Player Matchup

Skadi
Skadi
AshenGraves
Skadi
Level 29
God Stats
6W - 16L
1,354 SR
Queue Stats
9W - 18L
1,288 Elo+
Party 2
Ares
Ares
Audatri
Ares
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
21W - 22L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
BShotton
Guan Yu
Level 43
God Stats
10W - 14L
1,464 SR
Queue Stats
21W - 20L
1,431 Elo+
Party 2
Thanatos
Thanatos
TheBakaOverlord
Thanatos
Level 117
God Stats
9W - 6L
1,726 SR
Queue Stats
54W - 62L
1,401 Elo+
Party 2
Ra
Ra
veta24
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 49
1,472 SR
1,393 Elo+

VS

Team Averages
Level 49
1,458 SR
1,347 Elo+
Sylvanus
Sylvanus
GMVigilante
Sylvanus
Level 42
God Stats
0W - 1L
1,484 SR
Queue Stats
12W - 24L
1,407 Elo+
Party 1
Charybdis
Charybdis
Soares2099
Charybdis
Level 41
God Stats
0W - 2L
1,258 SR
Queue Stats
18W - 21L
1,274 Elo+
Solo
Atlas
Atlas
Vibri_the_Bunny
Atlas
Level 129
God Stats
2W - 2L
1,544 SR
Queue Stats
34W - 40L
1,369 Elo+
Party 1
Neith
Neith
YAxBOIIxJAY
Neith
Level 25
God Stats
84W - 108L
1,503 SR
Queue Stats
183W - 206L
1,490 Elo+
Solo
Bellona
Bellona
evilleet666
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 6
11,110
741
9,763
5,840
2,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Audatri
Ares
17
1 / 4 / 9
10,418
695
8,375
13,984
16,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
BShotton
Guan Yu
17
1 / 2 / 7
10,297
686
5,853
17,373
16,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
8 / 3 / 8
12,438
829
21,578
14,667
7,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
4 / 0 / 9
11,175
745
10,269
10,484
5,571
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GMVigilante
Sylvanus
18
2 / 5 / 4
11,195
746
6,781
17,324
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Soares2099
Charybdis
18
1 / 1 / 5
11,012
734
10,593
15,358
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 2
9,857
657
8,340
16,450
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 3
10,880
725
11,026
16,507
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
evilleet666
Bellona
12
0 / 3 / 1
8,379
559
81
3,877
1,798

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
17
Kills
10
10
Deaths
18
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Ares
Audatri
Ares
1
4
9
1.38
W
Guan Yu
BShotton
Guan Yu
1
2
7
2.25
L
Sylvanus
GMVigilante
Sylvanus
2
5
4
0.8
L
Charybdis
Soares2099
Charybdis
1
1
5
3.5
W
Thanatos
8
3
8
4
L
1
4
2
0.5
L
6
5
3
1.5
L
Bellona
evilleet666
Bellona
0
3
1
0.17
W
Ra
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,838
Damage
36,821
62,348
Taken
69,516
49,199
Mitigated
35,722
19,253
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,763
3,771
0
392
5,840
2,837
4,437
1,549
4,147
0
40,920
W
Ares
Audatri
Ares
8,375
439
0
0
13,984
16,470
124
3,001
10,878
21,276
0
W
Guan Yu
BShotton
Guan Yu
5,853
211
1,694
2,226
17,373
16,346
277
3,395
13,978
0
39,453
L
Sylvanus
GMVigilante
Sylvanus
6,781
2,719
2,205
3,453
17,324
10,440
125
5,468
11,714
19,615
0
L
Charybdis
Soares2099
Charybdis
10,593
4,209
0
5,650
15,358
5,621
801
1,198
13,946
0
53,543
W
Thanatos
21,578
6,674
0
12,634
14,667
7,975
2,849
2,946
11,699
0
58,301
L
8,340
3,126
0
651
16,450
10,455
540
4,900
11,351
36,385
0
L
11,026
4,674
0
1,424
16,507
7,408
700
5,334
10,931
0
39,193
L
Bellona
evilleet666
Bellona
81
0
0
0
3,877
1,798
0
815
2,930
0
1,332
W
Ra
10,269
1,035
1,338
969
10,484
5,571
1,459
3,883
6,525
36,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,438
Gold Earned
51,323
308
Minions Killed
245
0
Camps Cleared
0
1,578,393
Distance Traveled
1,145,572
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,110
741
69
5
0
306,682
3
W
Ares
10,418
695
41
3
0
284,643
2
W
Guan Yu
10,297
686
41
3
0
327,509
1
L
Sylvanus
11,195
746
26
2
0
240,652
0
L
Charybdis
11,012
734
105
7
0
312,464
0
W
Thanatos
12,438
829
71
5
0
360,469
1
L
Atlas
9,857
657
48
3
0
251,728
0
L
Neith
10,880
725
65
4
0
268,971
1
L
Bellona
8,379
559
1
0
0
71,757
0
W
Ra
11,175
745
86
6
0
299,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role