Player Matchup

Ymir
Ymir
Imsomxican
Ymir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,219 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SouthPaw7204
Tsukuyomi
Level 145
God Stats
3W - 3L
1,763 SR
Queue Stats
131W - 111L
1,611 Elo+
Party 1
Izanami
Izanami
XxKr0n1KStarfanx
Izanami
Level 66
God Stats
2W - 3L
1,258 SR
Queue Stats
40W - 41L
1,417 Elo+
Party 1
Janus
Janus
jonesy76blitz
Janus
Level 160
God Stats
4W - 7L
1,503 SR
Queue Stats
135W - 128L
1,562 Elo+
Party 1
Vamana
Vamana
kaylamiller6903
Vamana
Level 26
God Stats
2W - 2L
1,350 SR
Queue Stats
16W - 18L
1,301 Elo+
Party 1
Team Averages
Level 97
1,475 SR
1,422 Elo+

VS

Team Averages
Level 99
1,478 SR
1,496 Elo+
Poseidon
Poseidon
LMT 4quiles
Poseidon
Level 128
God Stats
3W - 2L
1,454 SR
Queue Stats
235W - 208L
1,589 Elo+
Party 2
Loki
Loki
THCUnicornio
Loki
Level 150
God Stats
9W - 5L
1,546 SR
Queue Stats
190W - 172L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thom3756
Cu Chulainn
Level 45
God Stats
2W - 5L
1,197 SR
Queue Stats
13W - 33L
1,227 Elo+
Solo
Sylvanus
Sylvanus
Un chilango mas
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 2
Medusa
Medusa
gaby785
Medusa
Level 153
God Stats
2W - 3L
1,692 SR
Queue Stats
76W - 74L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,953
409
4,141
18,864
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SouthPaw7204
Tsukuyomi
13
2 / 6 / 0
8,071
475
8,788
15,790
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 0
8,292
488
3,826
8,354
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 1
8,827
519
9,147
6,267
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 0
8,864
521
14,644
17,311
15,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LMT 4quiles
Poseidon
15
4 / 3 / 1
8,778
516
7,066
9,153
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 4
8,969
528
5,149
12,332
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Thom3756
Cu Chulainn
15
1 / 1 / 0
8,905
524
11,786
20,748
11,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
13
5 / 1 / 7
8,265
486
11,048
13,026
13,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
gaby785
Medusa
14
5 / 1 / 6
8,812
518
12,000
9,297
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
18
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Poseidon
LMT 4quiles
Poseidon
4
3
1
1.5
L
Tsukuyomi
SouthPaw7204
Tsukuyomi
2
6
0
0.33
W
3
0
4
5
W
Cu Chulainn
Thom3756
Cu Chulainn
1
1
0
1
W
Sylvanus
5
1
7
8.5
L
2
4
0
0.5
W
Medusa
gaby785
Medusa
5
1
6
8
L
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,546
Damage
47,049
66,586
Taken
64,556
42,322
Mitigated
39,812
18,946
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,141
567
0
638
18,864
14,645
0
6,408
12,456
16,900
0
W
Poseidon
LMT 4quiles
Poseidon
7,066
1,600
0
490
9,153
3,839
0
4,652
4,501
69,150
0
L
Tsukuyomi
SouthPaw7204
Tsukuyomi
8,788
1,513
0
5,895
15,790
6,834
0
5,472
10,318
0
68,099
W
5,149
1,445
0
6,292
12,332
5,366
0
1,470
10,862
0
73,877
W
Cu Chulainn
Thom3756
Cu Chulainn
11,786
3,068
0
6,784
20,748
11,797
846
67
20,681
0
73,439
W
Sylvanus
11,048
3,619
2,152
6,070
13,026
13,749
112
4,242
8,784
40,424
13,727
L
3,826
2,131
0
1,861
8,354
2,696
0
1,848
6,506
0
50,024
W
Medusa
gaby785
Medusa
12,000
5,700
0
1,051
9,297
5,061
949
2,857
6,440
0
66,528
L
9,147
314
0
1,865
6,267
2,401
0
2,633
3,634
94,959
0
L
14,644
7,239
0
8,687
17,311
15,746
0
303
17,008
0
82,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
43,729
539
Minions Killed
557
0
Camps Cleared
0
1,664,386
Distance Traveled
1,707,508
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,953
409
26
2
0
315,135
5
W
Poseidon
8,778
516
119
7
0
353,626
6
L
Tsukuyomi
8,071
475
112
7
0
360,222
1
W
Loki
8,969
528
127
7
0
394,075
1
W
Cu Chulainn
8,905
524
123
7
0
335,392
2
W
Sylvanus
8,265
486
84
5
0
297,381
11
L
Izanami
8,292
488
100
6
0
312,237
6
W
Medusa
8,812
518
104
6
0
327,034
2
L
Janus
8,827
519
163
10
0
344,821
4
L
Vamana
8,864
521
138
8
0
331,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role