Player Matchup

Cabrakan
Cabrakan
Silver V
 
Cabrakan
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
DirtDiver0905
Yemoja
Silver V
Level 155
God Stats
1W - 2L
1,439 SR
Queue Stats
183W - 229L
670 MMR
Solo
Ullr
Ullr
Silver III
LITTLE-DJ-SMURF
Ullr
Silver III
Level 129
God Stats
41W - 36L
1,533 SR
Queue Stats
101W - 124L
927 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
SDShay
Erlang Shen
Bronze II
Level 119
God Stats
17W - 16L
1,434 SR
Queue Stats
344W - 386L
114 MMR
Solo
Ah Puch
Ah Puch
Silver III
insidiousgrin
Ah Puch
Silver III
Level 129
God Stats
2W - 2L
1,739 SR
Queue Stats
254W - 272L
913 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,529 SR
825 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,489 SR
689 MMR
Ao Kuang
Ao Kuang
Silver I
Ao_kuang-_
Ao Kuang
Silver I
Level 148
God Stats
44W - 35L
1,556 SR
Queue Stats
339W - 351L
923 MMR
Solo
Freya
Freya
Bronze IV
CaptainJonoshi
Freya
Bronze IV
Level 103
God Stats
1W - 4L
1,291 SR
Queue Stats
294W - 370L
-223 MMR
Solo
Nemesis
Nemesis
Silver III
FOEHxTOMMY
Nemesis
Silver III
Level 82
God Stats
52W - 37L
1,534 SR
Queue Stats
123W - 127L
943 MMR
Solo
Bacchus
Bacchus
Silver II
GoodMechanix
Bacchus
Silver II
Level 148
God Stats
5W - 5L
1,631 SR
Queue Stats
364W - 376L
891 MMR
Solo
Medusa
Medusa
Silver III
xSnoringSnorlax
Medusa
Silver III
Level 149
God Stats
13W - 19L
1,434 SR
Queue Stats
333W - 352L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 0 / 0
6,985
635
6,381
5,521
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 1
5,529
503
2,184
2,690
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 1
5,365
488
1,751
6,891
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
SDShay
Erlang Shen
10
0 / 0 / 0
5,691
517
1,829
6,598
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
10
0 / 0 / 0
5,871
534
4,800
3,361
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraMorgan Le FayKaliArachne

VS

Bans
SkadiKing ArthurMercuryAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ao_kuang-_
Ao Kuang
10
0 / 0 / 0
5,322
484
1,797
7,013
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
4,645
422
1,764
6,301
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
FOEHxTOMMY
Nemesis
9
1 / 0 / 0
5,454
496
3,241
7,207
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
GoodMechanix
Bacchus
7
0 / 1 / 0
5,044
459
1,962
6,039
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,377
489
3,495
4,071
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
0
5
L
Ao Kuang
Ao_kuang-_
Ao Kuang
0
0
0
0
L
0
4
0
0
W
0
0
1
0.5
L
Nemesis
FOEHxTOMMY
Nemesis
1
0
0
1
L
Bacchus
GoodMechanix
Bacchus
0
1
0
0
W
0
1
1
0.5
W
Erlang Shen
SDShay
Erlang Shen
0
0
0
0
W
Ah Puch
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
12,259
25,061
Taken
30,631
12,580
Mitigated
13,938
11,348
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,381
857
0
2,540
5,521
4,288
274
1,690
3,661
39,487
0
L
Ao Kuang
Ao_kuang-_
Ao Kuang
1,797
544
0
2,659
7,013
2,803
0
3,702
3,311
36,246
0
L
1,764
419
0
548
6,301
2,344
0
3,603
2,428
14,273
0
W
2,184
477
1,998
1,164
2,690
1,311
0
514
2,176
13,574
0
L
Nemesis
FOEHxTOMMY
Nemesis
3,241
1,156
0
82
7,207
2,607
0
2,135
5,012
0
37,352
L
Bacchus
GoodMechanix
Bacchus
1,962
400
0
1,282
6,039
4,646
0
2,559
3,435
12,551
0
W
1,751
712
0
1,364
6,891
2,258
0
762
6,121
0
36,322
W
Erlang Shen
SDShay
Erlang Shen
1,829
863
0
3,091
6,598
3,395
381
648
5,950
0
47,464
W
Ah Puch
4,800
1,337
0
1,191
3,361
1,328
180
1,731
1,630
42,384
0
L
3,495
1,207
0
708
4,071
1,538
270
991
3,080
0
39,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
25,842
336
Minions Killed
277
0
Camps Cleared
0
989,297
Distance Traveled
1,056,613
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,985
635
83
8
0
191,218
2
L
Ao Kuang
5,322
484
75
7
0
223,028
0
L
Freya
4,645
422
33
3
0
157,068
2
W
Yemoja
5,529
503
26
2
0
189,743
6
L
Nemesis
5,454
496
77
7
0
276,643
0
L
Bacchus
5,044
459
19
2
0
205,641
3
W
Ullr
5,365
488
61
6
0
170,786
1
W
Erlang Shen
5,691
517
92
8
0
240,859
2
W
Ah Puch
5,871
534
74
7
0
196,691
3
L
Medusa
5,377
489
73
7
0
194,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role