah Muzen Cab
8,354
2,538
0
785
21,012
9,129
0
1,985
19,027
0
21,808
W
Amaterasu
flyingbear305
Amaterasu
15,067
6,722
2,234
6,687
24,286
26,181
0
10,552
11,290
742
27,207
W
Jing Wei
valeriastark
Jing Wei
33,800
25,283
0
1,585
14,620
6,451
0
8,228
6,392
0
64,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
71,464
167
Minions Killed
278
4
Camps Cleared
13
1,024,842
Distance Traveled
1,070,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,797
1,066
38
3
0
168,847
0
W
Tsukuyomi
16,055
1,338
61
5
4
240,510
0
L
The Morrigan
15,826
1,319
35
3
1
199,630
0
L
Awilix
13,270
1,106
18
2
1
225,911
0
W
Anubis
13,589
1,132
77
6
2
167,668
0
L
Khepri
12,110
1,009
43
4
1
205,959
2
W
Sol
12,300
1,025
69
6
0
206,569
0
L
Ah Muzen Cab
12,062
1,005
33
3
1
224,495
0
W
Amaterasu
14,277
1,190
23
2
2
242,111
1
W
Jing Wei
15,243
1,270
48
4
5
213,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role