Player Matchup

Hachiman
Hachiman
Alex4978
Hachiman
Level 44
God Stats
1W - 2L
1,563 SR
Queue Stats
27W - 31L
1,390 Elo+
Party 1
Fenrir
Fenrir
Genjirobi
Fenrir
Level 17
God Stats
2W - 1L
1,524 SR
Queue Stats
14W - 20L
1,376 Elo+
Party 1
Scylla
Scylla
Horaion
Scylla
Level 59
God Stats
3W - 1L
1,550 SR
Queue Stats
25W - 31L
1,399 Elo+
Party 1
Hel
Hel
Javarak
Hel
Level 74
God Stats
2W - 1L
1,488 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1
Merlin
Merlin
VaItross
Merlin
Level 123
God Stats
1W - 0L
1,735 SR
Queue Stats
65W - 63L
1,458 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,408 Elo+

VS

Team Averages
Level 107
1,587 SR
1,400 Elo+
Heimdallr
Heimdallr
Jayarih
Heimdallr
Level 98
God Stats
3W - 2L
1,816 SR
Queue Stats
95W - 113L
1,403 Elo+
Solo
Odin
Odin
Roland0ftheEld
Odin
Level 81
God Stats
2W - 2L
1,606 SR
Queue Stats
45W - 47L
1,425 Elo+
Solo
Khepri
Khepri
djsteveo711
Khepri
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 193L
1,300 Elo+
Solo
Hel
Hel
flexamis
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,446 Elo+
Solo
Loki
Loki
powerhaven123
Loki
Level 120
God Stats
0W - 1L
1,511 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alex4978
Hachiman
20
5 / 2 / 16
14,033
638
24,142
20,126
10,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Genjirobi
Fenrir
20
8 / 7 / 15
13,977
635
24,165
25,956
16,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Horaion
Scylla
20
7 / 2 / 18
14,328
651
26,397
17,577
9,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
20
3 / 2 / 23
13,472
612
16,892
23,019
18,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
VaItross
Merlin
20
5 / 2 / 19
14,902
677
38,682
13,432
8,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jayarih
Heimdallr
20
6 / 6 / 8
14,589
663
29,640
27,236
15,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 5 / 7
12,581
572
11,893
31,011
28,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
19
0 / 7 / 10
11,952
543
9,985
43,818
55,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

20
1 / 2 / 9
13,158
598
12,392
22,893
15,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 8 / 2
13,460
612
25,043
23,140
10,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
28
Kills
15
15
Deaths
28
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alex4978
Hachiman
5
2
16
6.5
W
Fenrir
Genjirobi
Fenrir
8
7
15
2.21
W
Scylla
Horaion
Scylla
7
2
18
8
W
Hel
3
2
23
7.25
L
Heimdallr
Jayarih
Heimdallr
6
6
8
1.67
L
2
5
7
1.1
W
Merlin
VaItross
Merlin
5
2
19
7.25
L
Khepri
0
7
10
0.71
L
1
2
9
2.75
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,278
Damage
88,953
100,110
Taken
148,098
62,817
Mitigated
126,020
58,841
Healing
59,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alex4978
Hachiman
24,142
11,511
4,417
4,064
20,126
10,924
3,415
5,144
14,982
0
52,616
W
Fenrir
Genjirobi
Fenrir
24,165
4,937
1,649
1,773
25,956
16,481
1,361
6,895
19,053
0
30,347
W
Scylla
Horaion
Scylla
26,397
1,677
1,488
710
17,577
9,255
886
3,840
13,737
43,408
0
W
Hel
16,892
3,414
26,816
14,294
23,019
18,112
994
5,597
17,422
38,282
0
L
Heimdallr
Jayarih
Heimdallr
29,640
10,962
3,605
5,708
27,236
15,382
3,564
17,137
10,099
0
63,272
L
11,893
1,564
1,833
3,372
31,011
28,890
48
18,943
12,068
6,411
17,114
W
Merlin
VaItross
Merlin
38,682
1,051
2,038
1,592
13,432
8,045
1,432
3,087
10,345
79,895
0
L
Khepri
9,985
480
2,869
10,308
43,818
55,737
39
17,919
25,899
23,879
0
L
12,392
1,149
16,633
11,276
22,893
15,263
1,407
13,484
9,409
37,832
0
L
25,043
3,302
2,813
1,504
23,140
10,748
1,026
14,488
8,652
0
43,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,712
Gold Earned
65,740
230
Minions Killed
202
0
Camps Cleared
0
2,130,765
Distance Traveled
2,032,944
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,033
638
47
2
0
385,537
0
W
Fenrir
13,977
635
11
1
0
476,660
0
W
Scylla
14,328
651
26
1
0
419,855
0
W
Hel
13,472
612
44
2
0
450,738
0
L
Heimdallr
14,589
663
74
3
0
351,083
1
L
Odin
12,581
572
32
1
0
409,388
0
W
Merlin
14,902
677
102
5
0
397,975
1
L
Khepri
11,952
543
19
1
0
472,548
5
L
Hel
13,158
598
49
2
0
429,999
0
L
Loki
13,460
612
28
1
0
369,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role