Player Matchup

Izanami
Izanami
FriendlyDuckO
Izanami
Level 57
God Stats
2W - 1L
1,766 SR
Queue Stats
16W - 23L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
HesitatedEarth3
Cabrakan
Level 87
God Stats
2W - 4L
1,411 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 1
Chaac
Chaac
IslamicKuzenbo
Chaac
Level 121
God Stats
11W - 11L
1,526 SR
Queue Stats
186W - 179L
1,596 Elo+
Party 1
Mulan
Mulan
brittandjb1
Mulan
Level 78
God Stats
34W - 30L
1,536 SR
Queue Stats
178W - 149L
1,574 Elo+
Party 1
Merlin
Merlin
fknmisae
Merlin
Level 65
God Stats
8W - 13L
1,529 SR
Queue Stats
187W - 192L
1,502 Elo+
Party 1
Team Averages
Level 82
1,554 SR
1,527 Elo+

VS

Team Averages
Level 111
1,422 SR
1,538 Elo+
Bacchus
Bacchus
GABONDOR
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,524 Elo+
Party 3
Poseidon
Poseidon
Michael34
Poseidon
Level 129
God Stats
3W - 8L
1,278 SR
Queue Stats
417W - 346L
1,539 Elo+
Party 2
Bellona
Bellona
TyrantTiir
Bellona
Level 119
God Stats
1W - 1L
1,270 SR
Queue Stats
76W - 74L
1,544 Elo+
Party 3
Izanami
Izanami
YungFarmington
Izanami
Level 159
God Stats
17W - 14L
1,561 SR
Queue Stats
1,430W - 1,515L
1,492 Elo+
Party 2
Bakasura
Bakasura
canofcorn3196
Bakasura
Level 69
God Stats
68W - 64L
1,502 SR
Queue Stats
426W - 381L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 6 / 0
6,697
478
1,843
9,898
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
11
1 / 4 / 3
6,812
487
3,898
10,796
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
5 / 2 / 2
7,158
511
7,716
10,152
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 6 / 1
6,654
475
10,334
19,024
11,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
fknmisae
Merlin
13
1 / 2 / 6
7,594
542
7,568
6,884
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GABONDOR
Bacchus
11
2 / 3 / 6
7,196
514
4,565
11,096
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Michael34
Poseidon
12
2 / 3 / 3
7,468
533
7,284
8,796
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TyrantTiir
Bellona
13
7 / 0 / 3
8,818
630
12,157
17,260
16,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 2
8,219
587
7,889
6,957
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
canofcorn3196
Bakasura
13
2 / 2 / 5
7,656
547
6,701
13,553
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
19
20
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
0
0.17
W
Bacchus
GABONDOR
Bacchus
2
3
6
1.67
L
Cabrakan
1
4
3
0.63
L
5
2
2
3
W
Poseidon
Michael34
Poseidon
2
3
3
1.17
W
Bellona
TyrantTiir
Bellona
7
0
3
8.5
W
6
1
2
7
L
1
6
1
0.25
W
Bakasura
canofcorn3196
Bakasura
2
2
5
2.25
L
Merlin
fknmisae
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,359
Damage
38,596
56,754
Taken
57,662
33,801
Mitigated
38,922
12,316
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,843
766
0
770
9,898
2,509
190
565
9,253
0
30,226
W
Bacchus
GABONDOR
Bacchus
4,565
669
0
1,974
11,096
10,942
176
3,363
7,588
14,632
0
L
Cabrakan
3,898
600
195
1,382
10,796
11,627
27
4,784
5,264
25,380
0
L
7,716
2,081
0
2,018
10,152
5,343
0
2,154
7,934
0
41,861
W
Poseidon
Michael34
Poseidon
7,284
1,708
0
2,681
8,796
3,049
66
2,558
5,956
46,268
0
W
Bellona
TyrantTiir
Bellona
12,157
6,693
0
7,439
17,260
16,463
124
1,097
16,150
0
55,707
W
7,889
4,908
0
2,107
6,957
2,583
2,041
258
6,699
0
66,404
L
10,334
2,158
0
7,481
19,024
11,354
0
2,909
16,115
0
51,981
W
Bakasura
canofcorn3196
Bakasura
6,701
4,318
0
2,324
13,553
5,885
0
3,538
9,803
0
60,688
L
Merlin
fknmisae
Merlin
7,568
517
0
470
6,884
2,968
0
1,437
4,921
57,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
39,357
342
Minions Killed
405
0
Camps Cleared
0
1,325,732
Distance Traveled
1,422,920
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,697
478
50
4
0
235,608
1
W
Bacchus
7,196
514
21
2
0
280,139
1
L
Cabrakan
6,812
487
31
2
0
275,365
1
L
Chaac
7,158
511
67
5
0
278,139
1
W
Poseidon
7,468
533
81
6
0
266,780
2
W
Bellona
8,818
630
85
6
0
275,587
2
W
Izanami
8,219
587
108
8
0
253,254
5
L
Mulan
6,654
475
70
5
0
256,023
2
W
Bakasura
7,656
547
110
8
0
347,160
4
L
Merlin
7,594
542
124
9
0
280,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role