Player Matchup

Ra
Ra
HunnerDolla
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
JonTheFireDemon
Ne Zha
Level 127
God Stats
1W - 0L
1,804 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 2
Ymir
Ymir
WonkyMonker
Ymir
Level 69
God Stats
1W - 4L
1,275 SR
Queue Stats
88W - 143L
1,409 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,480 Elo+

VS

Team Averages
Level 90
1,752 SR
1,545 Elo+
King Arthur
King Arthur
ExtraRicePls-
King Arthur
Level 121
God Stats
1W - 1L
1,742 SR
Queue Stats
20W - 16L
1,530 Elo+
Party 1
Sol
Sol
The_PhoenixStar
Sol
Level 120
God Stats
1W - 1L
1,742 SR
Queue Stats
11W - 11L
1,573 Elo+
Party 1
Chaac
Chaac
yeahimagamer115
Chaac
Level 28
God Stats
5W - 5L
1,772 SR
Queue Stats
17W - 16L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
12,662
703
20,717
16,934
9,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 5 / 4
13,807
767
16,513
17,722
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 10
12,623
701
7,668
25,879
35,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExtraRicePls-
King Arthur
12
1 / 3 / 6
10,199
567
8,471
15,629
8,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 6 / 4
13,547
753
24,206
19,196
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 5 / 8
12,598
700
16,755
19,172
15,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
13
13
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ExtraRicePls-
King Arthur
1
3
6
1.33
W
4
6
9
1.42
W
9
5
4
2.2
L
8
6
4
1.67
W
1
2
10
3
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
49,432
60,535
Taken
53,997
54,803
Mitigated
33,567
15,418
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ExtraRicePls-
King Arthur
8,471
1,488
0
2,865
15,629
8,902
0
8,799
6,570
0
31,557
W
20,717
1,678
2,365
5,541
16,934
9,643
525
6,946
9,988
60,485
0
W
16,513
5,935
0
5,014
17,722
9,885
1,853
5,225
12,497
0
51,136
L
24,206
8,178
0
8,140
19,196
9,066
969
8,508
10,210
62,347
4,882
W
7,668
1,702
0
2,498
25,879
35,275
287
10,472
15,407
26,145
0
L
16,755
4,035
0
6,800
19,172
15,599
277
10,945
7,792
0
43,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
36,344
189
Minions Killed
185
7
Camps Cleared
7
962,028
Distance Traveled
817,546
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,199
567
40
2
3
222,379
2
W
Ra
12,662
703
110
6
3
287,136
1
W
Ne Zha
13,807
767
61
3
4
331,757
5
L
Sol
13,547
753
85
5
3
277,022
1
W
Ymir
12,623
701
18
1
0
343,135
2
L
Chaac
12,598
700
60
3
1
318,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role