Player Matchup

Cthulhu
Cthulhu
Joeyborg
Cthulhu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,639 Elo+
Party 2
Discordia
Discordia
Samarea
Discordia
Level 45
God Stats
3W - 0L
1,748 SR
Queue Stats
7W - 3L
1,558 Elo+
Party 2
Chiron
Chiron
Symize
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 60L
1,728 Elo+
Party 2
Team Averages
Level 89
1,583 SR
1,642 Elo+

VS

Team Averages
Level 67
1,447 SR
1,236 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GameTimeLost
Charybdis
Level 4
God Stats
0W - 3L
1,340 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 1
Zhong Kui
Zhong Kui
heathrm31
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joeyborg
Cthulhu
14
2 / 5 / 12
9,242
770
7,053
15,835
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Samarea
Discordia
13
3 / 3 / 9
8,917
743
9,348
8,544
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Symize
Chiron
16
11 / 4 / 4
10,878
907
19,691
10,954
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 3 / 6
8,715
726
8,938
13,993
5,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
GameTimeLost
Charybdis
11
1 / 5 / 6
7,571
631
4,981
11,557
4,166
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
heathrm31
Zhong Kui
14
6 / 8 / 5
9,441
787
11,497
17,706
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
12
12
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
6
2.67
L
Charybdis
GameTimeLost
Charybdis
1
5
6
0.8
W
Cthulhu
Joeyborg
Cthulhu
2
5
12
1.6
W
Discordia
Samarea
Discordia
3
3
9
2.5
W
Chiron
Symize
Chiron
11
4
4
3.25
L
Zhong Kui
heathrm31
Zhong Kui
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
25,416
35,333
Taken
43,256
23,051
Mitigated
19,900
3,971
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,938
3,957
0
1,346
13,993
5,897
0
5,021
8,425
0
36,341
L
Charybdis
GameTimeLost
Charybdis
4,981
3,929
0
678
11,557
4,166
0
4,543
6,700
0
16,183
W
Cthulhu
Joeyborg
Cthulhu
7,053
561
252
921
15,835
15,675
0
3,804
12,031
14,822
0
W
Discordia
Samarea
Discordia
9,348
856
0
0
8,544
2,896
369
2,412
6,132
16,906
0
W
Chiron
Symize
Chiron
19,691
9,963
1,148
1,650
10,954
4,480
1,704
5,304
5,631
0
47,920
L
Zhong Kui
heathrm31
Zhong Kui
11,497
901
0
2,370
17,706
9,837
0
6,320
10,648
25,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
25,727
118
Minions Killed
109
2
Camps Cleared
7
629,488
Distance Traveled
534,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,715
726
52
4
3
198,463
1
L
Charybdis
7,571
631
29
2
1
154,410
0
W
Cthulhu
9,242
770
26
2
0
213,733
1
W
Discordia
8,917
743
22
2
1
208,881
0
W
Chiron
10,878
907
70
6
1
206,874
3
L
Zhong Kui
9,441
787
28
2
3
181,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role