Player Matchup

Kukulkan
Kukulkan
GRRR8B8M8
Kukulkan
Level 43
God Stats
7W - 20L
1,060 SR
Queue Stats
10W - 43L
948 Elo+
Party 2
Guan Yu
Guan Yu
Moblob94
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 33L
920 Elo+
Party 2
Yemoja
Yemoja
Night_Train80
Yemoja
Level 48
God Stats
4W - 6L
1,483 SR
Queue Stats
195W - 207L
1,356 Elo+
Solo
Lancelot
Lancelot
TRUDAWGG32
Lancelot
Level 84
God Stats
15W - 11L
1,442 SR
Queue Stats
111W - 113L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMilanDude
Ah Muzen Cab
Level 81
God Stats
5W - 5L
1,634 SR
Queue Stats
175W - 188L
1,285 Elo+
Solo
Team Averages
Level 57
1,424 SR
1,169 Elo+

VS

Team Averages
Level 80
1,410 SR
1,281 Elo+
Hercules
Hercules
Baad Knews
Hercules
Level 28
God Stats
7W - 18L
1,267 SR
Queue Stats
93W - 108L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
Lobain64
Kuzenbo
Level 121
God Stats
11W - 9L
1,487 SR
Queue Stats
335W - 340L
1,299 Elo+
Solo
Neith
Neith
Niinij4h
Neith
Level 59
God Stats
17W - 27L
1,277 SR
Queue Stats
66W - 80L
1,132 Elo+
Solo
Thor
Thor
YoSwervo23
Thor
Level 86
God Stats
1W - 1L
1,522 SR
Queue Stats
58W - 75L
1,297 Elo+
Solo
Olorun
Olorun
v Deception
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 153L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GRRR8B8M8
Kukulkan
16
4 / 2 / 2
9,744
573
10,307
6,854
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Moblob94
Guan Yu
12
1 / 2 / 2
7,448
438
5,210
11,545
7,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 4
7,759
456
2,876
8,912
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
TRUDAWGG32
Lancelot
14
7 / 2 / 4
9,128
537
9,593
10,445
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
TheMilanDude
Ah Muzen Cab
12
4 / 1 / 3
7,826
460
14,436
16,504
6,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baad Knews
Hercules
9
0 / 4 / 2
6,583
387
6,645
16,503
15,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Lobain64
Kuzenbo
13
3 / 2 / 1
8,530
502
7,521
18,333
16,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Niinij4h
Neith
14
1 / 3 / 2
8,320
489
4,962
11,262
5,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,875
463
3,295
16,433
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
13
2 / 5 / 1
8,256
486
12,413
13,102
5,483
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
7
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Baad Knews
Hercules
0
4
2
0.25
W
Kukulkan
GRRR8B8M8
Kukulkan
4
2
2
2.5
L
Kuzenbo
Lobain64
Kuzenbo
3
2
1
1.75
W
Guan Yu
Moblob94
Guan Yu
1
2
2
1
W
0
0
4
2
L
Neith
Niinij4h
Neith
1
3
2
0.67
W
Lancelot
TRUDAWGG32
Lancelot
7
2
4
4.5
W
Ah Muzen Cab
TheMilanDude
Ah Muzen Cab
4
1
3
5.5
L
1
4
1
0.38
L
Olorun
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,422
Damage
34,836
54,260
Taken
75,633
29,357
Mitigated
48,826
21,443
Healing
24,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Baad Knews
Hercules
6,645
2,088
255
3,583
16,503
15,715
0
2,205
14,298
0
29,053
W
Kukulkan
GRRR8B8M8
Kukulkan
10,307
549
0
1,742
6,854
3,150
876
2,082
4,772
79,453
0
L
Kuzenbo
Lobain64
Kuzenbo
7,521
3,005
0
6,765
18,333
16,237
47
130
18,203
44,934
0
W
Guan Yu
Moblob94
Guan Yu
5,210
1,927
142
1,878
11,545
7,204
0
6,621
4,829
348
32,181
W
2,876
1,131
3,971
1,988
8,912
6,496
780
3,273
5,639
19,436
0
L
Neith
Niinij4h
Neith
4,962
1,145
0
4,273
11,262
5,433
1,464
8,268
2,994
0
54,317
W
Lancelot
TRUDAWGG32
Lancelot
9,593
2,197
0
5,080
10,445
5,686
0
2,433
8,008
0
63,300
W
Ah Muzen Cab
TheMilanDude
Ah Muzen Cab
14,436
6,576
388
6,254
16,504
6,821
1,569
5,426
10,891
0
59,960
L
3,295
931
209
5,924
16,433
5,958
0
1,204
15,229
0
51,420
L
Olorun
12,413
11,357
66
2,952
13,102
5,483
0
1,619
11,483
55,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
39,564
391
Minions Killed
387
0
Camps Cleared
0
1,541,631
Distance Traveled
1,450,625
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,583
387
35
2
0
298,644
1
W
Kukulkan
9,744
573
140
8
0
283,363
2
L
Kuzenbo
8,530
502
77
5
0
283,032
1
W
Guan Yu
7,448
438
53
3
0
258,018
0
W
Yemoja
7,759
456
26
2
0
272,136
0
L
Neith
8,320
489
90
5
0
291,367
3
W
Lancelot
9,128
537
90
5
0
394,764
0
W
Ah Muzen Cab
7,826
460
82
5
0
333,350
2
L
Thor
7,875
463
88
5
0
309,063
2
L
Olorun
8,256
486
97
6
0
268,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role