Player Matchup

Cerberus
Cerberus
JDT04ash
Cerberus
Level 87
God Stats
0W - 3L
1,282 SR
Queue Stats
96W - 172L
1,323 Elo+
Solo
Chronos
Chronos
JL_Sakakini
Chronos
Level 45
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 3L
1,686 Elo+
Solo
Bakasura
Bakasura
MOOBMOOBYTTAF
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,375 Elo+
Solo
Team Averages
Level 66
1,497 SR
1,462 Elo+

VS

Team Averages
Level 96
1,468 SR
1,298 Elo+
Ares
Ares
AstroPoney
Ares
Level 103
God Stats
5W - 6L
1,612 SR
Queue Stats
69W - 150L
1,324 Elo+
Party 1
Da Ji
Da Ji
GeckoSensei
Da Ji
Level 125
God Stats
2W - 6L
1,292 SR
Queue Stats
24W - 73L
1,237 Elo+
Party 1
Hades
Hades
ZeroTwo54G
Hades
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 90L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JDT04ash
Cerberus
9
0 / 2 / 0
5,106
729
3,303
10,639
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
JL_Sakakini
Chronos
3
0 / 0 / 0
4,194
599
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
MOOBMOOBYTTAF
Bakasura
9
0 / 3 / 0
4,749
678
1,442
6,334
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,176
882
4,658
4,537
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
5,447
778
3,342
4,779
2,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
3 / 0 / 2
6,205
886
4,730
3,874
2,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
1
0
2
2
L
Cerberus
JDT04ash
Cerberus
0
2
0
0
L
Chronos
JL_Sakakini
Chronos
0
0
0
0
L
Bakasura
MOOBMOOBYTTAF
Bakasura
0
3
0
0
W
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,745
Damage
12,730
16,973
Taken
13,190
9,280
Mitigated
8,417
4,656
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,658
60
0
965
4,537
3,500
189
1,391
3,146
13,516
0
W
3,342
1,300
71
1,044
4,779
2,247
380
921
3,770
0
12,339
L
Cerberus
JDT04ash
Cerberus
3,303
416
0
3,369
10,639
6,418
0
5,391
5,248
16,198
0
L
Chronos
JL_Sakakini
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
MOOBMOOBYTTAF
Bakasura
1,442
1,092
0
1,287
6,334
2,862
0
4,295
2,039
0
7,254
W
Hades
4,730
393
1,000
1,851
3,874
2,670
254
1,198
2,676
20,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,049
Gold Earned
17,828
52
Minions Killed
91
2
Camps Cleared
5
254,257
Distance Traveled
411,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,176
882
19
3
2
144,196
1
W
Da Ji
5,447
778
21
3
2
132,896
0
L
Cerberus
5,106
729
26
4
1
123,532
1
L
Chronos
4,194
599
0
0
0
214
0
L
Bakasura
4,749
678
26
4
1
130,511
0
W
Hades
6,205
886
51
7
1
133,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role