Player Matchup

Khepri
Khepri
BigChungusssss
Khepri
Level 104
God Stats
7W - 7L
1,749 SR
Queue Stats
705W - 635L
1,529 Elo+
Party 3
Loki
Loki
I Melt Smurfss
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,667 Elo+
Party 2
Hera
Hera
ItzTheLitz1
Hera
Level 124
God Stats
0W - 1L
1,443 SR
Queue Stats
110W - 89L
1,662 Elo+
Party 2
Tyr
Tyr
KirbyDaaYoungin
Tyr
Level 160
God Stats
28W - 21L
1,537 SR
Queue Stats
585W - 569L
1,589 Elo+
Solo
Ullr
Ullr
Poggiess
Ullr
Level 102
God Stats
4W - 10L
1,322 SR
Queue Stats
747W - 705L
1,504 Elo+
Party 3
Team Averages
Level 123
1,510 SR
1,590 Elo+

VS

Team Averages
Level 131
1,588 SR
1,585 Elo+
Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HDblaster05
Chaac
Level 140
God Stats
6W - 3L
1,842 SR
Queue Stats
50W - 37L
1,694 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mclovin3103
Ah Muzen Cab
Level 118
God Stats
7W - 4L
1,628 SR
Queue Stats
101W - 109L
1,535 Elo+
Solo
Ares
Ares
Metztlí
Ares
Level 154
God Stats
14W - 6L
1,745 SR
Queue Stats
101W - 71L
1,594 Elo+
Solo
Poseidon
Poseidon
SaintVith
Poseidon
Level 100
God Stats
1W - 2L
1,225 SR
Queue Stats
110W - 82L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,871
437
4,198
15,536
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 5 / 5
9,416
523
10,431
15,121
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 7
9,633
535
13,546
12,033
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 1
10,061
559
7,127
19,283
16,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
3 / 6 / 2
8,803
489
6,121
13,951
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
7 / 4 / 10
11,378
632
9,825
15,095
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 5
10,373
576
9,120
10,213
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Mclovin3103
Ah Muzen Cab
18
8 / 1 / 4
11,270
626
15,980
12,513
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
5 / 4 / 9
9,784
544
11,551
17,024
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
SaintVith
Poseidon
14
1 / 6 / 5
9,170
509
7,219
14,020
4,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
16
Kills
24
24
Deaths
16
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
4
10
3
L
1
3
5
1.17
W
3
1
5
5.5
L
6
5
5
1.7
L
3
5
7
1.3
L
3
5
1
0.7
W
Ah Muzen Cab
Mclovin3103
Ah Muzen Cab
8
1
4
10
W
Ares
5
4
9
2.38
L
Ullr
3
6
2
0.67
W
Poseidon
SaintVith
Poseidon
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
53,695
75,924
Taken
68,865
54,877
Mitigated
49,173
15,189
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,825
4,341
0
5,684
15,095
12,512
95
4,479
10,616
0
93,424
L
4,198
646
0
2,462
15,536
18,983
0
5,091
10,445
29,989
0
W
9,120
1,499
0
4,534
10,213
11,366
522
503
9,710
0
71,494
L
10,431
1,539
0
4,528
15,121
6,943
0
5,143
9,978
0
66,849
L
13,546
3,377
0
1,452
12,033
6,379
0
4,377
7,585
73,732
0
L
7,127
923
0
6,116
19,283
16,922
0
2,284
16,352
0
83,998
W
Ah Muzen Cab
Mclovin3103
Ah Muzen Cab
15,980
7,466
0
3,546
12,513
5,599
645
3,200
9,313
0
103,198
W
Ares
11,551
495
0
3,509
17,024
15,498
0
5,878
11,146
34,027
0
L
Ullr
6,121
2,236
0
631
13,951
5,650
0
2,477
11,474
0
73,004
W
Poseidon
SaintVith
Poseidon
7,219
922
0
1,818
14,020
4,198
0
3,684
10,336
68,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
51,975
539
Minions Killed
585
0
Camps Cleared
0
1,673,176
Distance Traveled
1,777,375
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,378
632
145
8
0
404,839
1
L
Khepri
7,871
437
38
2
0
327,445
2
W
Chaac
10,373
576
137
8
0
369,628
0
L
Loki
9,416
523
94
5
0
363,235
3
L
Hera
9,633
535
119
7
0
313,670
5
L
Tyr
10,061
559
150
8
0
357,480
5
W
Ah Muzen Cab
11,270
626
154
9
0
341,479
1
W
Ares
9,784
544
41
2
0
331,875
8
L
Ullr
8,803
489
138
8
0
311,346
1
W
Poseidon
9,170
509
108
6
0
329,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role