Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Im josuin
Jing Wei
Level 110
God Stats
1W - 2L
1,357 SR
Queue Stats
21W - 31L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Johan_os02
Sun Wukong
Level 65
God Stats
8W - 7L
1,533 SR
Queue Stats
258W - 308L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
kmsedu7
Kuzenbo
Level 118
God Stats
12W - 17L
1,468 SR
Queue Stats
583W - 599L
1,424 Elo+
Solo
Pele
Pele
ruizca01
Pele
Level 104
God Stats
7W - 7L
1,278 SR
Queue Stats
253W - 260L
1,492 Elo+
Party 1
Team Averages
Level 104
1,427 SR
1,437 Elo+

VS

Team Averages
Level 115
1,503 SR
1,484 Elo+
Serqet
Serqet
And-1-Oop
Serqet
Level 160
God Stats
22W - 16L
1,469 SR
Queue Stats
458W - 462L
1,498 Elo+
Party 2
Bacchus
Bacchus
BizzlesDrizzle
Bacchus
Level 157
God Stats
46W - 33L
1,653 SR
Queue Stats
56W - 50L
1,525 Elo+
Party 2
Baba Yaga
Baba Yaga
Lord Quintal
Baba Yaga
Level 126
God Stats
10W - 12L
1,387 SR
Queue Stats
208W - 213L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Papa Noel5976
Guan Yu
Level 67
God Stats
18W - 13L
1,446 SR
Queue Stats
339W - 339L
1,462 Elo+
Solo
Neith
Neith
ddtdddt
Neith
Level 64
God Stats
123W - 103L
1,559 SR
Queue Stats
275W - 273L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 4 / 0
10,387
519
12,882
11,586
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Im josuin
Jing Wei
15
1 / 2 / 5
9,351
468
8,302
15,045
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Johan_os02
Sun Wukong
15
1 / 2 / 1
9,854
493
13,710
23,362
17,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
kmsedu7
Kuzenbo
12
2 / 6 / 2
8,398
420
5,495
23,027
26,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
12
1 / 9 / 3
7,697
385
6,340
20,033
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
And-1-Oop
Serqet
19
10 / 2 / 6
12,091
605
20,362
18,791
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 11
9,558
478
10,980
21,052
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
Lord Quintal
Baba Yaga
18
6 / 2 / 4
11,109
555
10,931
11,445
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
2 / 1 / 4
11,321
566
15,175
17,239
20,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ddtdddt
Neith
15
3 / 2 / 9
9,808
490
13,321
11,449
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
23
23
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
0
1
W
Serqet
And-1-Oop
Serqet
10
2
6
6.5
W
2
3
11
2.5
L
Jing Wei
Im josuin
Jing Wei
1
2
5
1.75
L
Sun Wukong
Johan_os02
Sun Wukong
1
2
1
0.75
W
Baba Yaga
Lord Quintal
Baba Yaga
6
2
4
4
W
Guan Yu
2
1
4
4
W
Neith
ddtdddt
Neith
3
2
9
3.75
L
Kuzenbo
kmsedu7
Kuzenbo
2
6
2
0.5
L
Pele
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
70,769
93,053
Taken
79,976
62,284
Mitigated
66,734
29,920
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,882
1,146
0
1,191
11,586
4,861
0
4,545
6,596
76,872
0
W
Serqet
And-1-Oop
Serqet
20,362
5,036
0
7,706
18,791
9,201
1,440
4,545
14,246
0
114,692
W
10,980
1,726
417
3,756
21,052
27,032
126
5,327
15,725
39,062
0
L
Jing Wei
Im josuin
Jing Wei
8,302
5,495
0
6,445
15,045
6,438
710
3,695
10,779
0
77,940
L
Sun Wukong
Johan_os02
Sun Wukong
13,710
4,277
0
11,600
23,362
17,371
149
971
22,006
0
85,981
W
Baba Yaga
Lord Quintal
Baba Yaga
10,931
920
122
3,203
11,445
5,122
2,105
4,867
6,578
86,287
0
W
Guan Yu
15,175
3,947
170
6,166
17,239
20,466
0
351
16,888
0
101,972
W
Neith
ddtdddt
Neith
13,321
6,021
0
3,399
11,449
4,913
651
3,287
8,162
0
72,653
L
Kuzenbo
kmsedu7
Kuzenbo
5,495
2,036
2,267
5,644
23,027
26,628
0
7,253
15,008
28,599
0
L
Pele
6,340
1,852
0
2,773
20,033
6,986
0
4,763
14,533
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
53,887
488
Minions Killed
653
0
Camps Cleared
0
1,690,579
Distance Traveled
1,971,026
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,387
519
135
7
0
331,020
5
W
Serqet
12,091
605
165
8
0
468,147
6
W
Bacchus
9,558
478
33
2
0
389,120
5
L
Jing Wei
9,351
468
124
6
0
318,013
7
L
Sun Wukong
9,854
493
144
7
0
317,863
1
W
Baba Yaga
11,109
555
149
7
0
346,321
1
W
Guan Yu
11,321
566
179
9
0
409,206
5
W
Neith
9,808
490
127
6
0
358,232
2
L
Kuzenbo
8,398
420
34
2
0
331,517
6
L
Pele
7,697
385
51
3
0
392,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role