Player Matchup

Artemis
Artemis
Brokenheart__Tv
Artemis
Level 129
God Stats
4W - 2L
1,693 SR
Queue Stats
809W - 796L
1,595 Elo+
Party 2
Olorun
Olorun
SrManuYT
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 2
Susano
Susano
Ullur
Susano
Level 109
God Stats
16W - 2L
1,862 SR
Queue Stats
85W - 49L
1,706 Elo+
Party 2
Ganesha
Ganesha
VascoFerreiraa
Ganesha
Level 147
God Stats
8W - 7L
1,663 SR
Queue Stats
513W - 381L
1,624 Elo+
Party 2
Achilles
Achilles
hug0addicted
Achilles
Level 146
God Stats
2W - 7L
1,312 SR
Queue Stats
353W - 284L
1,584 Elo+
Party 2
Team Averages
Level 109
1,606 SR
1,652 Elo+

VS

Team Averages
Level 70
1,471 SR
1,588 Elo+
Ne Zha
Ne Zha
Davilote4
Ne Zha
Level 43
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 6L
1,204 Elo+
Solo
Bastet
Bastet
EinSnusIchCarry
Bastet
Level 25
God Stats
7W - 1L
1,500 SR
Queue Stats
97W - 33L
1,799 Elo+
Party 1
Freya
Freya
GoddessAsuna---
Freya
Level 145
God Stats
2W - 4L
1,503 SR
Queue Stats
358W - 230L
1,641 Elo+
Party 1
King Arthur
King Arthur
RaMaiin
King Arthur
Level 29
God Stats
2W - 2L
1,799 SR
Queue Stats
36W - 13L
1,808 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
llewy98
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,298 SR
Queue Stats
181W - 161L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,941
631
6,293
6,471
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
SrManuYT
Olorun
11
1 / 0 / 2
6,656
605
3,341
5,755
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Ullur
Susano
12
5 / 2 / 1
6,912
628
5,811
8,889
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 8
6,790
617
3,383
6,154
2,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
hug0addicted
Achilles
11
1 / 0 / 0
6,526
593
7,185
9,665
9,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Davilote4
Ne Zha
6
0 / 3 / 0
4,431
403
421
9,002
2,401
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 4 / 1
5,079
462
5,629
10,393
3,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,820
438
2,482
6,683
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
RaMaiin
King Arthur
10
1 / 2 / 0
5,394
490
5,619
10,400
9,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
llewy98
Morgan Le Fay
10
1 / 2 / 0
5,576
507
4,373
5,411
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Ne Zha
Davilote4
Ne Zha
0
3
0
0
L
1
4
1
0.38
L
0
3
1
0.17
L
King Arthur
RaMaiin
King Arthur
1
2
0
0.5
W
Olorun
SrManuYT
Olorun
1
0
2
2
W
Susano
Ullur
Susano
5
2
1
2.75
W
0
0
8
4
W
Achilles
hug0addicted
Achilles
1
0
0
1
L
Morgan Le Fay
llewy98
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
18,524
36,934
Taken
41,889
20,156
Mitigated
18,806
14,984
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,293
3,334
0
2,536
6,471
2,055
1,302
1,539
4,932
0
46,298
L
Ne Zha
Davilote4
Ne Zha
421
157
0
1,472
9,002
2,401
0
722
8,280
0
22,444
L
5,629
1,144
86
3,137
10,393
3,180
0
3,031
7,362
0
30,478
L
2,482
1,014
0
1,633
6,683
2,164
0
872
5,811
21,946
0
L
King Arthur
RaMaiin
King Arthur
5,619
801
0
1,720
10,400
9,005
0
0
10,400
0
35,575
W
Olorun
SrManuYT
Olorun
3,341
1,434
246
1,781
5,755
2,357
1,308
2,854
2,901
52,852
0
W
Susano
Ullur
Susano
5,811
1,559
0
3,264
8,889
3,362
0
249
8,640
0
43,814
W
3,383
293
2,144
2,556
6,154
2,929
0
2,213
3,941
15,540
0
W
Achilles
hug0addicted
Achilles
7,185
3,188
0
2,457
9,665
9,453
30
0
9,665
0
46,669
L
Morgan Le Fay
llewy98
Morgan Le Fay
4,373
531
0
615
5,411
2,056
0
2,099
3,312
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
25,300
401
Minions Killed
254
0
Camps Cleared
0
1,007,940
Distance Traveled
945,421
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,941
631
104
9
0
191,905
2
L
Ne Zha
4,431
403
39
4
0
206,945
0
L
Bastet
5,079
462
46
4
0
207,590
2
L
Freya
4,820
438
47
4
0
161,944
1
L
King Arthur
5,394
490
51
5
0
189,186
1
W
Olorun
6,656
605
115
10
0
191,873
2
W
Susano
6,912
628
87
8
0
224,410
1
W
Ganesha
6,790
617
9
1
0
206,291
2
W
Achilles
6,526
593
86
8
0
193,461
3
L
Morgan Le Fay
5,576
507
71
6
0
179,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role