Player Matchup

Artio
Artio
CursedTacoMeat
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
DelayBind
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 1
Raijin
Raijin
GodsCoexist
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 1
Yemoja
Yemoja
OblivianLove
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ghostlystorm3
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,401 Elo+

VS

Team Averages
Level 70
1,508 SR
1,476 Elo+
Amaterasu
Amaterasu
Chaotic_Monkeys
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
DavidDs86
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,418 Elo+
Solo
Ares
Ares
Poder27
Ares
Level 140
God Stats
1W - 2L
1,539 SR
Queue Stats
120W - 113L
1,523 Elo+
Solo
Loki
Loki
SunsetSamurai13
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kali
Kali
c-had73
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
8,608
783
5,644
13,001
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DelayBind
Danzaburou
16
6 / 4 / 2
9,340
849
12,472
11,174
4,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
14
3 / 4 / 9
8,401
764
10,427
10,966
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
0 / 1 / 11
8,924
811
6,869
11,937
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
17
5 / 1 / 8
9,400
855
11,857
7,364
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaotic_Monkeys
Amaterasu
14
3 / 5 / 5
7,754
705
10,578
16,707
10,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
DavidDs86
Yemoja
16
0 / 2 / 7
7,911
719
6,232
10,067
10,139
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Poder27
Ares
10
1 / 1 / 3
7,040
640
4,061
7,411
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 5
8,400
764
12,803
10,495
5,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
c-had73
Kali
15
3 / 2 / 4
8,239
749
7,197
12,068
7,252
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
14
Kills
10
12
Deaths
14
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chaotic_Monkeys
Amaterasu
3
5
5
1.1
W
0
2
9
2.25
L
Yemoja
DavidDs86
Yemoja
0
2
7
1.75
W
Danzaburou
DelayBind
Danzaburou
6
4
2
1.75
W
Raijin
3
4
9
1.88
W
Yemoja
0
1
11
5.5
L
Ares
Poder27
Ares
1
1
3
2.5
L
3
4
5
1.38
L
Kali
c-had73
Kali
3
2
4
2.5
W
Izanami
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
40,871
54,442
Taken
56,748
35,142
Mitigated
40,231
24,964
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chaotic_Monkeys
Amaterasu
10,578
2,834
0
1,577
16,707
10,311
0
7,195
9,512
0
13,026
W
5,644
1,137
4,635
4,556
13,001
14,000
145
2,494
10,507
8,168
0
L
Yemoja
DavidDs86
Yemoja
6,232
1,680
4,645
2,150
10,067
10,139
0
3,743
6,324
16,475
0
W
Danzaburou
DelayBind
Danzaburou
12,472
5,559
935
1,409
11,174
4,515
42
1,766
9,408
0
22,824
W
Raijin
10,427
1,988
446
717
10,966
4,756
84
1,868
9,098
20,550
0
W
Yemoja
6,869
2,216
6,505
3,682
11,937
8,463
51
2,209
9,728
14,411
0
L
Ares
Poder27
Ares
4,061
244
424
1,945
7,411
7,138
0
3,156
4,255
4,971
0
L
12,803
329
52
1,161
10,495
5,391
0
3,158
7,337
0
25,052
L
Kali
c-had73
Kali
7,197
1,818
591
4,228
12,068
7,252
0
5,688
6,380
0
20,249
W
Izanami
11,857
9,604
83
1,996
7,364
3,408
1,618
1,956
5,408
0
30,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
39,344
116
Minions Killed
78
0
Camps Cleared
0
958,238
Distance Traveled
923,417
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,754
705
7
1
0
218,335
3
W
Artio
8,608
783
2
0
0
211,715
0
L
Yemoja
7,911
719
23
2
0
178,249
1
W
Danzaburou
9,340
849
20
2
0
183,153
0
W
Raijin
8,401
764
26
2
0
181,982
0
W
Yemoja
8,924
811
21
2
0
180,466
0
L
Ares
7,040
640
1
0
0
80,659
0
L
Loki
8,400
764
21
2
0
235,409
2
L
Kali
8,239
749
26
2
0
210,765
0
W
Izanami
9,400
855
47
4
0
200,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role