Player Matchup

Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CinnamonJames
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,699 Elo+
Solo
Sylvanus
Sylvanus
LECHUGASAI
Sylvanus
Level 133
God Stats
1W - 0L
1,731 SR
Queue Stats
51W - 61L
1,495 Elo+
Solo
Mulan
Mulan
solly8517
Mulan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
800W - 849L
1,490 Elo+
Solo
Cthulhu
Cthulhu
zoomvolt
Cthulhu
Level 105
God Stats
2W - 0L
1,618 SR
Queue Stats
103W - 90L
1,573 Elo+
Solo
Team Averages
Level 91
1,570 SR
1,551 Elo+

VS

Team Averages
Level 72
1,649 SR
1,531 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Czarcarr1
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,477 Elo+
Solo
Izanami
Izanami
Jahx1
Izanami
Level 28
God Stats
1W - 1L
1,871 SR
Queue Stats
21W - 11L
1,623 Elo+
Solo
Artio
Artio
Ricepanda90
Artio
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
260W - 237L
1,550 Elo+
Party 1
Eset
Eset
Tesseract42
Eset
Level 82
God Stats
2W - 2L
1,647 SR
Queue Stats
19W - 21L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 3 / 21
11,969
704
24,020
11,325
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 21
12,808
753
25,667
21,472
10,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
LECHUGASAI
Sylvanus
18
3 / 2 / 23
11,211
659
9,261
20,659
22,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
solly8517
Mulan
19
7 / 6 / 18
11,885
699
20,268
25,113
34,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
zoomvolt
Cthulhu
20
10 / 2 / 18
13,276
781
19,638
15,931
19,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 7 / 9
10,971
645
10,558
23,555
16,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Czarcarr1
Yu Huang
18
2 / 6 / 5
10,519
619
21,568
16,221
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jahx1
Izanami
18
4 / 5 / 7
11,449
673
23,744
20,945
11,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 7
9,975
587
7,527
31,480
44,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 7 / 5
10,890
641
12,828
16,615
9,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
46
33
Kills
13
14
Deaths
33
101
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
21
5.17
L
Chang'e
 
Chang'e
2
7
9
0.93
W
8
1
21
18.5
L
Yu Huang
Czarcarr1
Yu Huang
2
6
5
0.75
L
Izanami
Jahx1
Izanami
4
5
7
1.5
W
Sylvanus
LECHUGASAI
Sylvanus
3
2
23
7.25
L
2
8
7
0.69
L
3
7
5
0.79
W
Mulan
solly8517
Mulan
7
6
18
2.67
W
Cthulhu
zoomvolt
Cthulhu
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,854
Damage
76,225
94,500
Taken
108,816
94,094
Mitigated
91,038
54,032
Healing
37,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,020
6,714
1,612
1,416
11,325
6,429
1,739
6,116
5,209
34,529
0
L
Chang'e
 
Chang'e
10,558
948
11,396
7,031
23,555
16,559
403
16,801
6,490
27,836
0
W
25,667
10,376
509
9,819
21,472
10,738
5,495
13,698
7,774
60,719
0
L
Yu Huang
Czarcarr1
Yu Huang
21,568
1,285
0
193
16,221
8,957
0
12,724
3,153
39,882
0
L
Izanami
Jahx1
Izanami
23,744
16,365
1,160
5,005
20,945
11,976
943
16,757
3,745
0
52,068
W
Sylvanus
LECHUGASAI
Sylvanus
9,261
2,016
16,884
8,407
20,659
22,260
1,055
11,566
9,093
14,336
0
L
7,527
132
2,889
6,067
31,480
44,036
29
18,753
12,300
14,245
0
L
12,828
194
2,489
1,684
16,615
9,510
0
11,914
4,542
28,537
0
W
Mulan
solly8517
Mulan
20,268
3,031
2,632
6,326
25,113
34,977
135
12,407
12,706
0
37,353
W
Cthulhu
zoomvolt
Cthulhu
19,638
625
3,839
2,588
15,931
19,690
310
8,694
7,237
40,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,149
Gold Earned
53,804
166
Minions Killed
196
0
Camps Cleared
0
1,434,199
Distance Traveled
1,388,779
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,969
704
16
1
0
301,428
0
L
Chang'e
10,971
645
37
2
0
301,679
0
W
Sol
12,808
753
77
5
0
277,673
0
L
Yu Huang
10,519
619
41
2
0
261,320
0
L
Izanami
11,449
673
74
4
0
262,262
1
W
Sylvanus
11,211
659
11
1
0
274,862
1
L
Artio
9,975
587
16
1
0
271,756
0
L
Eset
10,890
641
28
2
0
291,762
1
W
Mulan
11,885
699
25
1
0
282,797
1
W
Cthulhu
13,276
781
37
2
0
297,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role