Player Matchup

Bacchus
Bacchus
Bethani25
Bacchus
Level 69
God Stats
3W - 3L
1,157 SR
Queue Stats
565W - 582L
1,347 Elo+
Solo
Fenrir
Fenrir
Fixxxer5035
Fenrir
Level 123
God Stats
4W - 4L
1,649 SR
Queue Stats
313W - 376L
1,293 Elo+
Solo
Hades
Hades
Moist_Tunah
Hades
Level 63
God Stats
5W - 2L
1,470 SR
Queue Stats
21W - 24L
1,280 Elo+
Solo
Skadi
Skadi
Munchkinn0903
Skadi
Level 28
God Stats
6W - 7L
1,321 SR
Queue Stats
52W - 57L
1,318 Elo+
Party 1
Ra
Ra
XenozillaLV426
Ra
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 66L
1,318 Elo+
Party 1
Team Averages
Level 70
1,420 SR
1,312 Elo+

VS

Team Averages
Level 46
1,458 SR
1,229 Elo+
Arachne
Arachne
BeaMeUpSkadi
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 130L
1,245 Elo+
Party 2
Ymir
Ymir
BreakerBeatz
Ymir
Level 63
God Stats
14W - 20L
1,198 SR
Queue Stats
113W - 138L
1,305 Elo+
Party 2
Anhur
Anhur
KCT553
Anhur
Level 47
God Stats
4W - 6L
1,468 SR
Queue Stats
57W - 78L
1,282 Elo+
Solo
Poseidon
Poseidon
MeatShield21410
Poseidon
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
970 Elo+
Party 2
Chaac
Chaac
Soares2099
Chaac
Level 41
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bethani25
Bacchus
15
1 / 3 / 12
9,330
424
14,324
18,541
24,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
12
1 / 2 / 4
8,449
384
1,891
5,533
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
13 / 4 / 5
11,631
529
21,252
22,428
14,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 9
10,275
467
13,464
15,472
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 9
11,086
504
14,868
13,327
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeaMeUpSkadi
Arachne
13
0 / 7 / 3
8,570
390
6,760
19,938
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 4
9,212
419
8,639
14,218
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
KCT553
Anhur
15
2 / 6 / 0
10,192
463
12,935
20,404
7,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
15
2 / 9 / 3
10,117
460
10,412
18,964
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
19
5 / 0 / 1
12,423
565
12,043
19,381
15,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
25
Kills
10
10
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeaMeUpSkadi
Arachne
0
7
3
0.21
W
Bacchus
Bethani25
Bacchus
1
3
12
2.33
L
1
4
4
0.75
W
Fenrir
1
2
4
1.5
L
Anhur
KCT553
Anhur
2
6
0
0.33
L
Poseidon
2
9
3
0.39
W
13
4
5
3.88
W
4
0
9
8.5
L
Chaac
5
0
1
5.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,799
Damage
50,789
75,301
Taken
92,905
54,702
Mitigated
46,173
36,605
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeaMeUpSkadi
Arachne
6,760
4,181
402
5,591
19,938
8,116
0
10,591
8,880
0
49,886
W
Bacchus
Bethani25
Bacchus
14,324
2,039
0
3,902
18,541
24,413
425
2,730
15,811
44,903
0
L
8,639
443
90
2,360
14,218
7,587
0
8,394
5,566
36,697
0
W
Fenrir
1,891
406
0
1,187
5,533
2,546
0
1,514
4,019
0
31,880
L
Anhur
KCT553
Anhur
12,935
4,258
611
5,731
20,404
7,325
2,184
8,459
11,703
0
70,120
L
Poseidon
10,412
2,408
0
5,399
18,964
7,427
1,278
10,252
8,230
78,300
0
W
21,252
3,092
807
10,983
22,428
14,505
3,283
6,533
15,895
76,469
0
W
13,464
5,320
0
7,768
15,472
4,781
947
3,290
12,182
0
86,131
L
Chaac
12,043
3,404
58
7,234
19,381
15,718
2,397
10,611
7,918
0
94,273
W
14,868
2,041
3,368
8,590
13,327
8,457
879
4,984
8,343
64,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,771
Gold Earned
50,514
417
Minions Killed
487
0
Camps Cleared
0
1,671,935
Distance Traveled
1,879,324
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,570
390
65
3
0
400,210
0
W
Bacchus
9,330
424
50
2
0
413,681
0
L
Ymir
9,212
419
39
2
0
387,581
3
W
Fenrir
8,449
384
30
1
0
136,339
0
L
Anhur
10,192
463
110
5
0
359,453
0
L
Poseidon
10,117
460
108
5
0
285,866
0
W
Hades
11,631
529
128
6
0
341,469
8
W
Skadi
10,275
467
133
6
0
375,131
6
L
Chaac
12,423
565
165
8
0
446,214
0
W
Ra
11,086
504
76
3
0
405,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role