Player Matchup

Cthulhu
Cthulhu
Absent_Noise
Cthulhu
Level 136
God Stats
1W - 1L
1,788 SR
Queue Stats
58W - 52L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FluffyAdorbPanda
Ah Muzen Cab
Level 159
God Stats
7W - 1L
1,663 SR
Queue Stats
206W - 155L
1,569 Elo+
Party 2
Neith
Neith
Shingetsu3
Neith
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 22L
1,673 Elo+
Party 2
Izanami
Izanami
Stupidgravy
Izanami
Level 26
God Stats
2W - 0L
1,575 SR
Queue Stats
19W - 11L
1,502 Elo+
Party 2
Bacchus
Bacchus
natedogg208
Bacchus
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
175W - 174L
1,490 Elo+
Solo
Team Averages
Level 99
1,554 SR
1,551 Elo+

VS

Team Averages
Level 98
1,523 SR
1,599 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Lakers Fan 27
Kuzenbo
Level 156
God Stats
3W - 5L
1,463 SR
Queue Stats
193W - 156L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MsNyxxXD
Ah Muzen Cab
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
197W - 141L
1,664 Elo+
Party 1
Hercules
Hercules
SmiteMeDáddy
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,834 Elo+
Party 1
Cernunnos
Cernunnos
WonDaeMoN
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Absent_Noise
Cthulhu
20
2 / 2 / 13
12,964
682
32,893
21,520
30,212
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
FluffyAdorbPanda
Ah Muzen Cab
20
11 / 4 / 4
14,548
766
45,174
25,829
15,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
4 / 3 / 7
12,146
639
12,139
13,495
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Stupidgravy
Izanami
18
0 / 6 / 6
11,227
591
8,006
17,373
9,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
natedogg208
Bacchus
20
4 / 3 / 16
14,029
738
20,322
28,411
45,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 6 / 10
11,055
582
13,229
24,145
13,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
18
4 / 4 / 11
12,061
635
13,581
28,805
47,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MsNyxxXD
Ah Muzen Cab
20
9 / 3 / 6
13,047
687
24,128
18,178
11,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SmiteMeDáddy
Hercules
20
1 / 1 / 15
10,989
578
10,351
33,031
25,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
WonDaeMoN
Cernunnos
17
2 / 7 / 12
11,268
593
20,410
23,161
12,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
72
21
Kills
18
18
Deaths
21
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
10
1.17
W
Cthulhu
Absent_Noise
Cthulhu
2
2
13
4.25
W
Ah Muzen Cab
FluffyAdorbPanda
Ah Muzen Cab
11
4
4
3.25
L
Kuzenbo
4
4
11
2.38
L
Ah Muzen Cab
MsNyxxXD
Ah Muzen Cab
9
3
6
4
W
Neith
4
3
7
2.5
L
Hercules
SmiteMeDáddy
Hercules
1
1
15
8.5
W
Izanami
Stupidgravy
Izanami
0
6
6
0.5
L
Cernunnos
WonDaeMoN
Cernunnos
2
7
12
1.14
W
Bacchus
natedogg208
Bacchus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,534
Damage
81,699
106,628
Taken
127,320
109,741
Mitigated
110,843
34,178
Healing
46,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,229
5,765
1,364
4,262
24,145
13,173
697
10,610
13,535
0
31,059
W
Cthulhu
Absent_Noise
Cthulhu
32,893
486
3,601
5,433
21,520
30,212
0
3,087
18,433
63,914
0
W
Ah Muzen Cab
FluffyAdorbPanda
Ah Muzen Cab
45,174
17,114
2,327
8,537
25,829
15,823
3,597
2,700
23,129
0
84,542
L
Kuzenbo
13,581
4,151
2,556
5,814
28,805
47,679
105
12,764
16,041
16,226
0
L
Ah Muzen Cab
MsNyxxXD
Ah Muzen Cab
24,128
5,959
5,914
4,613
18,178
11,523
504
7,123
11,055
0
64,106
W
Neith
12,139
3,915
2,053
3,453
13,495
8,693
1,635
1,951
11,544
0
26,558
L
Hercules
SmiteMeDáddy
Hercules
10,351
1,920
1,505
17,005
33,031
25,919
164
12,145
20,886
0
15,496
W
Izanami
Stupidgravy
Izanami
8,006
6,632
0
721
17,373
9,069
3,487
3,518
13,855
0
22,738
L
Cernunnos
WonDaeMoN
Cernunnos
20,410
8,071
722
3,165
23,161
12,549
554
10,573
12,588
0
39,925
W
Bacchus
natedogg208
Bacchus
20,322
1,728
2,166
5,887
28,411
45,944
364
2,325
26,086
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
58,420
268
Minions Killed
219
0
Camps Cleared
0
1,690,516
Distance Traveled
1,637,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,055
582
53
3
0
274,832
0
W
Cthulhu
12,964
682
82
4
0
371,543
0
W
Ah Muzen Cab
14,548
766
69
4
0
325,598
0
L
Kuzenbo
12,061
635
9
0
0
359,664
1
L
Ah Muzen Cab
13,047
687
92
5
0
327,893
0
W
Neith
12,146
639
45
2
0
305,100
0
L
Hercules
10,989
578
10
1
0
373,652
0
W
Izanami
11,227
591
50
3
0
293,162
1
L
Cernunnos
11,268
593
55
3
0
301,666
0
W
Bacchus
14,029
738
22
1
0
395,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role