Player Matchup

Nox
Nox
LadyRachiekins
Nox
Level 109
God Stats
41W - 47L
1,440 SR
Queue Stats
356W - 312L
1,497 Elo+
Party 1
Cupid
Cupid
MatteoMatteo
Cupid
Level 159
God Stats
18W - 7L
1,671 SR
Queue Stats
527W - 496L
1,512 Elo+
Party 1
Ymir
Ymir
RookieMistakes
Ymir
Level 160
God Stats
8W - 5L
1,448 SR
Queue Stats
352W - 314L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tranquil_Mist
Tsukuyomi
Level 67
God Stats
38W - 22L
1,442 SR
Queue Stats
93W - 76L
1,412 Elo+
Solo
Chang'e
Chang'e
crazy-craz-loc
Chang'e
Level 145
God Stats
3W - 6L
1,327 SR
Queue Stats
408W - 432L
1,408 Elo+
Solo
Team Averages
Level 128
1,466 SR
1,469 Elo+

VS

Team Averages
Level 93
1,444 SR
1,473 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CookiezNdCream
Bacchus
Level 97
God Stats
1W - 1L
1,633 SR
Queue Stats
12W - 19L
1,428 Elo+
Solo
Artemis
Artemis
DHart14
Artemis
Level 62
God Stats
0W - 3L
1,315 SR
Queue Stats
21W - 20L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
EinZiegenHaufen1
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,557 Elo+
Solo
Pele
Pele
Italian Hit93
Pele
Level 61
God Stats
1W - 6L
1,273 SR
Queue Stats
97W - 123L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 10
10,128
1,013
5,370
9,171
4,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 12
10,748
1,075
15,513
12,386
5,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 0 / 11
11,660
1,166
11,156
20,897
21,642
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Tranquil_Mist
Tsukuyomi
17
7 / 4 / 8
11,365
1,137
17,357
11,498
5,121
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 8
10,805
1,081
10,737
15,460
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 5 / 3
11,224
1,122
19,412
11,246
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 5
11,197
1,120
7,290
14,500
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
DHart14
Artemis
16
2 / 5 / 4
10,470
1,047
16,703
11,489
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EinZiegenHaufen1
Baron Samedi
16
0 / 6 / 5
9,747
975
14,217
15,567
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 5
9,333
933
6,074
11,739
7,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
20
Kills
8
8
Deaths
20
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
3
1.1
L
2
1
5
4.5
L
Artemis
DHart14
Artemis
2
5
4
0.8
L
Baron Samedi
EinZiegenHaufen1
Baron Samedi
0
6
5
0.42
L
0
3
5
0.83
W
0
0
10
5
W
3
1
12
9
W
5
0
11
10.5
W
Tsukuyomi
Tranquil_Mist
Tsukuyomi
7
4
8
2.75
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
63,696
69,412
Taken
64,541
44,126
Mitigated
41,672
12,874
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
19,412
1,537
0
0
11,246
3,985
0
4,012
7,234
54,163
0
L
7,290
709
0
5,571
14,500
17,285
0
6,818
7,682
15,201
0
L
Artemis
DHart14
Artemis
16,703
7,242
0
705
11,489
5,312
0
5,881
5,608
0
41,391
L
Baron Samedi
EinZiegenHaufen1
Baron Samedi
14,217
227
2,601
3,376
15,567
7,234
0
6,155
9,282
32,962
0
L
6,074
1,160
0
1,135
11,739
7,856
0
4,397
7,342
0
13,837
W
5,370
1,633
194
1,185
9,171
4,519
0
6,119
3,052
26,088
0
W
15,513
8,715
2,883
2,170
12,386
5,798
0
7,531
4,855
0
33,775
W
11,156
1,131
0
0
20,897
21,642
0
11,190
9,707
17,777
0
W
Tsukuyomi
Tranquil_Mist
Tsukuyomi
17,357
4,337
0
247
11,498
5,121
0
8,899
2,599
0
37,124
W
10,737
1,096
2,893
3,302
15,460
7,046
0
7,180
8,280
24,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
51,971
203
Minions Killed
197
3
Camps Cleared
5
959,060
Distance Traveled
892,567
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,224
1,122
88
9
1
169,359
0
L
Bacchus
11,197
1,120
6
1
1
208,858
0
L
Artemis
10,470
1,047
48
5
2
170,403
0
L
Baron Samedi
9,747
975
41
4
1
173,293
0
L
Pele
9,333
933
14
1
0
170,654
0
W
Nox
10,128
1,013
64
6
1
181,741
0
W
Cupid
10,748
1,075
46
5
0
201,406
1
W
Ymir
11,660
1,166
18
2
0
202,455
0
W
Tsukuyomi
11,365
1,137
41
4
2
189,097
0
W
Chang'e
10,805
1,081
34
3
0
184,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role