Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bfknren
Hou Yi
Level 155
God Stats
13W - 16L
1,438 SR
Queue Stats
453W - 368L
1,654 Elo+
Party 1
Bacchus
Bacchus
Raynpocalyps
Bacchus
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
152W - 139L
1,578 Elo+
Party 2
Horus
Horus
Scoobowski
Horus
Level 66
God Stats
0W - 2L
1,209 SR
Queue Stats
171W - 166L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
Shiairo
Sun Wukong
Level 115
God Stats
1W - 4L
1,518 SR
Queue Stats
98W - 100L
1,521 Elo+
Party 1
Team Averages
Level 108
1,393 SR
1,562 Elo+

VS

Team Averages
Level 152
1,630 SR
1,582 Elo+
Hou Yi
Hou Yi
A_Dolla123
Hou Yi
Level 147
God Stats
2W - 3L
1,746 SR
Queue Stats
197W - 205L
1,594 Elo+
Solo
Chaac
Chaac
MemoryPurge
Chaac
Level 154
God Stats
2W - 0L
1,764 SR
Queue Stats
91W - 71L
1,601 Elo+
Solo
Nu Wa
Nu Wa
OregonGrown19
Nu Wa
Level 158
God Stats
4W - 5L
1,290 SR
Queue Stats
363W - 417L
1,550 Elo+
Solo
Terra
Terra
The Wrathy
Terra
Level 144
God Stats
5W - 5L
1,631 SR
Queue Stats
275W - 251L
1,589 Elo+
Solo
Bellona
Bellona
xLiLJoRdaN23x
Bellona
Level 156
God Stats
4W - 3L
1,720 SR
Queue Stats
496W - 496L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 6 / 14
11,288
627
28,194
16,661
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Bfknren
Hou Yi
20
8 / 2 / 11
12,663
704
32,725
18,613
11,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Raynpocalyps
Bacchus
19
3 / 5 / 13
11,423
635
15,349
26,113
50,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
19
4 / 3 / 8
11,182
621
15,993
25,083
39,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Shiairo
Sun Wukong
18
3 / 2 / 12
11,669
648
9,506
26,410
33,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
A_Dolla123
Hou Yi
20
7 / 6 / 6
13,189
733
22,405
22,678
13,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 9
13,031
724
24,011
27,756
26,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 3 / 12
11,592
644
24,011
14,623
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
19
2 / 2 / 12
12,630
702
12,271
29,322
48,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
20
4 / 3 / 9
13,526
751
11,424
33,731
26,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
66
20
Kills
18
18
Deaths
20
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
6
14
1.5
W
Hou Yi
A_Dolla123
Hou Yi
7
6
6
1.67
L
Hou Yi
Bfknren
Hou Yi
8
2
11
6.75
W
4
6
9
1.42
W
1
3
12
2.33
L
Bacchus
Raynpocalyps
Bacchus
3
5
13
1.9
L
Horus
4
3
8
2.67
L
Sun Wukong
Shiairo
Sun Wukong
3
2
12
4.5
W
Terra
2
2
12
4
W
Bellona
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,767
Damage
94,122
112,880
Taken
128,110
143,086
Mitigated
122,648
42,145
Healing
55,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
28,194
639
3,778
1,863
16,661
8,650
564
5,721
10,940
56,876
0
W
Hou Yi
A_Dolla123
Hou Yi
22,405
10,910
645
3,043
22,678
13,147
3,052
7,708
14,970
0
46,828
L
Hou Yi
Bfknren
Hou Yi
32,725
11,973
3,327
2,223
18,613
11,480
2,503
7,587
11,026
0
65,035
W
24,011
1,907
1,280
4,657
27,756
26,540
0
10,177
17,579
0
45,803
W
24,011
4,913
399
1,699
14,623
7,725
1,188
5,422
9,201
50,062
0
L
Bacchus
Raynpocalyps
Bacchus
15,349
1,681
1,116
1,551
26,113
50,449
664
7,027
19,086
22,424
0
L
Horus
15,993
7,190
8,772
7,290
25,083
39,256
286
8,830
16,253
0
31,547
L
Sun Wukong
Shiairo
Sun Wukong
9,506
1,275
4,855
7,370
26,410
33,251
498
7,653
18,757
0
33,021
W
Terra
12,271
1,159
13,676
9,764
29,322
48,268
1,063
8,924
20,398
25,149
0
W
Bellona
11,424
1,403
5,982
13,963
33,731
26,968
1,950
11,312
22,419
1,082
24,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
63,968
205
Minions Killed
191
0
Camps Cleared
0
1,579,847
Distance Traveled
1,603,800
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,288
627
66
4
0
332,911
4
W
Hou Yi
13,189
733
56
3
0
287,199
0
L
Hou Yi
12,663
704
86
5
0
297,556
6
W
Chaac
13,031
724
43
2
0
292,795
0
W
Nu Wa
11,592
644
49
3
0
333,337
0
L
Bacchus
11,423
635
15
1
0
301,542
0
L
Horus
11,182
621
18
1
0
304,645
0
L
Sun Wukong
11,669
648
20
1
0
343,193
0
W
Terra
12,630
702
15
1
0
345,922
0
W
Bellona
13,526
751
28
2
0
344,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role