Player Matchup

Medusa
Medusa
Manuel5903
Medusa
Level 12
God Stats
1W - 2L
1,366 SR
Queue Stats
15W - 12L
1,407 Elo+
Party 2
Mulan
Mulan
OROZCO GAMER
Mulan
Level 160
God Stats
1W - 1L
1,719 SR
Queue Stats
22W - 12L
1,650 Elo+
Party 2
Scylla
Scylla
Tavin805
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,407 Elo+
Party 2
Team Averages
Level 97
1,528 SR
1,488 Elo+

VS

Team Averages
Level 76
1,596 SR
1,423 Elo+
Izanami
Izanami
Kaebzy
Izanami
Level 25
God Stats
20W - 12L
1,787 SR
Queue Stats
63W - 44L
1,442 Elo+
Party 1
Sol
Sol
SIoppySuds-
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,482 Elo+
Party 1
Odin
Odin
TheFluffMamba
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Manuel5903
Medusa
13
1 / 3 / 2
8,172
629
6,261
9,312
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 1
8,061
620
9,393
15,674
16,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Tavin805
Scylla
8
0 / 1 / 2
6,960
535
2,479
1,967
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaebzy
Izanami
13
0 / 1 / 6
8,299
638
6,615
9,619
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
9,766
751
11,108
9,729
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 3
8,656
666
5,293
9,208
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kaebzy
Izanami
0
1
6
3
L
Medusa
Manuel5903
Medusa
1
3
2
0.67
L
2
3
1
0.83
W
5
1
2
6
L
Scylla
Tavin805
Scylla
0
1
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
23,016
26,953
Taken
28,556
21,530
Mitigated
14,926
3,336
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kaebzy
Izanami
6,615
5,062
0
1,721
9,619
4,018
930
1,532
7,891
0
35,669
L
Medusa
Manuel5903
Medusa
6,261
2,063
0
400
9,312
4,173
0
4,933
4,181
0
33,839
L
9,393
1,672
0
2,736
15,674
16,671
0
5,091
10,290
0
22,551
W
11,108
3,673
0
4,642
9,729
4,475
1,758
642
8,813
42,779
4,796
L
Scylla
Tavin805
Scylla
2,479
470
0
200
1,967
686
0
737
1,202
11,768
0
W
5,293
873
0
3,087
9,208
6,433
396
773
8,236
1,238
14,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
26,721
131
Minions Killed
153
4
Camps Cleared
5
480,834
Distance Traveled
636,266
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,299
638
49
4
1
222,279
1
L
Medusa
8,172
629
65
5
0
178,641
0
L
Mulan
8,061
620
35
3
1
205,339
5
W
Sol
9,766
751
85
7
2
202,668
3
L
Scylla
6,960
535
31
2
3
96,854
3
W
Odin
8,656
666
19
1
2
211,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role