Player Matchup

Thanatos
Thanatos
Blur Serenity
Thanatos
Level 145
God Stats
3W - 1L
1,912 SR
Queue Stats
262W - 137L
1,723 Elo+
Party 1
Amaterasu
Amaterasu
FortuneJinxy
Amaterasu
Level 119
God Stats
2W - 0L
1,470 SR
Queue Stats
191W - 85L
1,746 Elo+
Party 1
Nox
Nox
Sinvful
Nox
Level 126
God Stats
11W - 3L
1,711 SR
Queue Stats
225W - 110L
1,752 Elo+
Party 1
Team Averages
Level 130
1,697 SR
1,741 Elo+

VS

Team Averages
Level 125
1,523 SR
1,602 Elo+
Ullr
Ullr
frostywolf411
Ullr
Level 72
God Stats
2W - 7L
1,380 SR
Queue Stats
58W - 67L
1,540 Elo+
Solo
Sobek
Sobek
richmud
Sobek
Level 147
God Stats
1W - 1L
1,409 SR
Queue Stats
59W - 46L
1,654 Elo+
Solo
Ra
Ra
senpai_exe_sama
Ra
Level 156
God Stats
22W - 14L
1,780 SR
Queue Stats
574W - 312L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blur Serenity
Thanatos
20
5 / 2 / 2
13,513
643
13,116
15,588
12,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FortuneJinxy
Amaterasu
18
1 / 3 / 6
12,235
583
13,789
17,836
19,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
18
1 / 0 / 5
12,307
586
11,001
6,914
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
11,986
571
8,880
13,806
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
richmud
Sobek
16
3 / 2 / 2
13,183
628
7,816
24,940
31,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 3 / 2
12,577
599
13,405
8,433
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
5
5
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blur Serenity
Thanatos
5
2
2
3
W
Amaterasu
FortuneJinxy
Amaterasu
1
3
6
1.33
W
Nox
1
0
5
3.5
L
0
2
5
1.25
L
Sobek
richmud
Sobek
3
2
2
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
30,101
40,338
Taken
47,179
35,580
Mitigated
41,887
25,217
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blur Serenity
Thanatos
13,116
3,050
0
15,893
15,588
12,946
693
9,360
5,808
0
69,291
W
Amaterasu
FortuneJinxy
Amaterasu
13,789
4,666
708
6,637
17,836
19,765
416
7,943
9,290
0
31,401
W
Nox
11,001
2,181
0
1,979
6,914
2,869
560
3,912
2,888
54,631
0
L
8,880
2,925
0
1,420
13,806
6,588
0
3,351
10,054
0
45,791
L
Sobek
richmud
Sobek
7,816
431
0
6,731
24,940
31,358
17
6,162
18,078
17,043
0
L
13,405
538
1,647
1,162
8,433
3,941
0
1,731
6,427
75,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
37,746
232
Minions Killed
237
8
Camps Cleared
11
1,264,119
Distance Traveled
1,273,655
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,513
643
91
4
8
450,847
3
W
Amaterasu
12,235
583
33
2
0
435,214
1
W
Nox
12,307
586
108
5
0
378,058
3
L
Ullr
11,986
571
79
4
4
408,075
4
L
Sobek
13,183
628
19
1
0
433,891
0
L
Ra
12,577
599
139
7
7
431,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role