Player Matchup

Lancelot
Lancelot
Catastrofe_tom
Lancelot
Level 26
God Stats
14W - 15L
1,307 SR
Queue Stats
72W - 80L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Chemical_Vibe22
Baron Samedi
Level 78
God Stats
3W - 3L
1,384 SR
Queue Stats
18W - 24L
1,417 Elo+
Party 2
Ares
Ares
MarcinPolPL
Ares
Level 96
God Stats
11W - 11L
1,459 SR
Queue Stats
269W - 267L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Silent_Fall22
Danzaburou
Level 58
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 8L
1,159 Elo+
Party 2
Skadi
Skadi
xChilli_Jam
Skadi
Level 83
God Stats
4W - 3L
1,468 SR
Queue Stats
83W - 100L
1,474 Elo+
Party 2
Team Averages
Level 68
1,395 SR
1,407 Elo+

VS

Team Averages
Level 76
1,468 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Diegossa
Chernobog
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo
Zeus
Zeus
Elativ
Zeus
Level 14
God Stats
4W - 9L
1,340 SR
Queue Stats
11W - 27L
1,283 Elo+
Solo
Janus
Janus
THRK_Rlortek
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
8 / 0 / 12
9,171
834
11,701
10,525
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Chemical_Vibe22
Baron Samedi
16
4 / 1 / 10
8,502
773
9,878
11,091
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 17
9,186
835
7,426
16,664
21,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Silent_Fall22
Danzaburou
15
4 / 1 / 6
8,679
789
5,253
9,207
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 0 / 11
9,590
872
13,977
8,202
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 2 / 0
8,036
731
5,901
9,189
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
 
Da Ji
12
1 / 11 / 0
7,100
645
7,595
16,270
7,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Diegossa
Chernobog
13
0 / 7 / 1
7,511
683
10,085
14,651
6,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Elativ
Zeus
13
0 / 5 / 0
7,197
654
9,248
9,648
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 0
7,641
695
7,907
9,852
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
3
28
Kills
2
2
Deaths
28
56
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Da Ji
 
Da Ji
1
11
0
0.09
W
Lancelot
8
0
12
14
W
Baron Samedi
Chemical_Vibe22
Baron Samedi
4
1
10
9
L
Chernobog
Diegossa
Chernobog
0
7
1
0.07
L
Zeus
Elativ
Zeus
0
5
0
0
W
3
0
17
11.5
W
Danzaburou
Silent_Fall22
Danzaburou
4
1
6
7
L
1
3
0
0.33
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
40,736
55,689
Taken
59,610
43,312
Mitigated
26,286
15,887
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,901
2,033
0
2,736
9,189
3,869
0
2,758
6,431
38,110
0
L
Da Ji
 
Da Ji
7,595
1,411
0
251
16,270
7,693
230
4,701
11,569
0
13,459
W
Lancelot
11,701
3,870
0
3,493
10,525
6,230
0
3,063
7,462
0
33,630
W
Baron Samedi
Chemical_Vibe22
Baron Samedi
9,878
1,624
1,253
5,137
11,091
6,319
144
5,464
5,627
27,121
0
L
Chernobog
Diegossa
Chernobog
10,085
6,416
0
1,469
14,651
6,577
0
3,344
11,307
0
30,839
L
Zeus
Elativ
Zeus
9,248
700
0
1,230
9,648
4,075
86
3,408
6,240
18,964
0
W
7,426
1,049
0
2,962
16,664
21,495
29
6,699
9,965
18,534
0
W
Danzaburou
Silent_Fall22
Danzaburou
5,253
2,411
0
2,416
9,207
4,792
146
5,129
4,078
0
21,881
L
7,907
204
0
793
9,852
4,072
0
3,093
6,759
25,712
0
W
13,977
4,844
0
626
8,202
4,476
1,217
2,701
5,501
0
43,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
37,485
214
Minions Killed
203
0
Camps Cleared
0
1,137,395
Distance Traveled
1,027,789
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,036
731
79
7
0
197,765
1
L
Da Ji
7,100
645
9
1
0
207,379
1
W
Lancelot
9,171
834
44
4
0
274,378
1
W
Baron Samedi
8,502
773
42
4
0
215,520
0
L
Chernobog
7,511
683
45
4
0
180,707
0
L
Zeus
7,197
654
27
2
0
215,485
0
W
Ares
9,186
835
24
2
0
236,011
4
W
Danzaburou
8,679
789
43
4
0
188,267
0
L
Janus
7,641
695
43
4
0
226,453
0
W
Skadi
9,590
872
61
6
0
223,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role