Player Matchup

Tyr
Tyr
Dramatiqq
Tyr
Level 98
God Stats
140W - 41L
1,746 SR
Queue Stats
265W - 77L
1,747 Elo+
Party 1
Poseidon
Poseidon
foknikgur
Poseidon
Level 9
God Stats
2W - 0L
1,728 SR
Queue Stats
55W - 5L
1,883 Elo+
Party 1
Apollo
Apollo
namechanged9951
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 2L
2,121 Elo+
Party 1
Team Averages
Level 44
1,658 SR
1,917 Elo+

VS

Team Averages
Level 78
1,514 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Dayuii
Baron Samedi
Level 29
God Stats
17W - 12L
1,734 SR
Queue Stats
68W - 93L
1,442 Elo+
Party 2
Lancelot
Lancelot
Th3T0ny
Lancelot
Level 117
God Stats
0W - 2L
1,308 SR
Queue Stats
32W - 51L
1,363 Elo+
Solo
Sol
Sol
VOODOOCRUSHER
Sol
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 36L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 16
10,264
855
8,739
15,992
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
foknikgur
Poseidon
16
14 / 3 / 10
11,518
960
20,239
10,810
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 16
9,498
792
11,592
11,769
5,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dayuii
Baron Samedi
13
1 / 7 / 5
8,407
701
6,000
13,890
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Th3T0ny
Lancelot
10
0 / 10 / 4
7,300
608
8,352
16,277
8,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 7 / 1
11,500
958
10,766
18,892
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
24
Kills
9
9
Deaths
24
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dayuii
Baron Samedi
1
7
5
0.5
W
6
4
16
3.5
L
Lancelot
Th3T0ny
Lancelot
0
10
4
0.2
L
8
7
1
1.21
W
Poseidon
foknikgur
Poseidon
14
3
10
6.33
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,570
Damage
25,118
38,571
Taken
49,059
21,577
Mitigated
23,625
10,734
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dayuii
Baron Samedi
6,000
363
212
1,166
13,890
6,419
0
5,429
8,254
19,904
0
W
8,739
640
0
3,944
15,992
12,180
629
7,118
8,734
0
20,265
L
Lancelot
Th3T0ny
Lancelot
8,352
1,852
0
250
16,277
8,346
0
6,862
9,291
0
19,072
L
10,766
4,044
0
3,361
18,892
8,860
0
7,948
10,709
38,622
2,989
W
Poseidon
foknikgur
Poseidon
20,239
3,958
0
2,099
10,810
4,265
762
3,942
6,868
57,746
0
W
11,592
7,532
0
4,691
11,769
5,132
1,134
5,010
6,759
0
26,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
27,207
135
Minions Killed
102
8
Camps Cleared
1
734,263
Distance Traveled
614,743
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,407
701
30
3
1
191,839
4
W
Tyr
10,264
855
23
2
3
271,263
4
L
Lancelot
7,300
608
17
1
0
208,643
2
L
Sol
11,500
958
55
5
0
214,261
3
W
Poseidon
11,518
960
76
6
2
225,878
4
W
Apollo
9,498
792
36
3
3
237,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role