Player Matchup

Nemesis
Nemesis
Ascnnt
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
DESOLOS
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1
Olorun
Olorun
McBraeyes
Olorun
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,360 Elo+
Party 2
Atlas
Atlas
MecDaddy
Atlas
Level 64
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
Xaaras
Amaterasu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,239 Elo+
Solo
Team Averages
Level 37
1,459 SR
1,375 Elo+

VS

Team Averages
Level 69
1,577 SR
1,513 Elo+
Neith
Neith
AtlasForge
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,568 Elo+
Party 3
Ymir
Ymir
Devitoh
Ymir
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 14L
1,683 Elo+
Party 3
Nu Wa
Nu Wa
Grebig
Nu Wa
Level 47
God Stats
39W - 33L
1,496 SR
Queue Stats
129W - 125L
1,412 Elo+
Solo
Shiva
Shiva
LordPuré
Shiva
Level 43
God Stats
7W - 1L
1,891 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 3
Kali
Kali
ulltis
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ascnnt
Nemesis
17
5 / 8 / 1
11,150
446
19,346
33,034
25,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DESOLOS
Baron Samedi
14
2 / 11 / 1
9,269
371
14,255
19,152
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
McBraeyes
Olorun
19
3 / 8 / 1
11,793
472
13,430
28,887
12,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
MecDaddy
Atlas
14
0 / 4 / 4
9,698
388
13,823
30,790
38,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Xaaras
Amaterasu
14
2 / 7 / 2
9,870
395
8,980
30,085
21,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 2 / 14
11,711
468
20,027
15,154
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Devitoh
Ymir
18
5 / 1 / 15
12,273
491
12,313
22,985
27,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Grebig
Nu Wa
20
10 / 3 / 12
13,337
533
31,031
13,196
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
LordPuré
Shiva
20
13 / 2 / 14
15,407
616
38,760
36,781
33,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
ulltis
Kali
18
4 / 5 / 14
11,830
473
10,890
27,718
15,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
12
Kills
38
38
Deaths
13
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ascnnt
Nemesis
5
8
1
0.69
W
Neith
6
2
14
6.5
L
Baron Samedi
DESOLOS
Baron Samedi
2
11
1
0.23
W
Ymir
Devitoh
Ymir
5
1
15
12.5
W
Nu Wa
Grebig
Nu Wa
10
3
12
5.33
W
Shiva
LordPuré
Shiva
13
2
14
10
L
Olorun
McBraeyes
Olorun
3
8
1
0.44
L
Atlas
MecDaddy
Atlas
0
4
4
0.5
L
Amaterasu
Xaaras
Amaterasu
2
7
2
0.43
W
Kali
ulltis
Kali
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,834
Damage
113,021
141,948
Taken
115,834
106,379
Mitigated
91,330
33,330
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ascnnt
Nemesis
19,346
7,183
0
7,016
33,034
25,066
0
4,958
28,076
0
96,401
W
Neith
20,027
10,226
0
5,112
15,154
8,547
6,480
8,584
6,570
71
98,926
L
Baron Samedi
DESOLOS
Baron Samedi
14,255
1,521
2,245
2,745
19,152
9,265
0
6,442
12,710
54,259
0
W
Ymir
Devitoh
Ymir
12,313
2,681
0
2,743
22,985
27,092
311
13,396
9,589
46,223
0
W
Nu Wa
Grebig
Nu Wa
31,031
12,146
0
1,518
13,196
6,481
1,233
4,657
8,539
125,078
0
W
Shiva
LordPuré
Shiva
38,760
8,086
1,677
16,047
36,781
33,217
891
8,969
27,812
0
136,296
L
Olorun
McBraeyes
Olorun
13,430
6,810
635
12,343
28,887
12,887
1,954
12,331
16,556
131,320
0
L
Atlas
MecDaddy
Atlas
13,823
4,887
0
2,851
30,790
38,080
0
9,866
20,924
52,126
0
L
Amaterasu
Xaaras
Amaterasu
8,980
2,836
0
5,495
30,085
21,081
0
9,818
20,267
0
55,095
W
Kali
ulltis
Kali
10,890
5,797
0
7,349
27,718
15,993
1,664
5,902
21,816
0
80,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
64,558
525
Minions Killed
594
0
Camps Cleared
0
2,123,794
Distance Traveled
2,307,285
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,150
446
138
6
0
470,828
2
W
Neith
11,711
468
132
5
0
413,148
3
L
Baron Samedi
9,269
371
61
2
0
378,125
1
W
Ymir
12,273
491
51
2
0
490,638
4
W
Nu Wa
13,337
533
130
5
0
450,588
1
W
Shiva
15,407
616
189
8
0
458,907
5
L
Olorun
11,793
472
199
8
0
375,390
1
L
Atlas
9,698
388
56
2
0
458,196
3
L
Amaterasu
9,870
395
71
3
0
441,255
3
W
Kali
11,830
473
92
4
0
494,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role