Player Matchup

Merlin
Merlin
WeaponXDDuk327
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Tyr
Tyr
WeaponXDMan
Tyr
Level 82
God Stats
2W - 3L
1,288 SR
Queue Stats
53W - 75L
1,322 Elo+
Party 2
Vamana
Vamana
yesarel
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,443 Elo+
Party 2
Team Averages
Level 39
1,429 SR
1,368 Elo+

VS

Team Averages
Level 81
1,464 SR
1,359 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Fatile96
Chronos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 83L
1,320 Elo+
Party 1
Geb
Geb
Midnight1420
Geb
Level 68
God Stats
8W - 15L
1,393 SR
Queue Stats
9W - 20L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 0
10,231
639
7,800
18,632
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 2
10,741
671
15,406
24,393
29,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
yesarel
Vamana
15
2 / 4 / 4
11,457
716
16,517
26,505
23,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
16 / 3 / 4
14,212
888
33,468
19,502
12,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Fatile96
Chronos
17
5 / 3 / 12
12,491
781
17,198
10,455
4,826
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 13
10,850
678
9,869
29,568
30,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
21
21
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
16
3
4
6
W
Chronos
Fatile96
Chronos
5
3
12
3.67
W
0
1
13
6.5
L
2
12
0
0.17
L
3
5
2
0.8
L
Vamana
yesarel
Vamana
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
60,535
69,530
Taken
59,525
60,806
Mitigated
47,268
12,680
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
33,468
14,769
0
3,032
19,502
12,361
1,832
1,732
17,770
0
83,176
W
Chronos
Fatile96
Chronos
17,198
6,305
0
1,525
10,455
4,826
1,485
1,615
8,840
45,907
0
W
9,869
2,325
770
10,533
29,568
30,081
100
4,797
24,771
22,800
0
L
7,800
1,107
0
181
18,632
7,962
0
7,103
11,529
31,894
0
L
15,406
1,182
0
2,933
24,393
29,002
0
8,956
15,437
0
34,746
L
Vamana
yesarel
Vamana
16,517
8,202
736
8,830
26,505
23,842
0
11,853
14,652
0
50,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
37,553
137
Minions Killed
168
5
Camps Cleared
9
829,421
Distance Traveled
920,440
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,212
888
75
5
6
317,229
0
W
Chronos
12,491
781
61
4
1
291,942
0
W
Geb
10,850
678
32
2
2
311,269
4
L
Merlin
10,231
639
53
3
3
211,644
0
L
Tyr
10,741
671
28
2
0
315,402
2
L
Vamana
11,457
716
56
4
2
302,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role