Player Matchup

Sol
Sol
SupermanDTC
Sol
Level 29
God Stats
3W - 0L
1,861 SR
Queue Stats
13W - 32L
1,222 Elo+
Party 1
Ullr
Ullr
TG SLASH
Ullr
Level 133
God Stats
14W - 14L
1,459 SR
Queue Stats
41W - 71L
1,344 Elo+
Party 1
Kuzenbo
Kuzenbo
fragma68
Kuzenbo
Level 160
God Stats
1W - 0L
1,508 SR
Queue Stats
293W - 386L
1,371 Elo+
Party 1
Team Averages
Level 107
1,609 SR
1,312 Elo+

VS

Team Averages
Level 67
1,418 SR
1,354 Elo+
Lancelot
Lancelot
Boomdcles
Lancelot
Level 38
God Stats
6W - 5L
1,304 SR
Queue Stats
36W - 56L
1,336 Elo+
Solo
Xbalanque
Xbalanque
Ice The Drip
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
Namelessone5380
Ao Kuang
Level 40
God Stats
5W - 5L
1,450 SR
Queue Stats
5W - 7L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
12,891
678
10,157
15,092
8,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
18
7 / 2 / 6
13,579
715
15,410
18,812
9,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
fragma68
Kuzenbo
19
3 / 2 / 11
14,240
749
16,145
21,864
38,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boomdcles
Lancelot
17
5 / 6 / 1
12,666
667
11,642
19,318
9,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Ice The Drip
Xbalanque
15
2 / 2 / 2
11,240
592
18,103
16,017
6,795
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
15
1 / 7 / 5
10,989
578
15,227
26,043
11,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Boomdcles
Lancelot
5
6
1
0.92
L
Xbalanque
Ice The Drip
Xbalanque
2
2
2
1.5
L
Ao Kuang
1
7
5
0.5
W
4
4
7
1.88
W
Ullr
7
2
6
5
W
Kuzenbo
fragma68
Kuzenbo
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
44,972
55,768
Taken
61,378
55,459
Mitigated
27,494
10,782
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Boomdcles
Lancelot
11,642
1,932
0
296
19,318
9,320
371
7,000
12,318
0
47,838
L
Xbalanque
Ice The Drip
Xbalanque
18,103
5,117
148
1,680
16,017
6,795
47
7,653
8,364
0
50,727
L
Ao Kuang
15,227
2,376
140
5,156
26,043
11,379
0
11,533
14,510
46,346
0
W
10,157
2,818
0
2,780
15,092
8,027
549
5,047
10,045
34,669
3,644
W
Ullr
15,410
8,126
0
4,840
18,812
9,292
1,449
5,667
13,145
0
75,525
W
Kuzenbo
fragma68
Kuzenbo
16,145
5,505
0
3,162
21,864
38,140
225
4,645
17,219
32,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
34,895
182
Minions Killed
173
7
Camps Cleared
8
1,034,625
Distance Traveled
951,800
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,666
667
61
3
0
362,870
2
L
Xbalanque
11,240
592
66
3
0
279,318
0
L
Ao Kuang
10,989
578
46
2
8
309,612
6
W
Sol
12,891
678
55
3
2
325,496
0
W
Ullr
13,579
715
112
6
4
332,578
3
W
Kuzenbo
14,240
749
15
1
1
376,551
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role