Player Matchup

Thanatos
Thanatos
BallisticTitan1
Thanatos
Level 103
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 8L
1,704 Elo+
Party 3
Discordia
Discordia
BraximusMaximus
Discordia
Level 69
God Stats
5W - 3L
1,201 SR
Queue Stats
348W - 336L
1,512 Elo+
Solo
Shiva
Shiva
Calam1tey
Shiva
Level 66
God Stats
8W - 8L
1,538 SR
Queue Stats
227W - 232L
1,529 Elo+
Solo
Neith
Neith
ShyGuy0906
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,581 Elo+
Solo
Khepri
Khepri
Taiutu
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,623 Elo+
Party 3
Team Averages
Level 94
1,493 SR
1,590 Elo+

VS

Team Averages
Level 106
1,439 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Solarift
Yemoja
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
17W - 16L
1,536 Elo+
Solo
Thanatos
Thanatos
xX Juke3 Xx
Thanatos
Level 159
God Stats
27W - 26L
1,558 SR
Queue Stats
670W - 809L
1,534 Elo+
Party 2
Medusa
Medusa
xXCourtney153Xx
Medusa
Level 159
God Stats
0W - 3L
1,335 SR
Queue Stats
73W - 73L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 3 / 5
10,771
490
12,190
20,373
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BraximusMaximus
Discordia
15
3 / 3 / 5
9,886
449
11,936
10,960
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
Calam1tey
Shiva
15
2 / 3 / 5
9,965
453
15,205
24,079
15,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
18
6 / 2 / 6
11,759
535
18,889
15,904
8,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Taiutu
Khepri
12
0 / 6 / 7
8,669
394
5,399
22,926
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 3 / 0
12,024
547
22,757
33,043
34,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
 
Raijin
15
6 / 1 / 4
10,574
481
14,748
11,361
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Solarift
Yemoja
15
3 / 1 / 10
11,360
516
12,344
14,761
14,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
xX Juke3 Xx
Thanatos
13
2 / 7 / 10
9,508
432
10,396
22,615
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
9,911
451
8,358
19,821
7,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
19
Kills
17
17
Deaths
19
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
0
1.33
L
Raijin
 
Raijin
6
1
4
8
W
Thanatos
8
3
5
3.5
W
Discordia
BraximusMaximus
Discordia
3
3
5
1.83
W
Shiva
Calam1tey
Shiva
2
3
5
1.5
W
Neith
6
2
6
4.5
L
Yemoja
Solarift
Yemoja
3
1
10
8
W
Khepri
Taiutu
Khepri
0
6
7
0.58
L
Thanatos
xX Juke3 Xx
Thanatos
2
7
10
1
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,619
Damage
68,603
94,242
Taken
101,601
58,686
Mitigated
69,963
35,620
Healing
45,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
22,757
2,295
705
19,812
33,043
34,952
0
2,375
30,538
0
107,755
L
Raijin
 
Raijin
14,748
1,676
0
1,840
11,361
4,731
225
2,626
8,393
74,523
0
W
Thanatos
12,190
2,657
0
16,685
20,373
8,715
202
3,715
16,658
0
61,611
W
Discordia
BraximusMaximus
Discordia
11,936
800
0
879
10,960
4,769
240
2,934
8,026
74,934
0
W
Shiva
Calam1tey
Shiva
15,205
3,159
536
8,145
24,079
15,956
0
3,860
20,219
0
74,329
W
Neith
18,889
6,505
0
7,516
15,904
8,263
2,265
5,324
10,580
0
111,457
L
Yemoja
Solarift
Yemoja
12,344
3,396
4,918
3,495
14,761
14,039
527
3,488
11,085
39,802
0
W
Khepri
Taiutu
Khepri
5,399
1,135
0
1,859
22,926
20,983
243
11,760
11,166
22,453
0
L
Thanatos
xX Juke3 Xx
Thanatos
10,396
2,367
0
11,622
22,615
8,343
0
4,145
17,832
0
51,240
L
8,358
3,077
0
3,381
19,821
7,898
1,713
3,659
15,996
0
83,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
53,377
496
Minions Killed
524
0
Camps Cleared
0
2,086,420
Distance Traveled
2,024,944
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,024
547
174
8
0
434,471
4
L
Raijin
10,574
481
127
6
0
398,241
6
W
Thanatos
10,771
490
82
4
0
464,960
3
W
Discordia
9,886
449
124
6
0
412,222
5
W
Shiva
9,965
453
114
5
0
416,312
7
W
Neith
11,759
535
155
7
0
414,658
3
L
Yemoja
11,360
516
38
2
0
427,594
10
W
Khepri
8,669
394
21
1
0
378,268
6
L
Thanatos
9,508
432
55
3
0
405,380
7
L
Medusa
9,911
451
130
6
0
359,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role