Player Matchup

Bellona
Bellona
MsundrstoodG
Bellona
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 17L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
RedCasper420
Danzaburou
Level 88
God Stats
2W - 2L
1,895 SR
Queue Stats
129W - 193L
1,375 Elo+
Party 2
Zeus
Zeus
SomeWhereNear
Zeus
Level 21
God Stats
2W - 4L
1,385 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 2
Team Averages
Level 44
1,658 SR
1,328 Elo+

VS

Team Averages
Level 94
1,693 SR
1,469 Elo+
Ymir
Ymir
GandalfIlverde20
Ymir
Level 119
God Stats
7W - 3L
1,836 SR
Queue Stats
80W - 105L
1,448 Elo+
Party 1
Ra
Ra
Savino_IL_POWA
Ra
Level 147
God Stats
1W - 1L
1,384 SR
Queue Stats
42W - 50L
1,450 Elo+
Party 1
Kali
Kali
erick_Demons
Kali
Level 16
God Stats
3W - 2L
1,858 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MsundrstoodG
Bellona
15
2 / 12 / 5
11,196
622
11,227
25,951
27,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RedCasper420
Danzaburou
16
1 / 7 / 3
11,251
625
16,883
16,202
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 10 / 2
11,635
646
20,898
17,058
7,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 18
14,023
779
14,716
27,606
39,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
13 / 1 / 15
14,721
818
18,921
15,238
11,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 6 / 13
13,417
745
17,033
19,937
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
8
Kills
29
29
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
L
Bellona
MsundrstoodG
Bellona
2
12
5
0.38
L
Danzaburou
RedCasper420
Danzaburou
1
7
3
0.36
W
13
1
15
20.5
L
5
10
2
0.6
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,008
Damage
50,670
59,211
Taken
62,781
44,192
Mitigated
62,230
2,601
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,716
3,634
144
4,815
27,606
39,553
1,069
8,017
19,100
56,545
0
L
Bellona
MsundrstoodG
Bellona
11,227
4,956
0
1,246
25,951
27,878
12
13,310
12,090
0
28,031
L
Danzaburou
RedCasper420
Danzaburou
16,883
5,567
0
1,355
16,202
8,351
0
7,378
8,620
0
57,584
W
18,921
2,507
3,730
5,626
15,238
11,312
1,226
7,411
7,414
58,777
0
L
20,898
1,411
0
0
17,058
7,963
0
12,154
4,596
44,207
0
W
17,033
8,499
0
5,333
19,937
11,365
460
4,955
14,728
0
41,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
42,161
173
Minions Killed
200
6
Camps Cleared
9
745,810
Distance Traveled
928,765
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,023
779
69
4
5
288,691
2
L
Bellona
11,196
622
37
2
0
252,120
0
L
Danzaburou
11,251
625
90
5
5
264,557
0
W
Ra
14,721
818
96
5
0
338,543
0
L
Zeus
11,635
646
46
3
1
229,133
1
W
Kali
13,417
745
35
2
4
301,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role