Player Matchup

Mercury
Mercury
DarkShepard1714
Mercury
Level 88
God Stats
2W - 1L
1,660 SR
Queue Stats
11W - 14L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Genesispsion
Cthulhu
Level 66
God Stats
3W - 4L
1,227 SR
Queue Stats
55W - 86L
1,371 Elo+
Party 1
Bacchus
Bacchus
Keiko Merri
Bacchus
Level 64
God Stats
2W - 3L
1,778 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
TermedROCKMAN
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,464 Elo+
Party 1
Sol
Sol
dippydumbo
Sol
Level 26
God Stats
3W - 2L
1,563 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 1
Team Averages
Level 75
1,546 SR
1,439 Elo+

VS

Team Averages
Level 117
1,612 SR
1,626 Elo+
Ra
Ra
Geecheemane
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,860 Elo+
Solo
Camazotz
Camazotz
HolyDawntaker
Camazotz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 48L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
KhroneDoc
Ne Zha
Level 108
God Stats
9W - 1L
1,852 SR
Queue Stats
48W - 30L
1,570 Elo+
Party 2
Osiris
Osiris
KhroneWar
Osiris
Level 95
God Stats
4W - 0L
1,467 SR
Queue Stats
22W - 4L
1,559 Elo+
Party 2
Zeus
Zeus
killerstrim
Zeus
Level 144
God Stats
2W - 0L
1,741 SR
Queue Stats
54W - 33L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,591
599
3,036
8,942
3,349
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Genesispsion
Cthulhu
14
5 / 2 / 3
7,961
724
6,630
14,524
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Keiko Merri
Bacchus
13
1 / 5 / 5
7,374
670
3,474
13,357
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
14
2 / 1 / 5
7,922
720
10,482
12,635
11,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 6
7,122
647
5,560
8,595
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,274
752
5,660
4,056
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
HolyDawntaker
Camazotz
16
4 / 0 / 6
8,736
794
5,668
7,344
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
KhroneDoc
Ne Zha
15
4 / 2 / 6
8,271
752
9,500
9,260
4,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
KhroneWar
Osiris
13
1 / 5 / 6
7,404
673
7,551
13,410
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 1 / 7
8,710
792
19,225
5,661
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
8
Kills
16
16
Deaths
8
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
2
0
6
5
L
Cthulhu
Genesispsion
Cthulhu
5
2
3
3.25
W
Camazotz
HolyDawntaker
Camazotz
4
0
6
7
L
Bacchus
Keiko Merri
Bacchus
1
5
5
0.7
W
Ne Zha
KhroneDoc
Ne Zha
4
2
6
3.5
W
Osiris
KhroneWar
Osiris
1
5
6
0.8
L
Guan Yu
2
1
5
4.5
L
0
2
6
1.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
47,604
58,053
Taken
39,731
44,140
Mitigated
24,704
12,597
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,036
1,357
0
175
8,942
3,349
0
3,714
5,174
0
8,983
W
5,660
1,149
1,612
1,801
4,056
1,728
593
1,883
2,173
29,701
0
L
Cthulhu
Genesispsion
Cthulhu
6,630
803
840
3,945
14,524
11,962
0
7,659
6,733
21,634
0
W
Camazotz
HolyDawntaker
Camazotz
5,668
1,192
0
5,087
7,344
4,077
0
1,904
5,440
0
32,233
L
Bacchus
Keiko Merri
Bacchus
3,474
694
628
1,129
13,357
14,277
19
7,282
5,990
13,644
0
W
Ne Zha
KhroneDoc
Ne Zha
9,500
3,158
0
1,350
9,260
4,225
388
4,400
4,860
0
31,834
W
Osiris
KhroneWar
Osiris
7,551
2,840
0
747
13,410
12,435
228
4,615
8,795
271
15,047
L
Guan Yu
10,482
1,702
1,011
3,533
12,635
11,847
276
3,526
8,556
0
30,258
L
5,560
2,035
0
1,336
8,595
2,705
0
2,955
5,604
21,205
0
W
19,225
3,190
0
1,570
5,661
2,239
630
2,862
2,799
38,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
41,395
138
Minions Killed
235
0
Camps Cleared
0
1,035,450
Distance Traveled
1,123,662
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,591
599
18
2
0
201,343
0
W
Ra
8,274
752
70
6
0
233,702
0
L
Cthulhu
7,961
724
28
3
0
204,015
1
W
Camazotz
8,736
794
55
5
0
252,897
0
L
Bacchus
7,374
670
14
1
0
211,714
0
W
Ne Zha
8,271
752
38
3
0
235,959
4
W
Osiris
7,404
673
12
1
0
202,234
0
L
Guan Yu
7,922
720
46
4
0
234,767
1
L
Sol
7,122
647
32
3
0
183,611
0
W
Zeus
8,710
792
60
5
0
198,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role