Player Matchup

Eset
Eset
Bronze V
 
Eset
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
JinzoTheShadow
Bacchus
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,546 MMR
Party 1
Tyr
Tyr
Gold IV
Sclippy
Tyr
Gold IV
Level 118
God Stats
9W - 9L
1,506 SR
Queue Stats
24W - 20L
1,730 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,502 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,605 SR
1,608 MMR
Artemis
Artemis
Gold V
BOMBAYSiiPPiiiN
Artemis
Gold V
Level 145
God Stats
115W - 116L
1,529 SR
Queue Stats
287W - 347L
1,453 MMR
Party 2
Anubis
Anubis
Gold II
REYCHARLEZ
Anubis
Gold II
Level 149
God Stats
7W - 14L
1,587 SR
Queue Stats
158W - 195L
1,717 MMR
Party 2
Vamana
Vamana
Gold IV
Zupanator
Vamana
Gold IV
Level 153
God Stats
4W - 5L
1,697 SR
Queue Stats
29W - 39L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
12 / 3 / 9
11,646
896
18,757
15,030
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 18
10,695
823
9,556
12,896
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
15
7 / 3 / 11
10,153
781
11,053
15,428
11,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabShivaAresAtlasBastet

VS

Bans
CthulhuDanzaburouMedusaNeithUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
9,462
728
10,295
12,384
5,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
REYCHARLEZ
Anubis
13
2 / 10 / 4
9,267
713
7,364
18,100
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Zupanator
Vamana
12
1 / 5 / 3
8,001
615
7,245
15,435
12,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
22
Kills
6
7
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
3
9
5.5
L
3
7
1
0.5
W
3
1
18
12
L
Anubis
REYCHARLEZ
Anubis
2
10
4
0.4
W
Tyr
7
3
11
4.17
L
Vamana
Zupanator
Vamana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
24,904
43,354
Taken
45,919
34,451
Mitigated
28,466
13,166
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,757
1,475
884
7,188
15,030
6,101
1,178
3,389
11,641
64,596
0
L
10,295
4,980
0
245
12,384
5,687
0
9,314
3,070
0
26,174
W
9,556
1,006
0
2,525
12,896
16,456
455
1,490
11,406
14,146
0
L
Anubis
REYCHARLEZ
Anubis
7,364
518
0
1,531
18,100
9,821
0
11,073
7,027
38,338
0
W
Tyr
11,053
1,341
0
2,569
15,428
11,894
1,201
2,922
12,506
0
27,865
L
Vamana
Zupanator
Vamana
7,245
2,769
0
1,528
15,435
12,958
0
8,026
7,409
0
14,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
26,730
142
Minions Killed
109
8
Camps Cleared
1
737,294
Distance Traveled
591,368
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,646
896
106
8
6
231,223
3
L
Artemis
9,462
728
41
3
0
189,331
1
W
Bacchus
10,695
823
14
1
1
242,526
0
L
Anubis
9,267
713
53
4
1
177,546
3
W
Tyr
10,153
781
22
2
1
263,545
2
L
Vamana
8,001
615
15
1
0
224,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role