Player Matchup

Yu Huang
Yu Huang
C2Charly
Yu Huang
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 20L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
CoastyyToastyy
Erlang Shen
Level 160
God Stats
1W - 1L
1,601 SR
Queue Stats
93W - 82L
1,491 Elo+
Solo
Zeus
Zeus
Csayder
Zeus
Level 46
God Stats
3W - 4L
1,531 SR
Queue Stats
14W - 18L
1,507 Elo+
Solo
Charybdis
Charybdis
Enderin
Charybdis
Level 25
God Stats
4W - 4L
1,824 SR
Queue Stats
22W - 20L
1,484 Elo+
Party 1
Mercury
Mercury
nontoxicBOI
Mercury
Level 109
God Stats
11W - 5L
1,804 SR
Queue Stats
135W - 162L
1,471 Elo+
Solo
Team Averages
Level 90
1,652 SR
1,487 Elo+

VS

Team Averages
Level 108
1,603 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HenryMcAvoy
Ares
Level 56
God Stats
10W - 3L
1,787 SR
Queue Stats
161W - 154L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Mahrcusxavier
Baron Samedi
Level 48
God Stats
113W - 102L
1,585 SR
Queue Stats
310W - 312L
1,525 Elo+
Solo
Osiris
Osiris
SllentGunner
Osiris
Level 133
God Stats
3W - 1L
1,641 SR
Queue Stats
36W - 23L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C2Charly
Yu Huang
14
0 / 4 / 0
8,921
892
12,220
15,383
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
CoastyyToastyy
Erlang Shen
14
1 / 7 / 0
9,085
909
7,746
21,239
17,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Csayder
Zeus
14
0 / 4 / 1
9,042
904
13,941
8,888
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Enderin
Charybdis
14
0 / 4 / 1
8,889
889
10,691
19,872
8,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
nontoxicBOI
Mercury
14
0 / 4 / 1
8,887
889
8,315
13,069
5,877
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 0 / 16
10,918
1,092
11,880
7,441
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
 
Artemis
17
3 / 0 / 17
10,546
1,055
17,067
5,674
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 0 / 20
11,309
1,131
12,254
18,116
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mahrcusxavier
Baron Samedi
17
5 / 0 / 17
11,157
1,116
20,546
7,961
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
16
7 / 1 / 14
11,195
1,120
13,651
18,582
21,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
107
1
Kills
23
23
Deaths
1
3
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
16
14
W
Artemis
 
Artemis
3
0
17
11.5
L
Yu Huang
C2Charly
Yu Huang
0
4
0
0
L
Erlang Shen
CoastyyToastyy
Erlang Shen
1
7
0
0.14
L
Zeus
Csayder
Zeus
0
4
1
0.13
L
Charybdis
Enderin
Charybdis
0
4
1
0.13
W
2
0
20
12
W
Baron Samedi
Mahrcusxavier
Baron Samedi
5
0
17
13.5
W
Osiris
7
1
14
14
L
Mercury
nontoxicBOI
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,913
Damage
75,398
78,451
Taken
57,774
42,063
Mitigated
57,477
2,377
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,880
1,191
4,238
2,550
7,441
4,043
0
3,916
3,186
33,606
0
W
Artemis
 
Artemis
17,067
5,983
253
386
5,674
2,960
0
2,444
3,078
0
40,821
L
Yu Huang
C2Charly
Yu Huang
12,220
1,092
0
0
15,383
6,477
0
8,158
7,225
32,745
0
L
Erlang Shen
CoastyyToastyy
Erlang Shen
7,746
4,434
0
2,377
21,239
17,891
0
12,792
8,447
0
13,081
L
Zeus
Csayder
Zeus
13,941
1,047
0
0
8,888
3,617
0
4,178
4,710
34,486
0
L
Charybdis
Enderin
Charybdis
10,691
6,639
0
0
19,872
8,201
0
13,318
6,554
0
23,594
W
12,254
760
0
1,645
18,116
23,753
0
8,553
8,658
17,084
0
W
Baron Samedi
Mahrcusxavier
Baron Samedi
20,546
2,624
5,953
2,822
7,961
5,316
0
3,177
4,485
38,401
0
W
Osiris
13,651
5,725
0
5,339
18,582
21,405
0
5,899
12,206
1,945
23,675
L
Mercury
nontoxicBOI
Mercury
8,315
2,835
0
0
13,069
5,877
0
6,813
6,256
0
16,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
55,125
143
Minions Killed
193
3
Camps Cleared
9
900,957
Distance Traveled
968,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,918
1,092
41
4
4
198,932
0
W
Artemis
10,546
1,055
67
7
0
175,986
0
L
Yu Huang
8,921
892
44
4
0
188,464
0
L
Erlang Shen
9,085
909
11
1
1
156,433
0
L
Zeus
9,042
904
43
4
1
172,735
1
L
Charybdis
8,889
889
31
3
1
173,015
0
W
Ares
11,309
1,131
8
1
1
200,851
0
W
Baron Samedi
11,157
1,116
46
5
2
186,274
0
W
Osiris
11,195
1,120
31
3
2
206,448
0
L
Mercury
8,887
889
14
1
0
210,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role