Player Matchup

Sylvanus
Sylvanus
CAMPER M45T3R
Sylvanus
Level 122
God Stats
1W - 1L
1,317 SR
Queue Stats
10W - 8L
1,848 Elo+
Party 3
Fenrir
Fenrir
Guason HA Ha327
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 3
Mulan
Mulan
IllNOBLEllI
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 3
Neith
Neith
YAxBOIIxJAY
Neith
Level 25
God Stats
84W - 108L
1,475 SR
Queue Stats
183W - 206L
1,468 Elo+
Solo
Freya
Freya
xxSUPERSELFANxx
Freya
Level 36
God Stats
1W - 2L
1,354 SR
Queue Stats
46W - 47L
1,440 Elo+
Party 3
Team Averages
Level 66
1,429 SR
1,564 Elo+

VS

Team Averages
Level 95
1,659 SR
1,598 Elo+
Shiva
Shiva
MrWizardBear
Shiva
Level 159
God Stats
15W - 9L
1,706 SR
Queue Stats
271W - 218L
1,708 Elo+
Party 1
Rama
Rama
SmellB
Rama
Level 103
God Stats
14W - 7L
1,802 SR
Queue Stats
134W - 80L
1,754 Elo+
Party 1
Jing Wei
Jing Wei
fishermanjackk
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,910 Elo+
Party 1
Baron Samedi
Baron Samedi
juanpistolax
Baron Samedi
Level 43
God Stats
1W - 0L
1,523 SR
Queue Stats
6W - 13L
1,086 Elo+
Party 2
Poseidon
Poseidon
raspuman
Poseidon
Level 143
God Stats
5W - 5L
1,764 SR
Queue Stats
35W - 36L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CAMPER M45T3R
Sylvanus
16
3 / 3 / 9
9,670
744
9,292
23,393
33,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 8 / 2
9,950
765
12,068
19,533
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 5
9,214
709
13,997
18,552
20,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 6
10,227
787
7,417
14,169
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 4
9,572
736
7,644
19,920
10,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 21
11,052
850
16,716
21,577
22,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
SmellB
Rama
19
7 / 1 / 13
11,136
857
20,899
16,608
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
19
9 / 2 / 15
11,559
889
25,683
15,390
6,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
juanpistolax
Baron Samedi
16
4 / 6 / 17
10,128
779
14,871
15,326
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
raspuman
Poseidon
17
5 / 3 / 12
10,543
811
8,135
8,117
3,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
16
Kills
27
27
Deaths
16
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CAMPER M45T3R
Sylvanus
3
3
9
2.5
L
5
8
2
0.75
L
2
4
5
1.13
W
2
4
21
3.13
W
Rama
SmellB
Rama
7
1
13
13.5
L
2
3
6
1.67
W
Jing Wei
9
2
15
8.25
W
Baron Samedi
juanpistolax
Baron Samedi
4
6
17
2.08
W
Poseidon
raspuman
Poseidon
5
3
12
3.67
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
86,304
95,567
Taken
77,018
83,957
Mitigated
49,057
16,938
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CAMPER M45T3R
Sylvanus
9,292
2,366
4,029
6,908
23,393
33,630
108
6,474
16,919
17,279
0
L
12,068
632
255
779
19,533
11,047
0
4,626
14,907
0
25,958
L
13,997
1,320
0
2,092
18,552
20,456
0
3,949
14,603
0
37,893
W
16,716
2,461
3,063
5,013
21,577
22,968
476
5,329
16,248
0
33,809
W
Rama
SmellB
Rama
20,899
17,411
0
6,635
16,608
7,719
1,891
3,044
13,564
0
50,102
L
7,417
3,077
0
1,272
14,169
8,776
5,283
3,103
11,066
0
41,298
W
Jing Wei
25,683
19,764
0
5,418
15,390
6,998
2,536
3,092
12,298
0
62,174
W
Baron Samedi
juanpistolax
Baron Samedi
14,871
1,532
4,196
4,146
15,326
8,317
683
4,479
10,847
29,225
0
W
Poseidon
raspuman
Poseidon
8,135
1,031
0
0
8,117
3,055
1,639
992
7,125
35,946
0
L
7,644
3,251
0
1,603
19,920
10,048
528
4,854
15,066
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
54,418
193
Minions Killed
284
0
Camps Cleared
0
1,210,510
Distance Traveled
1,307,796
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,670
744
24
2
0
238,560
1
L
Fenrir
9,950
765
27
2
0
252,148
0
L
Mulan
9,214
709
43
3
0
255,823
3
W
Shiva
11,052
850
38
3
0
273,715
2
W
Rama
11,136
857
79
6
0
266,157
1
L
Neith
10,227
787
76
6
0
236,690
1
W
Jing Wei
11,559
889
76
6
0
274,183
1
W
Baron Samedi
10,128
779
35
3
0
235,904
0
W
Poseidon
10,543
811
56
4
0
257,837
2
L
Freya
9,572
736
23
2
0
227,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role