Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkMistress813
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,396 Elo+
Party 1
Susano
Susano
Ironkaitar
Susano
Level 86
God Stats
3W - 2L
1,697 SR
Queue Stats
91W - 117L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
JowyRigga
Sun Wukong
Level 16
God Stats
4W - 5L
1,649 SR
Queue Stats
4W - 5L
1,647 Elo+
Party 1
Freya
Freya
Lovinisez
Freya
Level 118
God Stats
19W - 15L
1,649 SR
Queue Stats
246W - 269L
1,551 Elo+
Party 1
Ullr
Ullr
Xikkii
Ullr
Level 120
God Stats
6W - 6L
1,545 SR
Queue Stats
178W - 210L
1,547 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,528 Elo+

VS

Team Averages
Level 73
1,504 SR
1,396 Elo+
Baron Samedi
Baron Samedi
Aizakku_X
Baron Samedi
Level 93
God Stats
3W - 3L
1,600 SR
Queue Stats
372W - 429L
1,398 Elo+
Party 2
Arachne
Arachne
Devincia3
Arachne
Level 62
God Stats
18W - 13L
1,577 SR
Queue Stats
33W - 39L
1,465 Elo+
Solo
Artemis
Artemis
VirgoLove1824
Artemis
Level 41
God Stats
4W - 3L
1,498 SR
Queue Stats
51W - 93L
1,318 Elo+
Solo
Bellona
Bellona
dagm19
Bellona
Level 103
God Stats
9W - 8L
1,587 SR
Queue Stats
564W - 592L
1,419 Elo+
Party 2
Scylla
Scylla
pamoi2504
Scylla
Level 68
God Stats
1W - 5L
1,258 SR
Queue Stats
221W - 255L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkMistress813
Morgan Le Fay
20
6 / 2 / 21
15,633
521
28,739
23,587
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Ironkaitar
Susano
20
13 / 8 / 13
16,085
536
21,839
32,378
15,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
JowyRigga
Sun Wukong
19
4 / 6 / 17
13,345
445
11,581
25,468
24,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Lovinisez
Freya
20
10 / 4 / 14
16,388
546
24,176
23,775
11,670
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Xikkii
Ullr
20
10 / 4 / 10
17,432
581
21,949
26,392
14,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aizakku_X
Baron Samedi
18
2 / 9 / 14
12,262
409
13,097
28,026
32,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Devincia3
Arachne
20
11 / 13 / 5
14,991
500
24,662
40,456
25,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
20
7 / 10 / 8
13,885
463
27,227
28,685
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
dagm19
Bellona
20
1 / 2 / 2
14,576
486
11,166
21,718
22,326
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
pamoi2504
Scylla
19
2 / 9 / 10
13,461
449
13,457
21,405
8,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
62
43
Kills
23
24
Deaths
43
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aizakku_X
Baron Samedi
2
9
14
1
W
Morgan Le Fay
DarkMistress813
Morgan Le Fay
6
2
21
8.25
L
Arachne
Devincia3
Arachne
11
13
5
1.04
W
Susano
Ironkaitar
Susano
13
8
13
2.44
W
Sun Wukong
JowyRigga
Sun Wukong
4
6
17
2.08
W
Freya
Lovinisez
Freya
10
4
14
4.25
L
Artemis
7
10
8
1.1
W
Ullr
Xikkii
Ullr
10
4
10
3.75
L
Bellona
dagm19
Bellona
1
2
2
1
L
Scylla
pamoi2504
Scylla
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,284
Damage
89,609
131,600
Taken
140,290
77,773
Mitigated
103,254
25,979
Healing
31,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aizakku_X
Baron Samedi
13,097
1,252
1,859
6,035
28,026
32,845
99
12,832
14,853
65,167
0
W
Morgan Le Fay
DarkMistress813
Morgan Le Fay
28,739
2,005
0
5,150
23,587
12,056
708
7,230
16,147
120,805
0
L
Arachne
Devincia3
Arachne
24,662
13,479
0
10,165
40,456
25,052
462
13,998
26,247
0
104,709
W
Susano
Ironkaitar
Susano
21,839
4,035
0
2,987
32,378
15,692
317
6,170
25,992
0
114,312
W
Sun Wukong
JowyRigga
Sun Wukong
11,581
2,507
299
4,513
25,468
24,284
829
6,718
18,601
0
47,763
W
Freya
Lovinisez
Freya
24,176
7,126
0
10,956
23,775
11,670
6,446
6,065
17,590
136,344
0
L
Artemis
27,227
11,786
751
1,026
28,685
14,093
140
14,351
13,891
0
110,600
W
Ullr
Xikkii
Ullr
21,949
8,410
0
2,074
26,392
14,071
5,531
2,088
24,304
0
156,658
L
Bellona
dagm19
Bellona
11,166
3,968
0
7,711
21,718
22,326
205
3,790
17,812
0
127,565
L
Scylla
pamoi2504
Scylla
13,457
474
138
3,613
21,405
8,938
630
6,793
14,437
72,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,883
Gold Earned
69,175
764
Minions Killed
663
0
Camps Cleared
0
2,798,282
Distance Traveled
2,356,702
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,262
409
58
2
0
359,349
1
W
Morgan Le Fay
15,633
521
174
6
0
575,984
2
L
Arachne
14,991
500
91
3
0
538,439
3
W
Susano
16,085
536
122
4
0
617,124
4
W
Sun Wukong
13,345
445
73
2
0
565,113
0
W
Freya
16,388
546
171
6
0
545,422
3
L
Artemis
13,885
463
147
5
0
484,602
6
W
Ullr
17,432
581
224
7
0
494,639
4
L
Bellona
14,576
486
249
8
0
500,149
8
L
Scylla
13,461
449
118
4
0
474,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role