Player Matchup

Fenrir
Fenrir
IISnaKe SeYII
Fenrir
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 170L
1,440 Elo+
Party 1
Hercules
Hercules
ISnaKeMGI
Hercules
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 188L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 160
God Stats
123W - 117L
1,577 SR
Queue Stats
421W - 526L
1,431 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,427 Elo+

VS

Team Averages
Level 77
1,429 SR
1,206 Elo+
Heimdallr
Heimdallr
MxDu95
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,082 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nicas95
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 16L
1,137 Elo+
Party 2
Ares
Ares
weloniasty
Ares
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 99L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
10,826
677
10,800
15,241
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ISnaKeMGI
Hercules
16
4 / 0 / 8
10,722
670
14,158
20,151
17,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
sergyngs
Nu Wa
16
4 / 0 / 7
11,000
688
17,368
5,950
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MxDu95
Heimdallr
13
3 / 6 / 1
9,878
617
13,451
16,690
8,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
nicas95
Morgan Le Fay
14
0 / 3 / 3
9,285
580
7,686
11,541
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 3
9,784
612
11,323
18,588
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Hercules
ISnaKeMGI
Hercules
4
0
8
8
L
Heimdallr
MxDu95
Heimdallr
3
6
1
0.58
L
Morgan Le Fay
nicas95
Morgan Le Fay
0
3
3
0.5
W
Nu Wa
sergyngs
Nu Wa
4
0
7
7.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
32,460
41,342
Taken
46,819
30,954
Mitigated
29,564
12,910
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,800
2,364
0
1,653
15,241
10,572
0
8,187
7,054
0
32,684
W
Hercules
ISnaKeMGI
Hercules
14,158
3,075
0
7,280
20,151
17,937
0
8,695
11,456
0
32,205
L
Heimdallr
MxDu95
Heimdallr
13,451
6,136
0
643
16,690
8,537
0
4,656
11,902
0
50,192
L
Morgan Le Fay
nicas95
Morgan Le Fay
7,686
340
0
2,604
11,541
4,595
0
4,331
7,016
32,714
0
W
Nu Wa
sergyngs
Nu Wa
17,368
8,599
1,552
2,425
5,950
2,445
1,188
2,732
3,218
62,606
0
L
11,323
375
0
3,273
18,588
16,432
0
8,714
9,531
37,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
28,947
169
Minions Killed
194
9
Camps Cleared
3
946,127
Distance Traveled
790,578
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,826
677
45
3
4
290,512
3
W
Hercules
10,722
670
38
2
1
379,105
0
L
Heimdallr
9,878
617
85
5
1
239,188
0
L
Morgan Le Fay
9,285
580
64
4
0
274,850
1
W
Nu Wa
11,000
688
86
5
4
276,510
10
L
Ares
9,784
612
45
3
2
276,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role