Player Matchup

Ganesha
Ganesha
BlackBear Noob
Ganesha
Level 108
God Stats
4W - 7L
1,170 SR
Queue Stats
142W - 136L
1,522 Elo+
Solo
Odin
Odin
Itz_KiLiaaaN_
Odin
Level 120
God Stats
1W - 1L
1,593 SR
Queue Stats
63W - 56L
1,536 Elo+
Party 2
Thoth
Thoth
alvarot_21
Thoth
Level 58
God Stats
11W - 7L
1,523 SR
Queue Stats
68W - 47L
1,602 Elo+
Party 2
Loki
Loki
aus68aba
Loki
Level 97
God Stats
6W - 1L
1,667 SR
Queue Stats
84W - 66L
1,608 Elo+
Party 2
Skadi
Skadi
tatorex157
Skadi
Level 83
God Stats
2W - 1L
1,524 SR
Queue Stats
15W - 8L
1,569 Elo+
Party 2
Team Averages
Level 93
1,495 SR
1,567 Elo+

VS

Team Averages
Level 99
1,540 SR
1,514 Elo+
Cerberus
Cerberus
RaulyLeandro
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,394 Elo+
Solo
Poseidon
Poseidon
Smjagall
Poseidon
Level 156
God Stats
4W - 6L
1,565 SR
Queue Stats
224W - 196L
1,600 Elo+
Party 1
Neith
Neith
Thorarinnn15
Neith
Level 69
God Stats
6W - 5L
1,452 SR
Queue Stats
203W - 186L
1,537 Elo+
Party 1
Achilles
Achilles
TrivialAsh
Achilles
Level 89
God Stats
8W - 5L
1,763 SR
Queue Stats
195W - 173L
1,480 Elo+
Solo
Raijin
Raijin
bjarkii95
Raijin
Level 78
God Stats
2W - 4L
1,418 SR
Queue Stats
209W - 200L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 12
9,220
485
5,767
11,173
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 0 / 2
10,883
573
8,971
12,745
13,199
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
16
5 / 3 / 7
10,230
538
7,967
9,894
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
9 / 1 / 7
10,977
578
14,269
16,992
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
1 / 5 / 3
9,850
518
4,325
13,853
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RaulyLeandro
Cerberus
1
0 / 0 / 0
5,153
271
0
0
0
Poseidon
Smjagall
Poseidon
14
4 / 6 / 1
9,342
492
9,665
15,492
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 3 / 2
10,113
532
11,183
11,743
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
TrivialAsh
Achilles
15
0 / 3 / 1
9,409
495
7,062
15,966
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
bjarkii95
Raijin
14
3 / 7 / 2
8,757
461
10,193
13,830
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
11
11
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
4
0
2
5
L
Cerberus
RaulyLeandro
Cerberus
0
0
0
0
L
Poseidon
Smjagall
Poseidon
4
6
1
0.75
L
4
3
2
1.67
L
Achilles
TrivialAsh
Achilles
0
3
1
0.17
W
Thoth
5
3
7
2.83
W
Loki
9
1
7
12.5
L
Raijin
bjarkii95
Raijin
3
7
2
0.57
W
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
38,103
64,657
Taken
57,031
40,816
Mitigated
37,099
10,439
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,767
1,029
0
2,366
11,173
10,561
0
5,052
6,080
26,896
0
W
8,971
1,592
0
500
12,745
13,199
209
1,875
10,055
0
84,966
L
Cerberus
RaulyLeandro
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Smjagall
Poseidon
9,665
1,876
0
285
15,492
5,355
0
4,059
11,433
75,740
0
L
11,183
3,375
0
3,543
11,743
6,104
1,122
1,497
10,246
0
97,405
L
Achilles
TrivialAsh
Achilles
7,062
2,117
0
3,272
15,966
20,376
0
510
15,456
0
64,841
W
Thoth
7,967
583
0
500
9,894
3,919
758
6,364
3,530
71,139
0
W
Loki
14,269
4,060
0
6,713
16,992
7,473
1,013
3,851
13,013
0
88,148
L
Raijin
bjarkii95
Raijin
10,193
1,351
0
1,953
13,830
5,264
32
7,668
6,162
61,091
0
W
Skadi
4,325
2,023
0
360
13,853
5,664
154
2,716
11,137
0
88,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
42,774
564
Minions Killed
516
0
Camps Cleared
0
1,878,371
Distance Traveled
1,302,590
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,220
485
10
1
0
380,722
12
W
Odin
10,883
573
157
8
0
391,023
3
L
Cerberus
5,153
271
0
0
0
0
0
L
Poseidon
9,342
492
120
6
0
392,453
5
L
Neith
10,113
532
141
7
0
322,278
4
L
Achilles
9,409
495
142
7
0
286,179
2
W
Thoth
10,230
538
126
7
0
366,119
3
W
Loki
10,977
578
122
6
0
425,153
2
L
Raijin
8,757
461
113
6
0
301,680
3
W
Skadi
9,850
518
149
8
0
315,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role