Player Matchup

Atlas
Atlas
Astaoreth
Atlas
Level 127
God Stats
1W - 0L
1,403 SR
Queue Stats
20W - 15L
1,510 Elo+
Party 3
Arachne
Arachne
Beerre11
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 115L
1,490 Elo+
Solo
Izanami
Izanami
DrowsyCrow
Izanami
Level 43
God Stats
35W - 29L
1,588 SR
Queue Stats
87W - 71L
1,535 Elo+
Party 3
Raijin
Raijin
HentaiForSenpai
Raijin
Level 149
God Stats
1W - 0L
1,673 SR
Queue Stats
43W - 34L
1,600 Elo+
Party 3
Lancelot
Lancelot
SharkGnome
Lancelot
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
29W - 28L
1,558 Elo+
Party 3
Team Averages
Level 104
1,538 SR
1,539 Elo+

VS

Team Averages
Level 81
1,584 SR
1,622 Elo+
Anubis
Anubis
Areshock
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,559 Elo+
Party 1
Apollo
Apollo
JoeBlow69
Apollo
Level 103
God Stats
7W - 8L
1,742 SR
Queue Stats
34W - 51L
1,805 Elo+
Party 2
Yu Huang
Yu Huang
Kragdor86
Yu Huang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,723 Elo+
Party 2
Chaac
Chaac
Tuffmuffin_
Chaac
Level 131
God Stats
28W - 26L
1,548 SR
Queue Stats
328W - 308L
1,518 Elo+
Party 1
Athena
Athena
lolZarkie
Athena
Level 25
God Stats
6W - 3L
1,628 SR
Queue Stats
48W - 38L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Astaoreth
Atlas
17
2 / 1 / 17
10,726
1,073
11,796
14,909
20,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Beerre11
Arachne
17
2 / 3 / 12
10,211
1,021
8,194
10,957
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DrowsyCrow
Izanami
17
8 / 0 / 11
12,270
1,227
21,715
10,683
5,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 13
11,850
1,185
26,883
7,097
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SharkGnome
Lancelot
17
7 / 1 / 12
11,340
1,134
19,709
15,069
12,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Areshock
Anubis
15
2 / 7 / 3
9,737
974
8,712
19,460
11,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
JoeBlow69
Apollo
15
1 / 7 / 4
9,603
960
12,366
18,536
8,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Kragdor86
Yu Huang
15
1 / 3 / 5
9,948
995
11,052
11,081
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 3
9,859
986
15,095
20,297
14,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
lolZarkie
Athena
15
0 / 3 / 4
10,166
1,017
5,187
24,584
31,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
25
Kills
6
6
Deaths
25
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Areshock
Anubis
2
7
3
0.5
W
Atlas
Astaoreth
Atlas
2
1
17
10.5
W
Arachne
Beerre11
Arachne
2
3
12
2.67
W
Izanami
DrowsyCrow
Izanami
8
0
11
13.5
W
6
1
13
12.5
L
Apollo
JoeBlow69
Apollo
1
7
4
0.43
L
Yu Huang
Kragdor86
Yu Huang
1
3
5
1.17
W
Lancelot
SharkGnome
Lancelot
7
1
12
13
L
2
5
3
0.7
L
Athena
lolZarkie
Athena
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,297
Damage
52,412
58,715
Taken
93,958
47,366
Mitigated
70,336
5,790
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Areshock
Anubis
8,712
469
0
2,502
19,460
11,572
0
7,746
11,431
19,985
0
W
Atlas
Astaoreth
Atlas
11,796
4,367
0
285
14,909
20,138
0
6,365
8,544
27,195
0
W
Arachne
Beerre11
Arachne
8,194
5,667
0
2,081
10,957
6,360
0
4,160
6,797
0
20,667
W
Izanami
DrowsyCrow
Izanami
21,715
12,965
0
1,475
10,683
5,012
0
5,542
5,141
0
37,959
W
26,883
2,430
0
1,316
7,097
3,336
0
1,474
5,623
48,168
0
L
Apollo
JoeBlow69
Apollo
12,366
8,078
0
1,255
18,536
8,177
0
6,801
11,464
0
32,678
L
Yu Huang
Kragdor86
Yu Huang
11,052
910
0
296
11,081
4,506
0
5,151
5,745
34,419
0
W
Lancelot
SharkGnome
Lancelot
19,709
3,288
0
633
15,069
12,520
0
7,410
7,659
0
29,176
L
15,095
978
0
3,239
20,297
14,971
0
8,488
11,523
0
44,058
L
Athena
lolZarkie
Athena
5,187
1,316
0
1,083
24,584
31,110
0
9,022
15,116
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
49,313
196
Minions Killed
216
9
Camps Cleared
5
1,081,107
Distance Traveled
927,059
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,737
974
30
3
0
160,270
0
W
Atlas
10,726
1,073
30
3
1
208,017
0
W
Arachne
10,211
1,021
37
4
3
201,450
1
W
Izanami
12,270
1,227
44
4
1
218,936
1
W
Raijin
11,850
1,185
63
6
2
198,891
1
L
Apollo
9,603
960
53
5
1
167,630
1
L
Yu Huang
9,948
995
65
7
2
197,438
0
W
Lancelot
11,340
1,134
22
2
2
253,813
0
L
Chaac
9,859
986
53
5
2
212,553
3
L
Athena
10,166
1,017
15
2
0
189,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role