Player Matchup

Guan Yu
Guan Yu
BerserkSouls94
Guan Yu
Level 146
God Stats
14W - 9L
1,751 SR
Queue Stats
709W - 592L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Jack20998
Sylvanus
Level 122
God Stats
2W - 0L
1,675 SR
Queue Stats
13W - 13L
1,603 Elo+
Solo
Cliodhna
Cliodhna
Jonnywah
Cliodhna
Level 129
God Stats
4W - 5L
1,338 SR
Queue Stats
452W - 372L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quinnith90
Morgan Le Fay
Level 148
God Stats
7W - 8L
1,391 SR
Queue Stats
835W - 712L
1,519 Elo+
Party 1
Neith
Neith
byrnez1993
Neith
Level 108
God Stats
8W - 4L
1,587 SR
Queue Stats
279W - 238L
1,535 Elo+
Party 1
Team Averages
Level 131
1,549 SR
1,549 Elo+

VS

Team Averages
Level 140
1,501 SR
1,545 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
King Babatola
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 140L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
carorauhlxx
Cernunnos
Level 155
God Stats
2W - 4L
1,323 SR
Queue Stats
148W - 120L
1,528 Elo+
Party 2
Odin
Odin
fighterSN
Odin
Level 140
God Stats
2W - 2L
1,683 SR
Queue Stats
155W - 147L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,397
462
2,313
8,244
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
Jack20998
Sylvanus
14
1 / 6 / 2
8,640
540
7,475
14,657
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Jonnywah
Cliodhna
13
3 / 0 / 1
7,776
486
6,706
10,558
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Quinnith90
Morgan Le Fay
14
4 / 0 / 2
8,515
532
10,602
7,921
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
1 / 0 / 1
8,494
531
2,377
4,352
1,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 2 / 0
9,124
570
9,547
12,655
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
 
Ne Zha
12
0 / 2 / 1
7,012
438
2,370
14,596
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 0
7,561
473
4,226
8,999
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
carorauhlxx
Cernunnos
15
0 / 0 / 0
8,599
537
2,053
7,302
3,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
0 / 0 / 2
7,397
462
3,498
10,075
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
6
6
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
2
0
3
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
0
0
4
2
W
Sylvanus
Jack20998
Sylvanus
1
6
2
0.33
W
Cliodhna
Jonnywah
Cliodhna
3
0
1
3.5
L
0
5
0
0
W
Morgan Le Fay
Quinnith90
Morgan Le Fay
4
0
2
5
W
Neith
1
0
1
1.5
L
Cernunnos
carorauhlxx
Cernunnos
0
0
0
0
L
Odin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
21,694
45,732
Taken
53,627
24,713
Mitigated
26,266
21,168
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,547
893
0
3,800
12,655
6,693
0
6,447
6,208
60,034
0
L
Ne Zha
 
Ne Zha
2,370
503
0
5,769
14,596
5,473
0
2,890
11,706
0
57,353
W
2,313
302
2,303
5,201
8,244
6,274
0
941
7,187
0
24,578
W
Sylvanus
Jack20998
Sylvanus
7,475
2,670
165
3,831
14,657
10,077
870
6,363
7,675
52,419
15,160
W
Cliodhna
Jonnywah
Cliodhna
6,706
1,158
0
5,792
10,558
3,606
0
1,663
8,719
0
61,511
L
4,226
479
0
962
8,999
3,390
0
6,123
2,876
62,951
0
W
Morgan Le Fay
Quinnith90
Morgan Le Fay
10,602
1,007
0
1,062
7,921
2,943
0
3,649
4,026
72,584
0
W
Neith
2,377
486
0
2,814
4,352
1,813
0
0
4,352
0
74,465
L
Cernunnos
carorauhlxx
Cernunnos
2,053
1,111
0
5,917
7,302
3,215
66
193
7,109
0
84,517
L
Odin
3,498
423
138
2,557
10,075
7,495
0
1,852
8,223
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
39,693
523
Minions Killed
580
0
Camps Cleared
0
1,511,592
Distance Traveled
1,496,460
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,124
570
168
11
0
293,287
4
L
Ne Zha
7,012
438
78
5
0
336,112
3
W
Guan Yu
7,397
462
44
3
0
350,909
9
W
Sylvanus
8,640
540
104
7
0
210,266
2
W
Cliodhna
7,776
486
112
7
0
367,406
5
L
Merlin
7,561
473
133
8
0
279,110
5
W
Morgan Le Fay
8,515
532
132
8
0
327,984
6
W
Neith
8,494
531
131
8
0
255,027
5
L
Cernunnos
8,599
537
152
10
0
250,187
4
L
Odin
7,397
462
49
3
0
337,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role