Player Matchup

Sol
Sol
Blizzard510992
Sol
Level 117
God Stats
17W - 13L
1,665 SR
Queue Stats
214W - 208L
1,388 Elo+
Party 3
Anhur
Anhur
Clownish CrZ
Anhur
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 110L
1,429 Elo+
Party 3
Cerberus
Cerberus
PingaSalada255
Cerberus
Level 28
God Stats
47W - 36L
1,612 SR
Queue Stats
126W - 130L
1,431 Elo+
Party 2
Poseidon
Poseidon
Vorz-yt
Poseidon
Level 67
God Stats
12W - 4L
1,698 SR
Queue Stats
163W - 175L
1,438 Elo+
Party 2
Chaac
Chaac
Xxbaseballstar33
Chaac
Level 18
God Stats
3W - 4L
1,108 SR
Queue Stats
16W - 23L
1,239 Elo+
Party 3
Team Averages
Level 77
1,517 SR
1,385 Elo+

VS

Team Averages
Level 58
1,416 SR
1,223 Elo+
Mulan
Mulan
MercilessOwl473
Mulan
Level 100
God Stats
8W - 8L
1,471 SR
Queue Stats
164W - 172L
1,297 Elo+
Party 1
Horus
Horus
RocB0neCrusher
Horus
Level 116
God Stats
4W - 6L
1,441 SR
Queue Stats
80W - 99L
1,284 Elo+
Solo
Raijin
Raijin
TryhardHex79
Raijin
Level 10
God Stats
0W - 2L
1,168 SR
Queue Stats
5W - 14L
1,151 Elo+
Party 1
Hachiman
Hachiman
Yolomaster99941
Hachiman
Level 16
God Stats
1W - 3L
1,496 SR
Queue Stats
15W - 38L
1,168 Elo+
Party 1
Da Ji
Da Ji
icypolarbear
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 66L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
8,551
534
15,107
11,510
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
11 / 2 / 7
10,200
638
13,995
15,616
7,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
11
0 / 1 / 12
7,793
487
5,178
10,790
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Vorz-yt
Poseidon
17
11 / 0 / 5
10,436
652
11,328
9,715
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 9
8,299
519
5,636
14,896
9,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,454
528
14,038
17,200
11,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 6 / 2
6,887
430
9,973
14,446
5,770
Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
0 / 10 / 0
6,887
430
3,303
12,286
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
8
0 / 7 / 0
5,892
368
2,324
11,554
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 7 / 1
8,059
504
7,159
13,972
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
35
Kills
5
5
Deaths
35
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
11
2
7
7.25
L
2
5
2
0.6
W
Cerberus
0
1
12
6
L
1
6
2
0.33
L
Raijin
0
10
0
0
W
Poseidon
Vorz-yt
Poseidon
11
0
5
13.5
W
5
1
9
9.5
L
Hachiman
0
7
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
36,797
62,527
Taken
69,458
34,420
Mitigated
30,998
26,113
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,107
6,647
0
4,649
11,510
4,962
2,931
245
11,265
47,555
7,134
W
13,995
8,121
0
6,075
15,616
7,289
5,210
2,535
13,081
0
71,569
L
14,038
1,683
0
4,729
17,200
11,048
392
7,068
10,132
0
53,872
W
Cerberus
5,178
418
881
3,393
10,790
8,812
331
0
10,790
28,377
0
L
9,973
4,317
119
3,053
14,446
5,770
0
9,475
4,764
0
35,214
L
Raijin
3,303
572
0
0
12,286
3,490
235
4,151
8,135
35,754
0
W
Poseidon
Vorz-yt
Poseidon
11,328
2,253
0
4,528
9,715
3,776
0
523
9,192
92,579
0
W
5,636
930
0
6,587
14,896
9,581
650
0
14,896
0
30,787
L
Hachiman
2,324
1,331
163
997
11,554
3,905
774
6,429
5,125
0
19,758
L
7,159
1,791
0
1,590
13,972
6,785
336
2,706
11,266
0
46,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
36,179
405
Minions Killed
296
0
Camps Cleared
0
1,483,958
Distance Traveled
1,357,613
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,551
534
81
5
0
291,991
0
W
Anhur
10,200
638
108
7
0
242,662
1
L
Mulan
8,454
528
82
5
0
273,792
1
W
Cerberus
7,793
487
31
2
0
311,726
0
L
Horus
6,887
430
54
3
0
293,075
0
L
Raijin
6,887
430
57
4
0
238,887
0
W
Poseidon
10,436
652
143
9
0
329,912
0
W
Chaac
8,299
519
42
3
0
307,667
0
L
Hachiman
5,892
368
31
2
0
242,609
1
L
Da Ji
8,059
504
72
5
0
309,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role