Player Matchup

Heimdallr
Heimdallr
BlacknEazy
Heimdallr
Level 48
God Stats
4W - 9L
1,424 SR
Queue Stats
69W - 83L
1,456 Elo+
Party 2
He Bo
He Bo
Buksa
He Bo
Level 43
God Stats
2W - 6L
1,189 SR
Queue Stats
64W - 74L
1,381 Elo+
Solo
Shiva
Shiva
HandlessGamer
Shiva
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,398 Elo+
Party 2
Bellona
Bellona
Kamigaru
Bellona
Level 34
God Stats
7W - 10L
1,500 SR
Queue Stats
223W - 224L
1,318 Elo+
Party 3
Anubis
Anubis
LlamaSaysIgu
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 3
Team Averages
Level 34
1,423 SR
1,370 Elo+

VS

Team Averages
Level 49
1,619 SR
1,551 Elo+
Izanami
Izanami
AtlasForge
Izanami
Level 37
God Stats
2W - 2L
1,291 SR
Queue Stats
20W - 15L
1,562 Elo+
Party 1
Atlas
Atlas
Devitoh
Atlas
Level 103
God Stats
3W - 0L
1,816 SR
Queue Stats
24W - 14L
1,670 Elo+
Party 1
Shiva
Shiva
LordPuré
Shiva
Level 43
God Stats
7W - 1L
1,845 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 1
Merlin
Merlin
SquiddyG876
Merlin
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,377 Elo+
Solo
Athena
Athena
WornRanger
Athena
Level 26
God Stats
6W - 2L
1,644 SR
Queue Stats
10W - 7L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlacknEazy
Heimdallr
15
1 / 5 / 4
9,429
471
13,167
19,583
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Buksa
He Bo
16
6 / 6 / 1
10,172
509
15,496
14,456
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 7 / 5
9,920
496
15,912
23,761
11,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Kamigaru
Bellona
13
2 / 8 / 1
8,156
408
9,860
23,470
22,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
10
0 / 11 / 3
6,760
338
13,228
18,116
9,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtlasForge
Izanami
16
8 / 4 / 5
10,616
531
17,068
19,945
8,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Devitoh
Atlas
15
7 / 3 / 5
10,095
505
10,360
20,740
11,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
LordPuré
Shiva
19
14 / 1 / 13
12,257
613
32,245
28,242
25,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
15
2 / 3 / 8
9,877
494
8,953
16,363
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
WornRanger
Athena
15
5 / 2 / 18
10,543
527
9,133
20,941
21,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
13
Kills
36
37
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtlasForge
Izanami
8
4
5
2.63
L
Heimdallr
BlacknEazy
Heimdallr
1
5
4
0.6
L
He Bo
Buksa
He Bo
6
6
1
1.08
W
Atlas
Devitoh
Atlas
7
3
5
3.17
L
4
7
5
0.93
L
Bellona
Kamigaru
Bellona
2
8
1
0.31
L
Anubis
0
11
3
0.14
W
Shiva
LordPuré
Shiva
14
1
13
20.5
W
Merlin
2
3
8
2
W
Athena
WornRanger
Athena
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,663
Damage
77,759
99,386
Taken
106,231
58,688
Mitigated
75,227
24,039
Healing
29,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtlasForge
Izanami
17,068
12,718
0
6,388
19,945
8,818
1,528
4,104
15,841
0
82,627
L
Heimdallr
BlacknEazy
Heimdallr
13,167
6,148
0
6,452
19,583
8,696
242
3,614
15,969
0
89,121
L
He Bo
Buksa
He Bo
15,496
1,171
0
3,310
14,456
6,606
0
6,890
7,566
66,229
0
W
Atlas
Devitoh
Atlas
10,360
4,182
0
3,011
20,740
11,727
1,296
2,588
18,152
63,635
0
L
15,912
3,828
568
6,294
23,761
11,669
318
6,854
16,907
0
81,048
L
Bellona
Kamigaru
Bellona
9,860
3,141
0
3,271
23,470
22,458
0
6,301
17,169
0
43,637
L
Anubis
13,228
2,255
0
4,144
18,116
9,259
340
4,787
13,329
29,935
0
W
Shiva
LordPuré
Shiva
32,245
4,693
1,558
11,794
28,242
25,436
806
6,312
21,930
0
101,860
W
Merlin
8,953
493
154
3,334
16,363
8,103
1,041
7,631
8,732
73,026
0
W
Athena
WornRanger
Athena
9,133
3,195
0
3,336
20,941
21,143
530
8,089
12,852
23,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
53,388
410
Minions Killed
467
0
Camps Cleared
0
1,697,601
Distance Traveled
2,023,126
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,616
531
119
6
0
413,966
0
L
Heimdallr
9,429
471
121
6
0
335,849
3
L
He Bo
10,172
509
83
4
0
331,716
2
W
Atlas
10,095
505
82
4
0
410,842
0
L
Shiva
9,920
496
113
6
0
382,716
0
L
Bellona
8,156
408
65
3
0
351,806
2
L
Anubis
6,760
338
28
1
0
295,514
1
W
Shiva
12,257
613
130
7
0
375,297
2
W
Merlin
9,877
494
112
6
0
388,197
1
W
Athena
10,543
527
24
1
0
434,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role