Player Matchup

Nemesis
Nemesis
Bloodyskullboy_t
Nemesis
Level 43
God Stats
0W - 4L
1,078 SR
Queue Stats
138W - 148L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kxng_Kai25
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,074 Elo+
Party 1
Thanatos
Thanatos
R0GUEKILLER465
Thanatos
Level 59
God Stats
0W - 3L
1,231 SR
Queue Stats
62W - 71L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
TheEmperorKhalil
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,220 Elo+
Party 1
Izanami
Izanami
hithead169727
Izanami
Level 86
God Stats
12W - 12L
1,500 SR
Queue Stats
373W - 373L
1,372 Elo+
Solo
Team Averages
Level 49
1,362 SR
1,251 Elo+

VS

Team Averages
Level 62
1,520 SR
1,298 Elo+
Morgan Le Fay
Morgan Le Fay
BSM-TakiWaki
Morgan Le Fay
Level 60
God Stats
4W - 3L
1,665 SR
Queue Stats
190W - 219L
1,329 Elo+
Party 2
Atlas
Atlas
Beskermer
Atlas
Level 104
God Stats
4W - 3L
1,358 SR
Queue Stats
120W - 111L
1,336 Elo+
Solo
Bellona
Bellona
DendaKill
Bellona
Level 68
God Stats
1W - 1L
1,594 SR
Queue Stats
266W - 250L
1,300 Elo+
Solo
Jing Wei
Jing Wei
luusted
Jing Wei
Level 41
God Stats
5W - 4L
1,484 SR
Queue Stats
168W - 180L
1,279 Elo+
Party 2
Ravana
Ravana
spider_fera67
Ravana
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,325
369
71
1,027
202
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Kxng_Kai25
Morgan Le Fay
7
0 / 3 / 0
3,984
443
1,525
5,209
1,938
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
8
2 / 2 / 0
4,691
521
1,437
6,317
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,084
454
2,496
6,174
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
6
0 / 0 / 0
3,990
443
2,020
2,479
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BSM-TakiWaki
Morgan Le Fay
9
3 / 1 / 2
5,597
622
3,801
3,023
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Beskermer
Atlas
7
1 / 0 / 0
5,073
564
3,162
4,433
1,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DendaKill
Bellona
8
0 / 1 / 3
4,962
551
994
5,107
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
luusted
Jing Wei
7
0 / 0 / 1
4,541
505
2,127
3,743
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
4,854
539
1,578
4,888
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
6
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BSM-TakiWaki
Morgan Le Fay
3
1
2
4
W
Atlas
Beskermer
Atlas
1
0
0
1
L
0
0
0
0
W
Bellona
DendaKill
Bellona
0
1
3
1.5
L
Morgan Le Fay
Kxng_Kai25
Morgan Le Fay
0
3
0
0
L
Thanatos
2
2
0
1
L
0
1
0
0
L
Izanami
0
0
0
0
W
Jing Wei
luusted
Jing Wei
0
0
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
11,662
21,206
Taken
21,194
8,257
Mitigated
9,332
7,970
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BSM-TakiWaki
Morgan Le Fay
3,801
1,064
0
498
3,023
1,076
273
1,288
1,735
28,652
0
W
Atlas
Beskermer
Atlas
3,162
1,408
909
1,397
4,433
1,703
0
1,254
3,179
17,356
0
L
71
0
0
0
1,027
202
0
0
1,027
0
2,516
W
Bellona
DendaKill
Bellona
994
104
0
2,073
5,107
3,765
852
0
5,107
0
27,876
L
Morgan Le Fay
Kxng_Kai25
Morgan Le Fay
1,525
527
0
188
5,209
1,938
570
2,799
2,128
19,292
0
L
Thanatos
1,437
233
0
4,898
6,317
2,172
0
666
5,597
0
18,929
L
2,496
220
0
1,336
6,174
3,157
0
1,712
4,462
12,174
0
L
Izanami
2,020
1,379
367
1,181
2,479
788
0
1,450
1,029
0
22,756
W
Jing Wei
luusted
Jing Wei
2,127
1,770
0
1,873
3,743
1,160
156
913
2,830
0
26,976
W
1,578
359
0
490
4,888
1,628
321
566
4,322
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,074
Gold Earned
25,027
122
Minions Killed
230
0
Camps Cleared
0
640,029
Distance Traveled
804,252
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,597
622
61
7
0
154,569
3
W
Atlas
5,073
564
31
3
0
163,643
2
L
Nemesis
3,325
369
9
1
0
33,309
0
W
Bellona
4,962
551
53
6
0
171,845
0
L
Morgan Le Fay
3,984
443
24
3
0
138,446
0
L
Thanatos
4,691
521
32
4
0
173,880
0
L
Cthulhu
4,084
454
17
2
0
152,354
0
L
Izanami
3,990
443
40
4
0
142,040
0
W
Jing Wei
4,541
505
43
5
0
145,461
0
W
Ravana
4,854
539
42
5
0
168,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role