Player Matchup

Janus
Janus
EvoIution
Janus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 32L
1,784 Elo+
Solo
Horus
Horus
Killertail
Horus
Level 124
God Stats
48W - 22L
1,752 SR
Queue Stats
204W - 141L
1,646 Elo+
Party 2
Neith
Neith
PeenAbdulJabbar
Neith
Level 128
God Stats
12W - 11L
1,549 SR
Queue Stats
338W - 313L
1,496 Elo+
Party 2
Team Averages
Level 126
1,600 SR
1,642 Elo+

VS

Team Averages
Level 123
1,600 SR
1,528 Elo+
Achilles
Achilles
Hawkeyexi
Achilles
Level 89
God Stats
27W - 40L
1,389 SR
Queue Stats
160W - 234L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
ShaFerrum
Ao Kuang
Level 153
God Stats
3W - 4L
1,553 SR
Queue Stats
341W - 300L
1,598 Elo+
Party 1
Chiron
Chiron
Traumatise
Chiron
Level 127
God Stats
13W - 5L
1,857 SR
Queue Stats
231W - 219L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EvoIution
Janus
18
3 / 4 / 12
13,405
670
21,268
14,813
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
20
8 / 2 / 12
14,299
715
22,845
25,102
34,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 4 / 10
14,424
721
24,217
16,106
8,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hawkeyexi
Achilles
16
1 / 6 / 4
12,090
605
11,063
27,848
22,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
ShaFerrum
Ao Kuang
18
6 / 5 / 4
13,321
666
18,453
34,998
14,435
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Traumatise
Chiron
18
3 / 9 / 4
13,146
657
18,760
21,295
7,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
10
10
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
EvoIution
Janus
3
4
12
2.25
L
Achilles
Hawkeyexi
Achilles
1
6
4
0.5
W
Horus
8
2
12
7
W
9
4
10
3.5
L
Ao Kuang
ShaFerrum
Ao Kuang
6
5
4
1.6
L
Chiron
Traumatise
Chiron
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,330
Damage
48,276
56,021
Taken
84,141
48,701
Mitigated
44,558
20,081
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
EvoIution
Janus
21,268
925
231
2,462
14,813
6,207
1,232
4,401
10,412
69,311
0
L
Achilles
Hawkeyexi
Achilles
11,063
2,547
0
2,462
27,848
22,617
334
7,298
19,593
0
39,617
W
Horus
22,845
7,340
2,824
10,631
25,102
34,128
502
7,297
17,805
0
36,613
W
24,217
11,849
0
3,933
16,106
8,366
1,006
7,152
8,954
0
69,412
L
Ao Kuang
ShaFerrum
Ao Kuang
18,453
3,141
0
12,111
34,998
14,435
0
7,712
26,424
68,066
0
L
Chiron
Traumatise
Chiron
18,760
7,901
963
3,004
21,295
7,506
258
5,679
14,906
0
68,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
38,557
222
Minions Killed
216
11
Camps Cleared
7
985,801
Distance Traveled
1,045,651
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,405
670
118
6
7
354,826
1
L
Achilles
12,090
605
59
3
0
340,737
0
W
Horus
14,299
715
19
1
3
342,504
4
W
Neith
14,424
721
85
4
1
288,471
4
L
Ao Kuang
13,321
666
62
3
6
371,728
4
L
Chiron
13,146
657
95
5
1
333,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role