Player Matchup

Tsukuyomi
Tsukuyomi
Danitheking
Tsukuyomi
Level 26
God Stats
3W - 5L
1,451 SR
Queue Stats
7W - 17L
1,322 Elo+
Party 2
Thor
Thor
Dante460
Thor
Level 67
God Stats
0W - 2L
1,494 SR
Queue Stats
49W - 81L
1,274 Elo+
Party 2
Serqet
Serqet
Saller06
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,354 Elo+
Party 2
Team Averages
Level 52
1,481 SR
1,317 Elo+

VS

Team Averages
Level 48
1,439 SR
1,382 Elo+
Loki
Loki
Echo9853
Loki
Level 88
God Stats
5W - 4L
1,544 SR
Queue Stats
77W - 91L
1,370 Elo+
Solo
Scylla
Scylla
Windrayel
Scylla
Level 39
God Stats
2W - 1L
1,312 SR
Queue Stats
26W - 46L
1,395 Elo+
Party 1
Ares
Ares
Zombe2203
Ares
Level 16
God Stats
4W - 7L
1,460 SR
Queue Stats
20W - 33L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danitheking
Tsukuyomi
18
3 / 7 / 5
13,475
586
14,183
19,920
8,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
18
3 / 4 / 6
13,742
597
17,020
21,109
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Serqet
Saller06
Serqet
20
3 / 3 / 5
13,789
600
10,661
22,946
12,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 3 / 4
15,723
684
20,810
17,505
7,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Windrayel
Scylla
19
4 / 5 / 9
14,555
633
21,150
15,004
5,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
20
2 / 1 / 12
16,132
701
11,935
20,625
28,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
14
14
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Danitheking
Tsukuyomi
3
7
5
0.79
L
Thor
3
4
6
1.5
W
Loki
8
3
4
3.33
L
Serqet
Saller06
Serqet
3
3
5
1.83
W
Scylla
Windrayel
Scylla
4
5
9
1.7
W
Ares
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
53,895
63,975
Taken
53,134
31,505
Mitigated
41,761
9,400
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Danitheking
Tsukuyomi
14,183
4,282
231
2,163
19,920
8,556
676
12,118
7,802
0
47,689
L
Thor
17,020
1,843
0
2,772
21,109
10,439
228
11,747
9,362
140
61,564
W
Loki
20,810
4,194
0
2,168
17,505
7,370
951
326
15,447
0
75,862
L
Serqet
Saller06
Serqet
10,661
2,004
0
4,234
22,946
12,510
699
10,399
12,547
0
39,996
W
Scylla
Windrayel
Scylla
21,150
2,357
0
2,199
15,004
5,991
989
42
13,410
68,841
0
W
Ares
11,935
747
154
6,856
20,625
28,400
409
119
19,880
35,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
46,410
207
Minions Killed
237
8
Camps Cleared
11
1,223,712
Distance Traveled
1,221,743
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,475
586
62
3
0
389,144
2
L
Thor
13,742
597
88
4
2
378,898
3
W
Loki
15,723
684
99
4
3
445,297
8
L
Serqet
13,789
600
57
2
6
455,670
0
W
Scylla
14,555
633
116
5
8
352,957
7
W
Ares
16,132
701
22
1
0
423,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role