Player Matchup

Merlin
Merlin
Bostic825
Merlin
Level 87
God Stats
5W - 5L
1,771 SR
Queue Stats
85W - 91L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
MsSammich
Heimdallr
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 22L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
SystolicPenny97
Jormungandr
Level 18
God Stats
6W - 18L
1,657 SR
Queue Stats
13W - 24L
1,563 Elo+
Party 1
Lancelot
Lancelot
Thantosmain70
Lancelot
Level 43
God Stats
2W - 2L
1,571 SR
Queue Stats
64W - 59L
1,550 Elo+
Party 1
Hercules
Hercules
xCodi
Hercules
Level 97
God Stats
0W - 2L
1,645 SR
Queue Stats
56W - 64L
1,430 Elo+
Party 2
Team Averages
Level 55
1,670 SR
1,482 Elo+

VS

Team Averages
Level 62
1,528 SR
1,550 Elo+
Mulan
Mulan
BonillaBoricua
Mulan
Level 35
God Stats
26W - 31L
1,473 SR
Queue Stats
195W - 228L
1,511 Elo+
Solo
Ymir
Ymir
HerCarryUWU
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 7L
1,500 Elo+
Party 3
Artemis
Artemis
HisSupportUWU
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,500 Elo+
Party 3
Vulcan
Vulcan
LONGFOUND
Vulcan
Level 160
God Stats
5W - 4L
1,535 SR
Queue Stats
264W - 217L
1,657 Elo+
Party 3
Serqet
Serqet
TigerEye98
Serqet
Level 109
God Stats
2W - 1L
1,634 SR
Queue Stats
197W - 141L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bostic825
Merlin
14
1 / 2 / 1
8,621
507
2,168
7,748
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MsSammich
Heimdallr
9
1 / 8 / 1
6,602
388
3,332
12,960
4,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SystolicPenny97
Jormungandr
11
2 / 3 / 1
7,328
431
7,173
15,262
13,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Thantosmain70
Lancelot
14
3 / 2 / 4
8,685
511
12,162
14,465
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xCodi
Hercules
16
2 / 0 / 0
9,523
560
4,059
9,369
6,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,086
534
4,519
10,223
9,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 9
8,576
504
8,153
11,570
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
15
8 / 1 / 1
9,521
560
13,372
10,467
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
LONGFOUND
Vulcan
17
3 / 0 / 2
10,004
588
11,997
6,350
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
TigerEye98
Serqet
13
2 / 5 / 0
7,857
462
4,599
14,301
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
15
15
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Merlin
Bostic825
Merlin
1
2
1
0.75
W
2
2
9
3.25
W
Artemis
8
1
1
8.5
W
Vulcan
LONGFOUND
Vulcan
3
0
2
4
L
Heimdallr
MsSammich
Heimdallr
1
8
1
0.19
L
Jormungandr
SystolicPenny97
Jormungandr
2
3
1
0.83
L
Lancelot
Thantosmain70
Lancelot
3
2
4
2.5
W
Serqet
TigerEye98
Serqet
2
5
0
0.4
L
Hercules
xCodi
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
42,640
59,804
Taken
52,911
33,727
Mitigated
33,823
14,070
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
538
0
3,075
10,223
9,556
0
675
9,548
0
73,436
L
Merlin
Bostic825
Merlin
2,168
123
0
625
7,748
2,909
0
5,561
2,187
66,043
0
W
8,153
1,901
0
3,596
11,570
10,915
58
3,852
7,718
26,724
0
W
Artemis
13,372
7,238
0
4,889
10,467
4,643
2,968
2,496
7,971
0
76,172
W
Vulcan
LONGFOUND
Vulcan
11,997
5,216
0
2,049
6,350
2,855
780
1,471
4,879
96,029
0
L
Heimdallr
MsSammich
Heimdallr
3,332
2,115
0
1,382
12,960
4,376
0
2,678
9,870
0
27,117
L
Jormungandr
SystolicPenny97
Jormungandr
7,173
3,143
478
3,660
15,262
13,373
225
6,752
8,510
38,415
0
L
Lancelot
Thantosmain70
Lancelot
12,162
2,307
0
4,691
14,465
6,297
0
3,645
10,820
0
70,709
W
Serqet
TigerEye98
Serqet
4,599
2,167
0
4,988
14,301
5,854
0
847
13,454
0
59,309
L
Hercules
xCodi
Hercules
4,059
1,837
0
3,234
9,369
6,772
0
1,514
7,669
0
77,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
45,044
497
Minions Killed
557
0
Camps Cleared
0
1,734,657
Distance Traveled
1,567,028
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,086
534
140
8
0
309,621
3
L
Merlin
8,621
507
135
8
0
339,217
5
W
Ymir
8,576
504
27
2
0
282,013
1
W
Artemis
9,521
560
120
7
0
241,613
5
W
Vulcan
10,004
588
175
10
0
381,752
6
L
Heimdallr
6,602
388
46
3
0
299,085
3
L
Jormungandr
7,328
431
46
3
0
342,015
7
L
Lancelot
8,685
511
108
6
0
432,699
2
W
Serqet
7,857
462
95
6
0
352,029
3
L
Hercules
9,523
560
162
10
0
321,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role