Player Matchup

Rama
Rama
Lotucat
Rama
Level 160
God Stats
6W - 9L
1,387 SR
Queue Stats
850W - 887L
1,430 Elo+
Solo
Thoth
Thoth
MiodaIbuki
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,334 Elo+
Party 2
Izanami
Izanami
Schrump
Izanami
Level 64
God Stats
1W - 2L
1,171 SR
Queue Stats
84W - 82L
1,424 Elo+
Solo
Da Ji
Da Ji
SmoothSmite
Da Ji
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,247 Elo+
Party 2
Merlin
Merlin
v-Roma-v
Merlin
Level 77
God Stats
5W - 8L
1,529 SR
Queue Stats
167W - 178L
1,417 Elo+
Solo
Team Averages
Level 92
1,417 SR
1,371 Elo+

VS

Team Averages
Level 71
1,384 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Antibaktriell
Artio
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 66L
1,473 Elo+
Solo
Da Ji
Da Ji
drive3928
Da Ji
Level 65
God Stats
2W - 1L
1,288 SR
Queue Stats
294W - 356L
1,356 Elo+
Party 1
Janus
Janus
imc1994
Janus
Level 99
God Stats
1W - 2L
1,134 SR
Queue Stats
88W - 101L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lotucat
Rama
16
3 / 4 / 12
7,867
787
9,814
12,075
5,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
5
0 / 0 / 0
5,584
558
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Schrump
Izanami
14
1 / 6 / 9
7,491
749
11,583
11,489
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 10
8,718
872
7,843
7,788
3,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
v-Roma-v
Merlin
19
6 / 1 / 8
9,582
958
14,571
6,469
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 4 / 6
9,220
922
14,234
13,253
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
14
2 / 2 / 8
8,198
820
5,405
12,874
10,926
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 12
7,955
796
4,342
13,614
15,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
drive3928
Da Ji
13
4 / 5 / 3
8,212
821
5,314
12,158
6,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
imc1994
Janus
15
3 / 2 / 6
8,798
880
5,770
6,553
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
15
Kills
15
15
Deaths
15
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
6
2.25
W
Cthulhu
 
Cthulhu
2
2
8
3
W
0
2
12
3
L
Rama
Lotucat
Rama
3
4
12
2.25
L
Thoth
0
0
0
0
L
Izanami
Schrump
Izanami
1
6
9
0.92
L
5
4
10
2.5
W
Da Ji
drive3928
Da Ji
4
5
3
1.1
W
Janus
imc1994
Janus
3
2
6
3
L
Merlin
v-Roma-v
Merlin
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,811
Damage
35,065
37,821
Taken
58,452
16,053
Mitigated
44,397
10,721
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,234
763
507
4,584
13,253
8,252
870
2,688
10,565
27,676
0
W
Cthulhu
 
Cthulhu
5,405
267
3,710
3,849
12,874
10,926
340
2,290
10,584
13,764
0
W
4,342
288
1,298
2,282
13,614
15,144
364
4,632
8,982
9,281
0
L
Rama
Lotucat
Rama
9,814
7,664
515
3,363
12,075
5,291
216
8,709
3,366
0
18,863
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Schrump
Izanami
11,583
7,715
1,294
1,387
11,489
4,627
206
9,524
1,965
0
18,159
L
7,843
1,693
603
739
7,788
3,319
0
5,497
2,291
0
8,957
W
Da Ji
drive3928
Da Ji
5,314
341
301
618
12,158
6,630
420
1,978
10,180
0
8,398
W
Janus
imc1994
Janus
5,770
151
422
554
6,553
3,445
1,144
2,983
3,570
21,336
0
L
Merlin
v-Roma-v
Merlin
14,571
517
867
1,953
6,469
2,816
0
6,021
448
39,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
42,383
97
Minions Killed
98
0
Camps Cleared
0
733,551
Distance Traveled
1,036,348
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,220
922
27
3
0
176,614
1
W
Cthulhu
8,198
820
15
2
0
234,121
0
W
Artio
7,955
796
5
1
0
241,240
0
L
Rama
7,867
787
26
3
0
153,365
0
L
Thoth
5,584
558
0
0
0
0
0
L
Izanami
7,491
749
14
1
0
171,549
0
L
Da Ji
8,718
872
1
0
0
200,757
0
W
Da Ji
8,212
821
7
1
0
189,604
0
W
Janus
8,798
880
44
4
0
194,769
0
L
Merlin
9,582
958
56
6
0
207,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role