Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AITAMA
Baron Samedi
Level 141
God Stats
10W - 4L
1,731 SR
Queue Stats
601W - 686L
1,356 Elo+
Party 1
Merlin
Merlin
AITAMAjr
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,245 Elo+
Party 1
Chaac
Chaac
Gingerzillah
Chaac
Level 68
God Stats
2W - 3L
1,709 SR
Queue Stats
213W - 250L
1,374 Elo+
Solo
Vamana
Vamana
Narflunk0897
Vamana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,392 Elo+
Solo
Team Averages
Level 94
1,588 SR
1,373 Elo+

VS

Team Averages
Level 118
1,495 SR
1,603 Elo+
Skadi
Skadi
CoopKush21
Skadi
Level 159
God Stats
7W - 7L
1,394 SR
Queue Stats
451W - 507L
1,402 Elo+
Solo
Kukulkan
Kukulkan
GudGuyDillon
Kukulkan
Level 153
God Stats
9W - 4L
1,578 SR
Queue Stats
201W - 125L
1,550 Elo+
Party 2
Olorun
Olorun
Ribeyex
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,693 Elo+
Solo
Pele
Pele
Tingles CXII
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 137L
1,544 Elo+
Party 2
Geb
Geb
vIAngronIv
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 11 / 5
11,601
611
19,744
23,517
11,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
AITAMA
Baron Samedi
17
2 / 8 / 7
10,831
570
12,548
22,867
14,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
AITAMAjr
Merlin
17
3 / 6 / 5
10,877
572
7,845
15,165
7,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 2 / 12
11,207
590
13,095
23,898
31,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
20
2 / 7 / 9
12,721
670
16,932
43,819
46,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
5 / 4 / 18
12,626
665
24,579
18,434
9,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
GudGuyDillon
Kukulkan
20
11 / 1 / 17
14,328
754
32,460
12,288
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Ribeyex
Olorun
20
6 / 2 / 19
13,765
724
23,033
19,058
10,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 9
13,972
735
24,667
31,841
17,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 15
13,623
717
10,899
18,346
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
16
Kills
34
34
Deaths
17
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
11
5
0.95
L
Baron Samedi
AITAMA
Baron Samedi
2
8
7
0.69
L
Merlin
AITAMAjr
Merlin
3
6
5
0.92
W
Skadi
5
4
18
3.5
L
1
2
12
3.5
W
Kukulkan
GudGuyDillon
Kukulkan
11
1
17
19.5
L
Vamana
2
7
9
0.93
W
Olorun
Ribeyex
Olorun
6
2
19
7.75
W
9
7
9
1.93
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,164
Damage
115,638
129,266
Taken
99,967
111,588
Mitigated
65,031
48,482
Healing
42,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,744
3,847
1,915
2,739
23,517
11,278
0
10,304
13,213
0
26,196
L
Baron Samedi
AITAMA
Baron Samedi
12,548
270
3,783
5,274
22,867
14,980
0
12,834
10,033
20,354
0
L
Merlin
AITAMAjr
Merlin
7,845
445
322
1,978
15,165
7,446
174
6,995
8,170
31,506
0
W
Skadi
24,579
10,490
2,882
5,135
18,434
9,081
929
3,135
15,299
0
46,041
L
13,095
564
678
12,212
23,898
31,762
0
11,026
12,872
0
38,100
W
Kukulkan
GudGuyDillon
Kukulkan
32,460
2,784
2,899
2,325
12,288
7,957
1,276
1,392
10,896
50,872
0
L
Vamana
16,932
8,992
1,255
18,326
43,819
46,122
420
25,233
18,586
0
45,206
W
Olorun
Ribeyex
Olorun
23,033
13,567
3,829
7,500
19,058
10,742
4,807
4,061
14,997
51,765
0
W
24,667
7,404
3,982
11,211
31,841
17,522
1,684
6,926
24,915
0
51,996
W
10,899
648
428
2,244
18,346
19,729
33
4,879
13,244
23,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
68,314
183
Minions Killed
228
0
Camps Cleared
0
1,693,893
Distance Traveled
1,847,209
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,601
611
12
1
0
320,937
1
L
Baron Samedi
10,831
570
14
1
0
290,513
0
L
Merlin
10,877
572
51
3
0
318,107
0
W
Skadi
12,626
665
34
2
0
359,242
1
L
Chaac
11,207
590
50
3
0
424,836
0
W
Kukulkan
14,328
754
51
3
0
383,273
1
L
Vamana
12,721
670
56
3
0
339,500
1
W
Olorun
13,765
724
63
3
0
336,416
0
W
Pele
13,972
735
53
3
0
380,287
3
W
Geb
13,623
717
27
1
0
387,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role