Player Matchup

Sol
Sol
JonsMeatMarket
Sol
Level 108
God Stats
7W - 5L
1,534 SR
Queue Stats
169W - 203L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
JuiceBoy64
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,269 Elo+
Party 1
King Arthur
King Arthur
NoteZii
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,220 Elo+
Solo
Horus
Horus
lmmersive
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 77L
1,469 Elo+
Solo
Jing Wei
Jing Wei
xiGrizzzly
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,498 Elo+
Solo
Team Averages
Level 42
1,507 SR
1,375 Elo+

VS

Team Averages
Level 18
1,425 SR
1,378 Elo+
Danzaburou
Danzaburou
Abzter
Danzaburou
Level 17
God Stats
0W - 2L
1,127 SR
Queue Stats
6W - 18L
1,216 Elo+
Party 2
Discordia
Discordia
CrabDragoons
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 114L
1,297 Elo+
Solo
Hun Batz
Hun Batz
SaintJellAy
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 2
Thoth
Thoth
Shadow58646
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 2
Ra
Ra
SilentBunker
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 12
13,476
793
36,692
26,750
15,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
JuiceBoy64
Xing Tian
19
4 / 2 / 17
12,698
747
5,855
17,985
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NoteZii
King Arthur
19
3 / 4 / 16
11,349
668
7,314
21,398
21,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
lmmersive
Horus
19
3 / 2 / 22
11,701
688
9,082
22,881
26,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xiGrizzzly
Jing Wei
20
8 / 4 / 15
12,953
762
22,430
19,539
11,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abzter
Danzaburou
15
0 / 6 / 5
9,228
543
9,827
16,657
7,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CrabDragoons
Discordia
16
1 / 7 / 7
9,444
556
10,618
15,923
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SaintJellAy
Hun Batz
19
5 / 6 / 6
10,694
629
15,504
20,631
43,200
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 5 / 7
11,424
672
26,960
15,340
7,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 7 / 10
12,700
747
19,229
19,772
10,851
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
31
Kills
14
15
Deaths
31
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abzter
Danzaburou
0
6
5
0.42
L
Discordia
CrabDragoons
Discordia
1
7
7
0.64
W
13
3
12
6.33
W
Xing Tian
JuiceBoy64
Xing Tian
4
2
17
6.25
W
King Arthur
NoteZii
King Arthur
3
4
16
2.75
L
Hun Batz
SaintJellAy
Hun Batz
5
6
6
1.33
L
4
5
7
1.5
L
4
7
10
1.29
W
Horus
lmmersive
Horus
3
2
22
7
W
Jing Wei
xiGrizzzly
Jing Wei
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,373
Damage
82,138
108,553
Taken
88,323
101,253
Mitigated
77,475
43,187
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abzter
Danzaburou
9,827
3,904
0
2,727
16,657
7,859
0
9,696
6,961
0
19,029
L
Discordia
CrabDragoons
Discordia
10,618
746
1,853
1,777
15,923
7,708
0
6,424
9,499
21,847
0
W
36,692
7,578
5,799
12,669
26,750
15,377
3,865
14,470
12,280
72,272
0
W
Xing Tian
JuiceBoy64
Xing Tian
5,855
105
702
1,680
17,985
26,308
360
9,057
8,928
10,494
0
W
King Arthur
NoteZii
King Arthur
7,314
331
2,414
1,756
21,398
21,208
212
13,556
7,842
0
15,670
L
Hun Batz
SaintJellAy
Hun Batz
15,504
1,099
1,934
3,161
20,631
43,200
0
8,672
11,959
0
25,866
L
26,960
1,955
472
2,625
15,340
7,857
14
7,760
7,580
41,643
0
L
19,229
1,200
7,246
7,049
19,772
10,851
117
9,995
9,777
43,917
0
W
Horus
lmmersive
Horus
9,082
3,394
6,207
7,202
22,881
26,858
85
7,528
13,806
0
14,643
W
Jing Wei
xiGrizzzly
Jing Wei
22,430
12,710
1,760
2,998
19,539
11,502
3,288
12,196
7,343
0
56,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
53,490
183
Minions Killed
151
0
Camps Cleared
0
1,638,792
Distance Traveled
1,364,800
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,228
543
27
2
0
246,853
0
L
Discordia
9,444
556
26
2
0
279,322
0
W
Sol
13,476
793
63
4
0
284,931
0
W
Xing Tian
12,698
747
8
0
0
358,438
0
W
King Arthur
11,349
668
12
1
0
349,006
2
L
Hun Batz
10,694
629
14
1
0
268,776
0
L
Thoth
11,424
672
31
2
0
298,567
0
L
Ra
12,700
747
53
3
0
271,282
0
W
Horus
11,701
688
14
1
0
367,009
1
W
Jing Wei
12,953
762
86
5
0
279,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role