Player Matchup

Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DrSecSeeMD
Nu Wa
Level 43
God Stats
24W - 19L
1,567 SR
Queue Stats
265W - 267L
1,452 Elo+
Party 1
Ullr
Ullr
Drbonesmccoy98
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,500 Elo+
Party 1
Osiris
Osiris
NuclearYoshi
Osiris
Level 85
God Stats
6W - 4L
1,640 SR
Queue Stats
215W - 224L
1,513 Elo+
Party 2
Fafnir
Fafnir
TranscendentBox
Fafnir
Level 87
God Stats
29W - 28L
1,559 SR
Queue Stats
175W - 178L
1,479 Elo+
Party 2
Team Averages
Level 50
1,553 SR
1,489 Elo+

VS

Team Averages
Level 119
1,578 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BR2146599
Heimdallr
Level 25
God Stats
1W - 0L
1,983 SR
Queue Stats
37W - 16L
1,578 Elo+
Party 3
Bastet
Bastet
PepinVio
Bastet
Level 139
God Stats
10W - 6L
1,472 SR
Queue Stats
290W - 296L
1,435 Elo+
Solo
Atlas
Atlas
pandabeargotyou
Atlas
Level 145
God Stats
3W - 1L
1,457 SR
Queue Stats
106W - 80L
1,669 Elo+
Party 3
Hercules
Hercules
the_joker_21354
Hercules
Level 135
God Stats
5W - 4L
1,478 SR
Queue Stats
101W - 101L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 2 / 2
5,395
490
3,610
9,974
4,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
1 / 3 / 1
5,563
506
4,985
6,116
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,442
404
1,479
6,070
2,931
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Osiris
10
2 / 3 / 2
6,043
549
6,807
10,000
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,776
434
2,868
7,801
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 2
5,621
511
5,149
3,350
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
BR2146599
Heimdallr
12
4 / 0 / 3
6,940
631
6,328
6,998
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
PepinVio
Bastet
11
6 / 2 / 3
7,038
640
4,857
9,534
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 7
6,120
556
5,548
8,498
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
11
2 / 3 / 1
6,720
611
7,351
8,745
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
W
Discordia
 
Discordia
0
0
2
1
W
Heimdallr
BR2146599
Heimdallr
4
0
3
5.5
L
Nu Wa
1
3
1
0.5
L
0
3
0
0
L
Osiris
2
3
2
1
W
Bastet
PepinVio
Bastet
6
2
3
3.75
L
0
2
0
0
W
1
0
7
4.5
W
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
29,233
39,961
Taken
37,125
22,713
Mitigated
18,504
8,198
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,610
1,282
0
2,602
9,974
4,785
0
505
9,469
0
29,082
W
Discordia
 
Discordia
5,149
852
0
320
3,350
1,098
3
1,972
1,378
41,403
0
W
Heimdallr
BR2146599
Heimdallr
6,328
2,612
0
2,940
6,998
3,051
0
1,145
5,853
0
55,374
L
Nu Wa
4,985
2,594
0
1,480
6,116
2,365
0
3,724
2,389
35,150
0
L
1,479
913
0
82
6,070
2,931
0
1,231
4,839
0
14,161
L
Osiris
6,807
2,526
0
2,414
10,000
6,698
0
1,794
8,206
0
37,151
W
Bastet
PepinVio
Bastet
4,857
1,031
0
5,373
9,534
3,317
128
1,236
8,298
0
46,050
L
2,868
1,127
0
1,620
7,801
5,934
0
3,443
4,358
7,680
0
W
5,548
2,521
0
2,624
8,498
6,405
0
3,409
5,089
22,395
0
W
Hercules
7,351
2,378
0
2,121
8,745
4,633
0
91
8,654
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
32,439
213
Minions Killed
360
0
Camps Cleared
0
1,122,928
Distance Traveled
1,067,873
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,395
490
53
5
0
238,694
1
W
Discordia
5,621
511
60
5
0
186,368
1
W
Heimdallr
6,940
631
94
9
0
192,785
2
L
Nu Wa
5,563
506
67
6
0
215,927
2
L
Ullr
4,442
404
21
2
0
188,545
1
L
Osiris
6,043
549
63
6
0
226,007
3
W
Bastet
7,038
640
81
7
0
258,857
4
L
Fafnir
4,776
434
9
1
0
253,755
2
W
Atlas
6,120
556
33
3
0
213,414
4
W
Hercules
6,720
611
92
8
0
216,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role