Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KITTYFAJITAS
Sol
Level 107
God Stats
8W - 4L
1,541 SR
Queue Stats
177W - 158L
1,505 Elo+
Solo
Chaac
Chaac
PapaBobJourney
Chaac
Level 88
God Stats
4W - 2L
1,622 SR
Queue Stats
98W - 100L
1,428 Elo+
Solo
Pele
Pele
PlatinumDime52
Pele
Level 91
God Stats
7W - 14L
1,259 SR
Queue Stats
192W - 226L
1,426 Elo+
Solo
Hel
Hel
dingowarrior666
Hel
Level 160
God Stats
142W - 176L
1,398 SR
Queue Stats
725W - 817L
1,456 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,463 Elo+

VS

Team Averages
Level 109
1,440 SR
1,373 Elo+
Janus
Janus
A1phaCelest1al
Janus
Level 142
God Stats
0W - 3L
1,280 SR
Queue Stats
26W - 61L
1,343 Elo+
Party 1
Izanami
Izanami
Alyvrae
Izanami
Level 86
God Stats
177W - 201L
1,440 SR
Queue Stats
570W - 718L
1,341 Elo+
Party 1
Geb
Geb
Punisher2D
Geb
Level 133
God Stats
27W - 29L
1,432 SR
Queue Stats
630W - 804L
1,351 Elo+
Party 1
Mercury
Mercury
ShadyJ2321
Mercury
Level 76
God Stats
23W - 24L
1,528 SR
Queue Stats
78W - 127L
1,391 Elo+
Party 1
Bellona
Bellona
superSimon100
Bellona
Level 107
God Stats
15W - 12L
1,519 SR
Queue Stats
58W - 59L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 0
6,204
564
5,401
10,345
7,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
5,976
543
6,574
5,427
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 3
5,813
528
4,979
6,979
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 6
5,893
536
7,149
7,539
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 3
6,092
554
4,496
6,722
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,270
479
3,550
7,355
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Alyvrae
Izanami
8
1 / 1 / 1
5,071
461
2,031
6,100
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 1
5,137
467
3,042
8,935
4,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ShadyJ2321
Mercury
9
3 / 3 / 1
5,560
505
4,778
8,966
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
11
1 / 1 / 0
6,514
592
6,147
9,498
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
1
6
2
0.33
L
Izanami
Alyvrae
Izanami
1
1
1
1.5
W
3
1
2
4
W
2
0
3
3.5
W
2
1
6
5
L
0
1
1
0.5
L
Mercury
ShadyJ2321
Mercury
3
3
1
1.17
W
4
3
3
1.83
L
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
19,548
37,012
Taken
40,854
18,435
Mitigated
18,602
16,716
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,401
1,485
0
2,616
10,345
7,209
564
0
10,345
5,884
37,568
L
3,550
103
0
803
7,355
2,288
124
2,101
5,070
23,837
0
L
Izanami
Alyvrae
Izanami
2,031
1,784
0
2,123
6,100
2,088
0
3,289
2,737
0
27,673
W
6,574
3,319
0
3,233
5,427
1,564
39
385
5,042
54,928
0
W
4,979
1,374
66
4,176
6,979
4,339
0
2,415
4,508
0
16,877
W
7,149
2,350
0
2,504
7,539
2,671
0
1,392
5,995
0
36,763
L
3,042
447
1,312
2,579
8,935
4,467
0
3,675
5,134
19,063
0
L
Mercury
ShadyJ2321
Mercury
4,778
3,106
0
0
8,966
3,120
220
1,457
7,345
0
26,777
W
4,496
222
1,706
2,415
6,722
2,652
385
2,010
4,530
30,405
0
L
Bellona
6,147
1,959
0
3,791
9,498
6,639
703
810
8,688
0
48,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
27,552
313
Minions Killed
261
0
Camps Cleared
0
1,021,570
Distance Traveled
973,181
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,204
564
78
7
0
192,875
2
L
Janus
5,270
479
39
4
0
180,869
4
L
Izanami
5,071
461
52
5
0
167,963
0
W
Sol
5,976
543
90
8
0
175,562
3
W
Chaac
5,813
528
19
2
0
246,573
1
W
Pele
5,893
536
63
6
0
208,433
2
L
Geb
5,137
467
21
2
0
177,851
0
L
Mercury
5,560
505
46
4
0
234,296
0
W
Hel
6,092
554
63
6
0
198,127
2
L
Bellona
6,514
592
103
9
0
212,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role