Player Matchup

Zeus
Zeus
EsdeathMyGF
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 2
Shiva
Shiva
MAT-Mero
Shiva
Level 67
God Stats
1W - 1L
1,478 SR
Queue Stats
17W - 21L
1,530 Elo+
Party 2
Arachne
Arachne
apmmhr
Arachne
Level 35
God Stats
33W - 36L
1,368 SR
Queue Stats
96W - 155L
1,279 Elo+
Party 3
Danzaburou
Danzaburou
kakawetito
Danzaburou
Level 44
God Stats
1W - 1L
1,251 SR
Queue Stats
24W - 39L
1,557 Elo+
Party 2
Khepri
Khepri
yazdan2277
Khepri
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 146L
1,300 Elo+
Party 3
Team Averages
Level 50
1,419 SR
1,399 Elo+

VS

Team Averages
Level 58
1,430 SR
1,357 Elo+
Jing Wei
Jing Wei
BruffisCool
Jing Wei
Level 109
God Stats
1W - 2L
1,718 SR
Queue Stats
41W - 44L
1,486 Elo+
Party 4
Ares
Ares
Darth-_-Vader_69
Ares
Level 17
God Stats
4W - 7L
1,422 SR
Queue Stats
11W - 14L
1,365 Elo+
Party 4
Merlin
Merlin
MastA-MoneyBanks
Merlin
Level 62
God Stats
0W - 4L
1,132 SR
Queue Stats
43W - 77L
1,231 Elo+
Party 1
Charybdis
Charybdis
VIIKNIGHT99
Charybdis
Level 29
God Stats
1W - 4L
1,378 SR
Queue Stats
34W - 80L
1,224 Elo+
Party 1
Thanatos
Thanatos
swaggy_elmo21
Thanatos
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 5
14,231
491
27,670
21,785
10,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
MAT-Mero
Shiva
20
3 / 1 / 7
14,279
492
19,305
22,840
33,008
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
apmmhr
Arachne
20
16 / 4 / 6
15,570
537
25,407
31,919
21,935
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
kakawetito
Danzaburou
19
2 / 3 / 9
13,048
450
18,758
17,511
9,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
yazdan2277
Khepri
17
1 / 2 / 14
12,777
441
7,972
25,725
44,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BruffisCool
Jing Wei
20
4 / 4 / 2
15,130
522
27,275
40,590
28,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 7 / 2
13,812
476
12,396
31,467
41,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 5
11,084
382
7,293
14,963
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VIIKNIGHT99
Charybdis
12
0 / 4 / 4
9,346
322
9,935
13,463
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
swaggy_elmo21
Thanatos
18
7 / 9 / 3
12,643
436
9,112
30,327
14,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
29
Kills
19
19
Deaths
29
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BruffisCool
Jing Wei
4
4
2
1.25
L
5
7
2
0.86
W
7
9
5
1.06
W
Shiva
MAT-Mero
Shiva
3
1
7
6.5
L
3
5
5
1.1
L
Charybdis
VIIKNIGHT99
Charybdis
0
4
4
0.5
W
Arachne
apmmhr
Arachne
16
4
6
4.75
W
Danzaburou
kakawetito
Danzaburou
2
3
9
2.17
L
Thanatos
swaggy_elmo21
Thanatos
7
9
3
0.94
W
Khepri
yazdan2277
Khepri
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,112
Damage
66,011
119,780
Taken
130,810
118,996
Mitigated
95,834
23,910
Healing
41,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BruffisCool
Jing Wei
27,275
15,357
0
14,703
40,590
28,219
366
10,796
29,616
9,760
140,707
L
12,396
555
0
2,654
31,467
41,962
95
7,837
23,458
48,355
0
W
27,670
4,112
0
380
21,785
10,543
1,140
8,441
13,344
108,125
0
W
Shiva
MAT-Mero
Shiva
19,305
1,752
1,424
2,807
22,840
33,008
2,925
2,255
19,049
0
105,905
L
7,293
558
0
3,628
14,963
6,464
1,242
6,480
8,045
52,977
0
L
Charybdis
VIIKNIGHT99
Charybdis
9,935
6,037
0
3,836
13,463
4,810
495
1,783
11,680
0
48,912
W
Arachne
apmmhr
Arachne
25,407
18,192
0
9,232
31,919
21,935
4,240
4,856
25,647
0
135,353
W
Danzaburou
kakawetito
Danzaburou
18,758
11,159
0
5,399
17,511
9,278
7,607
2,009
15,502
0
114,535
L
Thanatos
swaggy_elmo21
Thanatos
9,112
2,875
106
17,017
30,327
14,379
0
7,724
22,369
0
59,456
W
Khepri
yazdan2277
Khepri
7,972
909
0
4,668
25,725
44,232
44
5,246
20,479
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,905
Gold Earned
62,015
676
Minions Killed
528
0
Camps Cleared
0
2,722,783
Distance Traveled
2,030,117
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,130
522
238
8
0
483,651
3
L
Ares
13,812
476
34
1
0
494,416
0
W
Zeus
14,231
491
146
5
0
475,735
0
W
Shiva
14,279
492
167
6
0
572,075
0
L
Merlin
11,084
382
86
3
0
235,442
0
L
Charybdis
9,346
322
68
2
0
280,954
0
W
Arachne
15,570
537
154
5
0
641,785
3
W
Danzaburou
13,048
450
165
6
0
483,310
0
L
Thanatos
12,643
436
102
4
0
535,654
3
W
Khepri
12,777
441
44
2
0
549,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role